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-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
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-** accordance with the commercial license agreement provided with the
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-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
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-****************************************************************************/
-
-/*!
-
- \example coffee
- \title Coffee Machine Example
- \ingroup examples-tutorials
-
- \borderedimage coffee_machine_overview.png
-
- The coffee machine application lets you choose a type of coffee on the
- left side of the main screen. After selection, the app displays what
- the coffee blend will contain (ratio coffee/hot milk/milk foam).
- This can be modified with two sliders. When the brew has been started,
- the app shows an animated display of the brewing process, then returns
- to the start screen.
-
- First the start screen \c Animationflowform is displayed, showing a
- sidebar with several types of coffee, and an empty cup on the right
- screen.
-
- Selecting a coffee type - for example, cappuccino - triggers \c animation1
- and \c animation2 in CoffeeButton.qml. On the right side, you will see
- the coffee blend you selected.
-
- \snippet coffee/CoffeeButton.qml 0
-
- It also triggers cappuccinoButton.onClicked(), which sets the default
- mix for the coffee type selected:
-
- \snippet coffee/SideBar.qml 0
-
- \borderedimage coffee_machine_selection.png
- \caption Coffee blend cappuccino
-
- \c sideBar.coffeeSelected() \c sets applicationFlow.state to "selection"
-
- If you click "Brew me a cup", choosingCoffee.brewButtonSelection.onClicked
- is triggered:
-
- \snippet coffee/ApplicationFlow.qml 0
-
- On the right side of the screen, you will see two sliders, one for
- the amount of milk, and one for sugar. They will have default values,
- but can be modified by the user.
-
- \borderedimage coffee_machine_modify.png
-
- If you click on \c Brew, \c choosingCoffee.brewButton.onClicked() is triggered,
- which displays a screen with the message "Please insert cup into tray".
-
- \snippet coffee/ApplicationFlow.qml 2
-
- \borderedimage coffee_machine_emptycup.png
-
- Clicking on \c Continue starts the brewing of the coffee type you
- selected.
-
- \snippet coffee/ApplicationFlow.qml 1
-
- The brewing process is defined as follows in \c Brewing.qml:
-
- \snippet coffee/Brewing.qml 0
-
- After completion, the application returns to the start screen.
-*/