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authorNico Vertriest <nico.vertriest@theqtcompany.com>2016-07-07 13:16:12 +0200
committerNico Vertriest <nico.vertriest@theqtcompany.com>2016-07-08 08:25:24 +0000
commit98fb6869996bed30c09bcf9d0ce67fe474249e60 (patch)
treee309f8128c6da81ad3da3e5ca98739ffb05b8082 /src/gamepad/qgamepad.cpp
parent3e83ebbc2605b35e79b5994f9732e60dc8af968c (diff)
Doc: minor link and doc compilation errors
Cannot find 'QGamepad::isConnected' specified with '\property' Can't link to 'Qt Creator: Building and Running an Example' Change-Id: Ia4654251f3fcf7d3b4665cd773b3fefa68cd9ecf Reviewed-by: Martin Smith <martin.smith@theqtcompany.com>
Diffstat (limited to 'src/gamepad/qgamepad.cpp')
-rw-r--r--src/gamepad/qgamepad.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/gamepad/qgamepad.cpp b/src/gamepad/qgamepad.cpp
index 560c6ff..9a759cb 100644
--- a/src/gamepad/qgamepad.cpp
+++ b/src/gamepad/qgamepad.cpp
@@ -110,12 +110,10 @@ int QGamepad::deviceId() const
}
/*!
- * \property QGamepad::isConnected
- *
+ * \property QGamepad::connected
* This property holds the connectivity state of the gamepad device. If a gamepad is connected
* this property will be true, otherwise false.
*/
-
bool QGamepad::isConnected() const
{
return m_connected;