diff options
author | Andy Nichols <andy.nichols@digia.com> | 2015-05-11 16:36:50 +0200 |
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committer | Andy Nichols <andy.nichols@digia.com> | 2015-05-11 16:48:38 +0200 |
commit | 298e4e678b2fa6dc62f5a90e0b27caa954aaed66 (patch) | |
tree | 9cceb057bca8d16946b2c3df788dce81ccf97159 /src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h |
Initial public release of Qt Gamepad module
Qt Gamepad is a Qt 5 module that adds support for using Gamepad devices
(like the XBox 360 controller) inside of Qt applications.
Change-Id: I5dff629dcfdcc5625a90274017b8e97f45e8fd30
Diffstat (limited to 'src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h')
-rw-r--r-- | src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h b/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h new file mode 100644 index 0000000..0371989 --- /dev/null +++ b/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h @@ -0,0 +1,115 @@ +/**************************************************************************** +** +** Copyright (C) 2015 The Qt Company Ltd. +** Contact: http://www.qt.io/licensing/ +** +** This file is part of the Qt Gamepad module +** +** $QT_BEGIN_LICENSE:LGPL3$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see http://www.qt.io/terms-conditions. For further +** information use the contact form at http://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPLv3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or later as published by the Free +** Software Foundation and appearing in the file LICENSE.GPL included in +** the packaging of this file. Please review the following information to +** ensure the GNU General Public License version 2.0 requirements will be +** met: http://www.gnu.org/licenses/gpl-2.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QEVDEVGAMEPADCONTROLLER_H +#define QEVDEVGAMEPADCONTROLLER_H + +#include <QtGamepad/QGamepadManager> +#include <QtGamepad/private/qgamepadbackend_p.h> +#include <QtCore/QHash> +#include <QtCore/QVector> + +struct input_event; + +QT_BEGIN_NAMESPACE + +class QSocketNotifier; +class QDeviceDiscovery; +class QEvdevGamepadBackend; + +class QEvdevGamepadDevice : public QObject +{ + Q_OBJECT + +public: + QEvdevGamepadDevice(const QByteArray &dev, QEvdevGamepadBackend *backend); + ~QEvdevGamepadDevice(); + QByteArray deviceName() const { return m_dev; } + +private slots: + void readData(); + +private: + void processInputEvent(input_event *e); + bool openDevice(const QByteArray &dev); + + QByteArray m_dev; + QEvdevGamepadBackend *m_backend; + int m_index; + int m_fd; + QSocketNotifier *m_notifier; + struct AxisInfo { + AxisInfo() : minValue(0), maxValue(1) { } + AxisInfo(int minValue, int maxValue) : minValue(minValue), maxValue(maxValue) { } + double normalized(int value) const; + + int minValue; + int maxValue; + }; + QHash<int, AxisInfo> m_axisInfo; + QGamepadManager::GamepadButton m_prevYHatButton; + QGamepadManager::GamepadButton m_prevXHatButton; + friend QDebug operator<<(QDebug dbg, const QEvdevGamepadDevice::AxisInfo &axisInfo); +}; + +QDebug operator<<(QDebug dbg, const QEvdevGamepadDevice::AxisInfo &axisInfo); + +class QEvdevGamepadBackend : public QGamepadBackend +{ + Q_OBJECT + +public: + QEvdevGamepadBackend(); + bool start() Q_DECL_OVERRIDE; + void stop() Q_DECL_OVERRIDE; + int indexForDevice(const QByteArray &device); + +private slots: + void handleAddedDevice(const QString &device); + void handleRemovedDevice(const QString &device); + +private: + QEvdevGamepadDevice *newDevice(const QByteArray &device); + + QDeviceDiscovery *m_discovery; + QVector<QEvdevGamepadDevice *> m_devices; + QHash<QByteArray, int> m_devIndex; + int m_nextIndex; +}; + +QT_END_NAMESPACE + +#endif // QEVDEVGAMEPADCONTROLLER_H |