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authorAndy Nichols <andy.nichols@digia.com>2015-05-11 16:36:50 +0200
committerAndy Nichols <andy.nichols@digia.com>2015-05-11 16:48:38 +0200
commit298e4e678b2fa6dc62f5a90e0b27caa954aaed66 (patch)
tree9cceb057bca8d16946b2c3df788dce81ccf97159 /src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h
Initial public release of Qt Gamepad module
Qt Gamepad is a Qt 5 module that adds support for using Gamepad devices (like the XBox 360 controller) inside of Qt applications. Change-Id: I5dff629dcfdcc5625a90274017b8e97f45e8fd30
Diffstat (limited to 'src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h')
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diff --git a/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h b/src/plugins/gamepads/evdev/qevdevgamepadbackend_p.h
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+/****************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Gamepad module
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QEVDEVGAMEPADCONTROLLER_H
+#define QEVDEVGAMEPADCONTROLLER_H
+
+#include <QtGamepad/QGamepadManager>
+#include <QtGamepad/private/qgamepadbackend_p.h>
+#include <QtCore/QHash>
+#include <QtCore/QVector>
+
+struct input_event;
+
+QT_BEGIN_NAMESPACE
+
+class QSocketNotifier;
+class QDeviceDiscovery;
+class QEvdevGamepadBackend;
+
+class QEvdevGamepadDevice : public QObject
+{
+ Q_OBJECT
+
+public:
+ QEvdevGamepadDevice(const QByteArray &dev, QEvdevGamepadBackend *backend);
+ ~QEvdevGamepadDevice();
+ QByteArray deviceName() const { return m_dev; }
+
+private slots:
+ void readData();
+
+private:
+ void processInputEvent(input_event *e);
+ bool openDevice(const QByteArray &dev);
+
+ QByteArray m_dev;
+ QEvdevGamepadBackend *m_backend;
+ int m_index;
+ int m_fd;
+ QSocketNotifier *m_notifier;
+ struct AxisInfo {
+ AxisInfo() : minValue(0), maxValue(1) { }
+ AxisInfo(int minValue, int maxValue) : minValue(minValue), maxValue(maxValue) { }
+ double normalized(int value) const;
+
+ int minValue;
+ int maxValue;
+ };
+ QHash<int, AxisInfo> m_axisInfo;
+ QGamepadManager::GamepadButton m_prevYHatButton;
+ QGamepadManager::GamepadButton m_prevXHatButton;
+ friend QDebug operator<<(QDebug dbg, const QEvdevGamepadDevice::AxisInfo &axisInfo);
+};
+
+QDebug operator<<(QDebug dbg, const QEvdevGamepadDevice::AxisInfo &axisInfo);
+
+class QEvdevGamepadBackend : public QGamepadBackend
+{
+ Q_OBJECT
+
+public:
+ QEvdevGamepadBackend();
+ bool start() Q_DECL_OVERRIDE;
+ void stop() Q_DECL_OVERRIDE;
+ int indexForDevice(const QByteArray &device);
+
+private slots:
+ void handleAddedDevice(const QString &device);
+ void handleRemovedDevice(const QString &device);
+
+private:
+ QEvdevGamepadDevice *newDevice(const QByteArray &device);
+
+ QDeviceDiscovery *m_discovery;
+ QVector<QEvdevGamepadDevice *> m_devices;
+ QHash<QByteArray, int> m_devIndex;
+ int m_nextIndex;
+};
+
+QT_END_NAMESPACE
+
+#endif // QEVDEVGAMEPADCONTROLLER_H