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authorMichael Goddard <michael.goddard@nokia.com>2012-04-10 21:33:00 +1000
committerQt by Nokia <qt-info@nokia.com>2012-04-11 03:32:00 +0200
commite057fd9e8a68aa7ab5cbe3cfd8d6f9f787107dcd (patch)
treec2a30e599652a3195b77841ba241157e45701941 /src/multimedia/audio/qaudiodecoder.cpp
parent8484b0ff9c40fe70cdfc17bf74b0a5be93d674de (diff)
Move QAudioDecoder to public.
To get better feedback between alpha & beta. Change-Id: I3620825fb9c2bb9de69951cf1d583b191d62cb0d Reviewed-by: Jonas Rabbe <jonas.rabbe@nokia.com>
Diffstat (limited to 'src/multimedia/audio/qaudiodecoder.cpp')
-rw-r--r--src/multimedia/audio/qaudiodecoder.cpp547
1 files changed, 547 insertions, 0 deletions
diff --git a/src/multimedia/audio/qaudiodecoder.cpp b/src/multimedia/audio/qaudiodecoder.cpp
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+++ b/src/multimedia/audio/qaudiodecoder.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qaudiodecoder.h"
+
+#include "qmediaobject_p.h"
+#include <qmediaservice.h>
+#include "qaudiodecodercontrol.h"
+#include <private/qmediaserviceprovider_p.h>
+
+#include <QtCore/qcoreevent.h>
+#include <QtCore/qmetaobject.h>
+#include <QtCore/qtimer.h>
+#include <QtCore/qdebug.h>
+#include <QtCore/qpointer.h>
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \class QAudioDecoder
+ \brief The QAudioDecoder class allows decoding audio.
+ \inmodule QtMultimedia
+ \ingroup multimedia
+ \ingroup multimedia_audio
+
+ \preliminary
+
+ The QAudioDecoder class is a high level class for decoding local
+ audio media files. It is similar to the QMediaPlayer class except
+ that audio is provided back through this API rather than routed
+ directly to audio hardware, and playlists and network and streaming
+ based media is not supported.
+
+ \sa QAudioBuffer
+*/
+
+namespace
+{
+class AudioDecoderRegisterMetaTypes
+{
+public:
+ AudioDecoderRegisterMetaTypes()
+ {
+ qRegisterMetaType<QAudioDecoder::State>("QAudioDecoder::State");
+ qRegisterMetaType<QAudioDecoder::Error>("QAudioDecoder::Error");
+ }
+} _registerPlayerMetaTypes;
+}
+
+class QAudioDecoderPrivate : public QMediaObjectPrivate
+{
+ Q_DECLARE_NON_CONST_PUBLIC(QAudioDecoder)
+
+public:
+ QAudioDecoderPrivate()
+ : provider(0)
+ , control(0)
+ , state(QAudioDecoder::StoppedState)
+ , error(QAudioDecoder::NoError)
+ {}
+
+ QMediaServiceProvider *provider;
+ QAudioDecoderControl *control;
+ QAudioDecoder::State state;
+ QAudioDecoder::Error error;
+ QString errorString;
+
+ void _q_stateChanged(QAudioDecoder::State state);
+ void _q_error(int error, const QString &errorString);
+};
+
+void QAudioDecoderPrivate::_q_stateChanged(QAudioDecoder::State ps)
+{
+ Q_Q(QAudioDecoder);
+
+ if (ps != state) {
+ state = ps;
+
+ emit q->stateChanged(ps);
+ }
+}
+
+void QAudioDecoderPrivate::_q_error(int error, const QString &errorString)
+{
+ Q_Q(QAudioDecoder);
+
+ this->error = QAudioDecoder::Error(error);
+ this->errorString = errorString;
+
+ emit q->error(this->error);
+}
+
+/*!
+ Construct an QAudioDecoder instance
+ parented to \a parent.
+*/
+QAudioDecoder::QAudioDecoder(QObject *parent)
+ : QMediaObject(*new QAudioDecoderPrivate,
+ parent,
+ QMediaServiceProvider::defaultServiceProvider()->requestService(Q_MEDIASERVICE_AUDIODECODER))
+{
+ Q_D(QAudioDecoder);
+
+ d->provider = QMediaServiceProvider::defaultServiceProvider();
+ if (d->service == 0) {
+ d->error = ServiceMissingError;
+ } else {
+ d->control = qobject_cast<QAudioDecoderControl*>(d->service->requestControl(QAudioDecoderControl_iid));
+ if (d->control != 0) {
+ connect(d->control, SIGNAL(stateChanged(QAudioDecoder::State)), SLOT(_q_stateChanged(QAudioDecoder::State)));
+ connect(d->control, SIGNAL(error(int,QString)), SLOT(_q_error(int,QString)));
+
+ connect(d->control, SIGNAL(formatChanged(QAudioFormat)), SIGNAL(formatChanged(QAudioFormat)));
+ connect(d->control, SIGNAL(sourceChanged()), SIGNAL(sourceChanged()));
+ connect(d->control, SIGNAL(bufferReady()), this, SIGNAL(bufferReady()));
+ connect(d->control ,SIGNAL(bufferAvailableChanged(bool)), this, SIGNAL(bufferAvailableChanged(bool)));
+ connect(d->control ,SIGNAL(finished()), this, SIGNAL(finished()));
+ connect(d->control ,SIGNAL(positionChanged(qint64)), this, SIGNAL(positionChanged(qint64)));
+ connect(d->control ,SIGNAL(durationChanged(qint64)), this, SIGNAL(durationChanged(qint64)));
+ }
+ }
+}
+
+
+/*!
+ Destroys the audio decoder object.
+*/
+QAudioDecoder::~QAudioDecoder()
+{
+ Q_D(QAudioDecoder);
+
+ if (d->service) {
+ if (d->control)
+ d->service->releaseControl(d->control);
+
+ d->provider->releaseService(d->service);
+ }
+}
+
+QAudioDecoder::State QAudioDecoder::state() const
+{
+ return d_func()->state;
+}
+
+/*!
+ Returns the current error state.
+*/
+
+QAudioDecoder::Error QAudioDecoder::error() const
+{
+ return d_func()->error;
+}
+
+QString QAudioDecoder::errorString() const
+{
+ return d_func()->errorString;
+}
+
+/*!
+ Starts decoding the audio resource.
+
+ As data gets decoded, the \l bufferReady() signal will be emitted
+ when enough data has been decoded. Calling \l read() will then return
+ an audio buffer without blocking.
+
+ Alternatively, if you wish to block until enough data has been decoded,
+ you can call read() at any time to block until a buffer is ready.
+
+ \sa read()
+*/
+void QAudioDecoder::start()
+{
+ Q_D(QAudioDecoder);
+
+ if (d->control == 0) {
+ QMetaObject::invokeMethod(this, "_q_error", Qt::QueuedConnection,
+ Q_ARG(int, QAudioDecoder::ServiceMissingError),
+ Q_ARG(QString, tr("The QAudioDecoder object does not have a valid service")));
+ return;
+ }
+
+ // Reset error conditions
+ d->error = NoError;
+ d->errorString.clear();
+
+ d->control->start();
+}
+
+/*!
+ Stop decoding audio. Calling \l start() again will resume decoding from the beginning.
+*/
+void QAudioDecoder::stop()
+{
+ Q_D(QAudioDecoder);
+
+ if (d->control != 0)
+ d->control->stop();
+}
+
+/*!
+ Returns the current file name to decode.
+ If \l setSourceDevice was called, this will
+ be empty.
+*/
+QString QAudioDecoder::sourceFilename() const
+{
+ Q_D(const QAudioDecoder);
+ if (d->control)
+ return d->control->sourceFilename();
+ return QString();
+}
+
+/*!
+ Sets the current audio file name to \a fileName.
+
+ When this property is set any current decoding is stopped,
+ and any audio buffers are discarded.
+
+ You can only specify either a source filename or
+ a source QIODevice. Setting one will unset the other.
+*/
+void QAudioDecoder::setSourceFilename(const QString &fileName)
+{
+ Q_D(QAudioDecoder);
+
+ if (d->control != 0)
+ d_func()->control->setSourceFilename(fileName);
+}
+
+/*!
+ Returns the current source QIODevice, if one was set.
+ If \l setSourceFilename() was called, this will be 0.
+*/
+QIODevice *QAudioDecoder::sourceDevice() const
+{
+ Q_D(const QAudioDecoder);
+ if (d->control)
+ return d->control->sourceDevice();
+ return 0;
+}
+
+/*!
+ Sets the current audio QIODevice to \a device.
+
+ When this property is set any current decoding is stopped,
+ and any audio buffers are discarded.
+
+ You can only specify either a source filename or
+ a source QIODevice. Setting one will unset the other.
+*/
+void QAudioDecoder::setSourceDevice(QIODevice *device)
+{
+ Q_D(QAudioDecoder);
+
+ if (d->control != 0)
+ d_func()->control->setSourceDevice(device);
+}
+
+/*!
+ Returns the current audio format of the decoded stream.
+
+ Any buffers returned should have this format.
+
+ \sa setAudioFormat(), formatChanged()
+*/
+QAudioFormat QAudioDecoder::audioFormat() const
+{
+ Q_D(const QAudioDecoder);
+ if (d->control)
+ return d->control->audioFormat();
+ return QAudioFormat();
+}
+
+/*!
+ Set the desired audio format for decoded samples to \a format.
+
+ This property can only be set while the decoder is stopped.
+ Setting this property at other times will be ignored.
+
+ If the decoder does not support this format, \l error() will
+ be set to \c FormatError.
+
+ If you do not specify a format, the format of the decoded
+ audio itself will be used. Otherwise, some format conversion
+ will be applied.
+
+ If you wish to reset the decoded format to that of the original
+ audio file, you can specify an invalid \a format.
+*/
+void QAudioDecoder::setAudioFormat(const QAudioFormat &format)
+{
+ Q_D(QAudioDecoder);
+
+ if (state() != QAudioDecoder::StoppedState)
+ return;
+
+ if (d->control != 0)
+ d_func()->control->setAudioFormat(format);
+}
+
+/*!
+ \internal
+*/
+
+bool QAudioDecoder::bind(QObject *obj)
+{
+ return QMediaObject::bind(obj);
+}
+
+/*!
+ \internal
+*/
+
+void QAudioDecoder::unbind(QObject *obj)
+{
+ QMediaObject::unbind(obj);
+}
+
+/*!
+ Returns the level of support an audio decoder has for a \a mimeType and a set of \a codecs.
+*/
+QtMultimedia::SupportEstimate QAudioDecoder::hasSupport(const QString &mimeType,
+ const QStringList& codecs)
+{
+ return QMediaServiceProvider::defaultServiceProvider()->hasSupport(QByteArray(Q_MEDIASERVICE_AUDIODECODER),
+ mimeType,
+ codecs);
+}
+
+/*!
+ \fn QAudioDecoder::bufferAvailable() const
+
+ Returns true if a buffer is available to be read,
+ and false otherwise. If there is no buffer available, calling
+ the \l read() function may block until a buffer is available or
+ the end of the media is reached
+*/
+bool QAudioDecoder::bufferAvailable() const
+{
+ Q_D(const QAudioDecoder);
+ if (d->control)
+ return d->control->bufferAvailable();
+ return false;
+}
+
+/*!
+ Returns position (in milliseconds) of the last buffer read from
+ the decoder or -1 if no buffers have been read.
+*/
+
+qint64 QAudioDecoder::position() const
+{
+ Q_D(const QAudioDecoder);
+ if (d->control)
+ return d->control->position();
+ return -1;
+}
+
+/*!
+ Returns total duration (in milliseconds) of the audio stream or -1
+ if not available.
+*/
+
+qint64 QAudioDecoder::duration() const
+{
+ Q_D(const QAudioDecoder);
+ if (d->control)
+ return d->control->duration();
+ return -1;
+}
+
+/*!
+ Read a buffer from the decoder. Returns invalid buffer on failure.
+*/
+
+QAudioBuffer QAudioDecoder::read() const
+{
+ Q_D(const QAudioDecoder);
+
+ if (d->control) {
+ return d->control->read();
+ } else {
+ return QAudioBuffer();
+ }
+}
+
+// Enums
+/*!
+ \enum QAudioDecoder::State
+
+ Defines the current state of a media player.
+
+ \value DecodingState The audio player is currently decoding media.
+ \value StoppedState The decoder is not decoding. Decoding will
+ start at the start of the media.
+*/
+
+/*!
+ \enum QAudioDecoder::Error
+
+ Defines a media player error condition.
+
+ \value NoError No error has occurred.
+ \value ResourceError A media resource couldn't be resolved.
+ \value FormatError The format of a media resource isn't supported.
+ \value AccessDeniedError There are not the appropriate permissions to play a media resource.
+ \value ServiceMissingError A valid playback service was not found, playback cannot proceed.
+*/
+
+// Signals
+/*!
+ \fn QAudioDecoder::error(QAudioDecoder::Error error)
+
+ Signals that an \a error condition has occurred.
+
+ \sa errorString()
+*/
+
+/*!
+ \fn void QAudioDecoder::stateChanged(State state)
+
+ Signal the \a state of the decoder object has changed.
+*/
+
+/*!
+ \fn void QAudioDecoder::sourceChanged()
+
+ Signals that the current source of the decoder has changed.
+
+ \sa sourceFilename(), sourceDevice()
+*/
+
+/*!
+ \fn void QAudioDecoder::formatChanged(const QAudioFormat &format)
+
+ Signals that the current audio format of the decoder has changed to \a format.
+
+ \sa audioFormat(), setAudioFormat()
+*/
+
+/*!
+ \fn void QAudioDecoder::bufferReady()
+
+ Signals that a new decoded audio buffer is available to be read.
+
+ \sa read(), bufferAvailable()
+*/
+
+/*!
+ \fn void QAudioDecoder::bufferAvailableChanged(bool available)
+
+ Signals the availability (if \a available is true) of a new buffer.
+
+ If \a available is false, there are no buffers available.
+
+ \sa bufferAvailable(), bufferReady()
+*/
+
+/*!
+ \fn void QAudioDecoder::finished()
+
+ Signals that the decoding has finished successfully.
+ If decoding fails, error signal is emitted instead.
+
+ \sa start(), stop(), error()
+*/
+
+/*!
+ \fn void QAudioDecoder::positionChanged(qint64 position)
+
+ Signals that the current \a position of the decoder has changed.
+
+ \sa durationChanged()
+*/
+
+/*!
+ \fn void QAudioDecoder::durationChanged(qint64 duration)
+
+ Signals that the estimated \a duration of the decoded data has changed.
+
+ \sa positionChanged()
+*/
+
+
+// Properties
+/*!
+ \property QAudioDecoder::state
+ \brief the audio decoder's playback state.
+
+ By default this property is QAudioDecoder::Stopped
+
+ \sa start(), stop()
+*/
+
+/*!
+ \property QAudioDecoder::error
+ \brief a string describing the last error condition.
+
+ \sa error()
+*/
+
+/*!
+ \property QAudioDecoder::sourceFilename
+ \brief the active filename being decoded by the decoder object.
+*/
+
+#include "moc_qaudiodecoder.cpp"
+QT_END_NAMESPACE
+