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* Update dependencies on 'dev' in qt/qtquick3dHEADdevQt Submodule Update Bot2 days1-4/+4
* Correct license for module and plugin filesLucie Gérard2 days13-13/+13
* Update dependencies on 'dev' in qt/qtquick3dQt Submodule Update Bot3 days1-4/+4
* Make screen texture multiview-awareLaszlo Agocs5 days19-34/+317
* Improve multiview support for depth pre-pass and depth textureLaszlo Agocs5 days21-18/+260
* CMake: fix unity buildsTim Blechmann5 days3-25/+18
* Make DebugDraw pass proper multiviewLaszlo Agocs5 days2-8/+22
* Update dependencies on 'dev' in qt/qtquick3dQt Submodule Update Bot6 days1-4/+4
* Add qmlxr test assets for reflection probesLaszlo Agocs6 days5-2/+57
* Make sure we handle dirty texture in the effectChristian Strømme6 days1-1/+1
* Reset property and texture lists on full rebuild of an effectChristian Strømme6 days1-0/+4
* Use qFuzzyCompare to fix failing tst_QQuick3DNode::testPropertiesŁukasz Matysiak9 days1-1/+1
* Update Assimp to v5.4.0Andy Nichols10 days4-32/+61
* Update dependencies on 'dev' in qt/qtquick3dQt Submodule Update Bot10 days1-4/+4
* Do not update hand tracking when tracker creation failedLaszlo Agocs10 days1-0/+3
* Make InfiniteGrid multiview-awareLaszlo Agocs11 days8-29/+89
* Fix InfiniteGrid with MSAA enabledLaszlo Agocs11 days2-0/+46
* Add Lancelot test case for InfiniteGridLaszlo Agocs11 days1-0/+40
* Make skybox multiview-awareLaszlo Agocs11 days9-54/+86
* Add qmlxr playground test for skybox (cubemaps)Laszlo Agocs11 days10-0/+105
* XrItem: press/release touch point based on vertical movementPaul Olav Tvete11 days2-4/+66
* XrVirtualMouse: implement setEnabled()Paul Olav Tvete11 days1-1/+8
* API for synthesizing touch events to 2D itemsPaul Olav Tvete11 days6-31/+401
* Quick3Dxr: remove unused private fieldsTim Blechmann11 days2-3/+0
* MaterialEditor: silence -Wunused-private-fieldTim Blechmann11 days1-1/+0
* Enable usage of the IBL probe exposure with the ExtendedSceneEnvironmentChristian Strømme12 days12-9/+187
* Update FindWrapSystemOpenXR.cmake for Oculus OpenXR Mobile SDK v64Elias Hautala13 days1-2/+13
* Do not reuse skybox passes for screen textureLaszlo Agocs2024-04-194-48/+131
* Add XrItemPaul Olav Tvete2024-04-193-0/+374
* qmlxr: Port to actionmapper, similarly to other testsLaszlo Agocs2024-04-193-3/+46
* Use local space in hybrid xr manual testLaszlo Agocs2024-04-191-1/+1
* Update dependencies on 'dev' in qt/qtquick3dQt Submodule Update Bot2024-04-191-4/+4
* Use QQmlV4ExecutionEnginePtr rather than ExecutionEngine*Ulf Hermann2024-04-193-4/+4
* xr: Fix some signed-unsigned mismatches around viewCountLaszlo Agocs2024-04-181-6/+6
* Add support for submitting the depth buffer to the compositorLaszlo Agocs2024-04-1816-111/+587
* Use QQmlV4FunctionPtr rather than QQmlV4Function*Ulf Hermann2024-04-172-6/+6
* Update dependencies on 'dev' in qt/qtquick3dQt Submodule Update Bot2024-04-171-4/+4
* xr_simple example: Make one cube greenLaszlo Agocs2024-04-161-1/+1
* Handle multiview in fragment shaders differentlyLaszlo Agocs2024-04-1610-31/+75
* Cones and cylinders test: Fix DebugViewJonas Karlsson2024-04-121-6/+7
* Doc: Fix documentation issuesTopi Reinio2024-04-119-13/+18
* Update principled and specular glossy materials property sheetsMahmoud Badri2024-04-103-33/+924
* Add Fresnel Scale and BiasSadegh Taghavi2024-04-1015-18/+760
* Unblacklist input testShawn Rutledge2024-04-091-2/+0
* Use new Qt configure feature for MetalAndy Nichols2024-04-081-1/+1
* XR: Set initial state of XrHandModelPaul Olav Tvete2024-04-051-0/+1
* Update dependencies on 'dev' in qt/qtquick3dQt Submodule Update Bot2024-04-051-4/+4
* Correct license for documentation filesLucie Gérard2024-04-041-1/+1
* Change license in config.tests directoryLucie Gérard2024-04-041-1/+1
* Correct license for examples filesLucie Gérard2024-04-0437-37/+37