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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Virtual Keyboard module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef ABSTRACTINPUTMETHOD_H
#define ABSTRACTINPUTMETHOD_H
#include "inputengine.h"
#include "selectionlistmodel.h"
#include <QtCore/private/qobject_p.h>
namespace QtVirtualKeyboard {
class AbstractInputMethodPrivate : public QObjectPrivate
{
public:
AbstractInputMethodPrivate();
InputEngine *inputEngine;
};
class AbstractInputMethod : public QObject
{
Q_OBJECT
Q_DECLARE_PRIVATE(AbstractInputMethod)
protected:
AbstractInputMethod(AbstractInputMethodPrivate &dd, QObject *parent = 0);
public:
explicit AbstractInputMethod(QObject *parent = 0);
~AbstractInputMethod();
InputContext *inputContext() const;
InputEngine *inputEngine() const;
virtual QList<InputEngine::InputMode> inputModes(const QString &locale) = 0;
virtual bool setInputMode(const QString &locale, InputEngine::InputMode inputMode) = 0;
virtual bool setTextCase(InputEngine::TextCase textCase) = 0;
virtual bool keyEvent(Qt::Key key, const QString &text, Qt::KeyboardModifiers modifiers) = 0;
virtual QList<SelectionListModel::Type> selectionLists();
virtual int selectionListItemCount(SelectionListModel::Type type);
virtual QVariant selectionListData(SelectionListModel::Type type, int index, int role);
virtual void selectionListItemSelected(SelectionListModel::Type type, int index);
virtual QList<InputEngine::PatternRecognitionMode> patternRecognitionModes() const;
virtual Trace *traceBegin(int traceId, InputEngine::PatternRecognitionMode patternRecognitionMode,
const QVariantMap &traceCaptureDeviceInfo, const QVariantMap &traceScreenInfo);
virtual bool traceEnd(Trace *trace);
virtual bool reselect(int cursorPosition, const InputEngine::ReselectFlags &reselectFlags);
signals:
void selectionListChanged(int type);
void selectionListActiveItemChanged(int type, int index);
void selectionListsChanged();
public slots:
virtual void reset();
virtual void update();
private:
void setInputEngine(InputEngine *inputEngine);
friend class InputEngine;
};
} // namespace QtVirtualKeyboard
#endif
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