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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Virtual Keyboard module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

import QtQuick 2.0
import QtQuick.VirtualKeyboard 2.1

/*!
    \qmltype InputPanel
    \inqmlmodule QtQuick.VirtualKeyboard

    \brief Provides the virtual keyboard UI.
    \ingroup qtvirtualkeyboard-qml

    The keyboard size is automatically calculated from the available
    width, i.e. the keyboard maintains the aspect ratio specified by the current
    style. Therefore the application should only set the \c width and \c y
    coordinates of the InputPanel, and not the height.
*/

Item {
    id: inputPanel

    /*! \qmlproperty bool Active state of the input panel
        \since QtQuick.VirtualKeyboard 2.0

        This property reflects the active status of the input panel.
        The keyboard should be made visible to user when the active is true.
    */
    property alias active: keyboard.active

    /*! \internal */
    property alias keyboard: keyboard

    SelectionControl {
        x: -parent.x
        y: -parent.y
    }

    implicitHeight: keyboard.height
    Keyboard {
        id: keyboard
        anchors.left: parent.left
        anchors.right: parent.right
        anchors.bottom: parent.bottom
    }
    MouseArea {
        z: -1
        anchors.fill: keyboard
    }
}