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authorBernd Weimer <bernd.weimer@qt.io>2024-04-09 09:03:23 +0200
committerBernd Weimer <bernd.weimer@qt.io>2024-04-11 08:39:55 +0200
commitea5772e8aaefe8139d50ed51d50a2224d1d52fd7 (patch)
tree90f7ab61dd3e6108d0056d5345c3d4c97167a248
parent7c5a270a6d9cba99dd692ca2bd12a1a50ca865b1 (diff)
Fix out variable in external shader
Output variable gl_FragColor wasn't declared due to a copy-paste error. Pick-to: 6.7 6.6 6.5 Change-Id: I0732953143d9a2315d430e57d8e1a92cca87f542 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
-rw-r--r--src/compositor/compositor_api/qwaylandquickitem.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/compositor/compositor_api/qwaylandquickitem.cpp b/src/compositor/compositor_api/qwaylandquickitem.cpp
index c30356fb3..c643598be 100644
--- a/src/compositor/compositor_api/qwaylandquickitem.cpp
+++ b/src/compositor/compositor_api/qwaylandquickitem.cpp
@@ -157,9 +157,9 @@ void QWaylandBufferMaterialShader::setupExternalOESShader(const QString &shaderF
descData->inVars = { texCoordInput };
QShaderDescription::InOutVariable fragColorOutput;
- texCoordInput.name = "gl_FragColor";
- texCoordInput.type = QShaderDescription::Vec4;
- texCoordInput.location = 0;
+ fragColorOutput.name = "gl_FragColor";
+ fragColorOutput.type = QShaderDescription::Vec4;
+ fragColorOutput.location = 0;
descData->outVars = { fragColorOutput };