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-rw-r--r--Source/WebCore/platform/graphics/qt/QFramebufferPaintDevice.cpp69
1 files changed, 69 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/qt/QFramebufferPaintDevice.cpp b/Source/WebCore/platform/graphics/qt/QFramebufferPaintDevice.cpp
new file mode 100644
index 000000000..7c29d95e6
--- /dev/null
+++ b/Source/WebCore/platform/graphics/qt/QFramebufferPaintDevice.cpp
@@ -0,0 +1,69 @@
+/*
+ Copyright (C) 2014 Digia Plc. and/or its subsidiary(-ies)
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#include "config.h"
+#include "QFramebufferPaintDevice.h"
+
+#include <QOpenGLFunctions>
+
+QFramebufferPaintDevice::QFramebufferPaintDevice(const QSize& size,
+ QOpenGLFramebufferObject::Attachment attachment, bool clearOnInit)
+ : QOpenGLPaintDevice(size)
+ , m_framebufferObject(size, attachment)
+{
+ m_surface = QOpenGLContext::currentContext()->surface();
+#if QT_VERSION >= QT_VERSION_CHECK(5, 4, 0)
+ setPaintFlipped(true);
+#endif
+ if (clearOnInit) {
+ m_framebufferObject.bind();
+
+ context()->functions()->glClearColor(0, 0, 0, 0);
+ context()->functions()->glClear(GL_COLOR_BUFFER_BIT);
+ }
+}
+
+void QFramebufferPaintDevice::ensureActiveTarget()
+{
+ if (QOpenGLContext::currentContext() != context())
+ context()->makeCurrent(m_surface);
+
+ m_framebufferObject.bind();
+}
+
+QImage QFramebufferPaintDevice::toImage() const
+{
+ QOpenGLContext* currentContext = QOpenGLContext::currentContext();
+ QSurface* currentSurface = currentContext ? currentContext->surface() : 0;
+
+ context()->makeCurrent(m_surface);
+
+#if QT_VERSION >= QT_VERSION_CHECK(5, 4, 0)
+ QImage image = m_framebufferObject.toImage(false);
+#else
+ QImage image = m_framebufferObject.toImage();
+#endif
+
+ if (currentContext)
+ currentContext->makeCurrent(currentSurface);
+ else
+ context()->doneCurrent();
+
+ return image;
+}