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Diffstat (limited to 'Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.h')
-rw-r--r-- | Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.h b/Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.h new file mode 100644 index 000000000..234b8eeec --- /dev/null +++ b/Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.h @@ -0,0 +1,59 @@ +/* + Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. + */ + +#ifndef TextureMapperImageBuffer_h +#define TextureMapperImageBuffer_h + +#include "BitmapTextureImageBuffer.h" +#include "ImageBuffer.h" +#include "TextureMapper.h" + +#if USE(TEXTURE_MAPPER) +namespace WebCore { + +class TextureMapperImageBuffer final : public TextureMapper { + WTF_MAKE_FAST_ALLOCATED; +public: + TextureMapperImageBuffer(); + + // TextureMapper implementation + void drawBorder(const Color&, float borderWidth, const FloatRect&, const TransformationMatrix&) final; + void drawNumber(int number, const Color&, const FloatPoint&, const TransformationMatrix&) final; + void drawTexture(const BitmapTexture&, const FloatRect& targetRect, const TransformationMatrix&, float opacity, unsigned exposedEdges) final; + void drawSolidColor(const FloatRect&, const TransformationMatrix&, const Color&) final; + void beginClip(const TransformationMatrix&, const FloatRect&) final; + void bindSurface(BitmapTexture* surface) final { m_currentSurface = surface;} + void endClip() final { graphicsContext()->restore(); } + IntRect clipBounds() final { return currentContext()->clipBounds(); } + IntSize maxTextureSize() const final; + PassRefPtr<BitmapTexture> createTexture() final { return BitmapTextureImageBuffer::create(); } + + inline GraphicsContext* currentContext() + { + return m_currentSurface ? static_cast<BitmapTextureImageBuffer*>(m_currentSurface.get())->graphicsContext() : graphicsContext(); + } + +private: + RefPtr<BitmapTexture> m_currentSurface; +}; + +} +#endif // USE(TEXTURE_MAPPER) + +#endif // TextureMapperImageBuffer_h |