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diff --git a/Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.h b/Source/WebCore/platform/graphics/texmap/TextureMapperImageBuffer.h
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+/*
+ Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+ */
+
+#ifndef TextureMapperImageBuffer_h
+#define TextureMapperImageBuffer_h
+
+#include "BitmapTextureImageBuffer.h"
+#include "ImageBuffer.h"
+#include "TextureMapper.h"
+
+#if USE(TEXTURE_MAPPER)
+namespace WebCore {
+
+class TextureMapperImageBuffer final : public TextureMapper {
+ WTF_MAKE_FAST_ALLOCATED;
+public:
+ TextureMapperImageBuffer();
+
+ // TextureMapper implementation
+ void drawBorder(const Color&, float borderWidth, const FloatRect&, const TransformationMatrix&) final;
+ void drawNumber(int number, const Color&, const FloatPoint&, const TransformationMatrix&) final;
+ void drawTexture(const BitmapTexture&, const FloatRect& targetRect, const TransformationMatrix&, float opacity, unsigned exposedEdges) final;
+ void drawSolidColor(const FloatRect&, const TransformationMatrix&, const Color&) final;
+ void beginClip(const TransformationMatrix&, const FloatRect&) final;
+ void bindSurface(BitmapTexture* surface) final { m_currentSurface = surface;}
+ void endClip() final { graphicsContext()->restore(); }
+ IntRect clipBounds() final { return currentContext()->clipBounds(); }
+ IntSize maxTextureSize() const final;
+ PassRefPtr<BitmapTexture> createTexture() final { return BitmapTextureImageBuffer::create(); }
+
+ inline GraphicsContext* currentContext()
+ {
+ return m_currentSurface ? static_cast<BitmapTextureImageBuffer*>(m_currentSurface.get())->graphicsContext() : graphicsContext();
+ }
+
+private:
+ RefPtr<BitmapTexture> m_currentSurface;
+};
+
+}
+#endif // USE(TEXTURE_MAPPER)
+
+#endif // TextureMapperImageBuffer_h