diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2018-05-18 10:33:28 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2018-05-18 10:33:34 +0200 |
commit | 8bb3378d0d7c82eb1896ac043570ddab7c2edae9 (patch) | |
tree | f3fe8bce8b4df108c1cc9766fdbafea95c3bd490 /src/runtime/api/q3dselement.cpp | |
parent | 78ab305d5ca59a158232a8b47070ef35ae803033 (diff) | |
parent | 186e8bf9ec08b1aca289a23b93290bf4cd5521fe (diff) |
Merge remote-tracking branch 'origin/2.0'
Change-Id: Ic20a847cd27c284a3a1b51f142bda94f619ae51e
Diffstat (limited to 'src/runtime/api/q3dselement.cpp')
-rw-r--r-- | src/runtime/api/q3dselement.cpp | 138 |
1 files changed, 131 insertions, 7 deletions
diff --git a/src/runtime/api/q3dselement.cpp b/src/runtime/api/q3dselement.cpp index ae119ae..3e72e83 100644 --- a/src/runtime/api/q3dselement.cpp +++ b/src/runtime/api/q3dselement.cpp @@ -32,18 +32,38 @@ QT_BEGIN_NAMESPACE +/*! + \class Q3DSElement + \inmodule 3dstudioruntime2 + \since Qt 3D Studio 2.0 + + \brief Controls a scene object in a Qt 3D Studio presentation. + + This class is a convenience class for controlling the properties of a scene + object (such as, model, material, camera, layer) in a Qt 3D Studio + presentation. + + \note The functionality of Q3DSElement is equivalent to + Q3DSPresentation::setAttribute(), Q3DSPresentation::getAttribute(), and + Q3DSPresentation::fireEvent(). + + \sa Q3DSPresentation, Q3DSWidget, Q3DSSurfaceViewer, Q3DSSceneElement + */ + +/*! + \internal + */ Q3DSElement::Q3DSElement(QObject *parent) : QObject(*new Q3DSElementPrivate, parent) { } -Q3DSElement::Q3DSElement(const QString &elementPath, QObject *parent) - : QObject(*new Q3DSElementPrivate, parent) -{ - Q_D(Q3DSElement); - d->elementPath = elementPath; -} - +/*! + Constructs a Q3DSElement instance controlling the scene object specified by + \a elementPath. An optional \a parent object can be specified. The + constructed instance is automatically associated with the specified \a + presentation. An optional \a parent object can be specified. + */ Q3DSElement::Q3DSElement(Q3DSPresentation *presentation, const QString &elementPath, QObject *parent) : QObject(*new Q3DSElementPrivate, parent) { @@ -52,15 +72,47 @@ Q3DSElement::Q3DSElement(Q3DSPresentation *presentation, const QString &elementP d->presentation = presentation; } +/*! + \internal + */ Q3DSElement::Q3DSElement(Q3DSElementPrivate &dd, QObject *parent) : QObject(dd, parent) { } +/*! + Destructor. + */ Q3DSElement::~Q3DSElement() { } +/*! + \property Q3DSElement::elementPath + + Holds the element path of the presentation element. + + An element path refers to an object in the scene either by name or id. The + latter is rarely used in application code since the unique IDs are not + exposed in the Qt 3D Studio application. To refer to an object by id, + prepend \c{#} to the name. Applications will typically refer to objects by + name. + + Names are not necessarily unique, however. To access an object with a + non-unique name, the path can be specified, for example, + \c{Scene.Layer.Camera}. Here the right camera object gets chosen even if + the scene contains other layers with the default camera names (for instance + \c{Scene.Layer2.Camera}). + + If the object is renamed to a unique name in the Qt 3D Studio application's + Timeline view, the path can be omitted. For example, if the camera in + question was renamed to \c MyCamera, applications can then simply pass \c + MyCamera as the element path. + + To access an object in a sub-presentation, prepend the name of the + sub-presentation followed by a colon, for example, + \c{SubPresentationOne:Scene.Layer.Camera}. + */ QString Q3DSElement::elementPath() const { Q_D(const Q3DSElement); @@ -76,6 +128,12 @@ void Q3DSElement::setElementPath(const QString &elementPath) } } +/*! + Returns the current value of an attribute (property) of the scene + object specified by elementPath. + + The \a attributeName is the \l{Attribute Names}{scripting name} of the attribute. + */ QVariant Q3DSElement::getAttribute(const QString &attributeName) const { Q_D(const Q3DSElement); @@ -85,6 +143,12 @@ QVariant Q3DSElement::getAttribute(const QString &attributeName) const return QVariant(); } +/*! + Sets the \a value of an attribute (property) of the scene object + specified by elementPath. + + The \a attributeName is the \l{Attribute Names}{scripting name} of the attribute. + */ void Q3DSElement::setAttribute(const QString &attributeName, const QVariant &value) { Q_D(Q3DSElement); @@ -92,6 +156,14 @@ void Q3DSElement::setAttribute(const QString &attributeName, const QVariant &val d->presentation->setAttribute(d->elementPath, attributeName, value); } +/*! + Dispatches an event with \a eventName on the scene object + specified by elementPath. + + Appropriate actions created in Qt 3D Studio or callbacks registered using + the registerForEvent() method in attached (behavior) scripts will be + executed in response to the event. + */ void Q3DSElement::fireEvent(const QString &eventName) { Q_D(Q3DSElement); @@ -104,4 +176,56 @@ void Q3DSElementPrivate::setPresentation(Q3DSPresentation *pres) presentation = pres; } +/*! + \qmltype Element + \instantiates Q3DSElement + \inqmlmodule QtStudio3D + \ingroup 3dstudioruntime2 + \brief Control type for elements in a Qt 3D Studio presentation. + + This type is a convenience type for managing a presentation element. + + All methods provided by this type are queued and handled asynchronously before the next + frame is displayed. + + \sa Studio3D, Presentation, SceneElement +*/ + +/*! + \qmlproperty string Element::elementPath + + Holds the element path of the presentation element. + This property must be set as part of Element declaration. + You can specify an element of a sub-presentation by adding "SubPresentationId:" + in front of the element path, for example \c{"SubPresentationOne:Scene"}. +*/ + +/*! + \qmlmethod void Element::setAttribute(string attributeName, variant value) + + Sets the \a value of an attribute on an element specified by this instance. + The \a attributeName is the \l{Attribute Names}{scripting name} of the attribute. + + The attribute must be preserved for scripting to be set by this function, or else it will fail. + An attribute is preserved if it is either \e{animated}, or + \e{an attribute on a master element that is unlinked and changed per-slide}. +*/ + +/*! + \qmlmethod void Element::fireEvent(string eventName) + + Dispatches an event with \a eventName on the element specified by this instance. + Appropriate actions created in Qt 3D Studio or callbacks registered using the registerForEvent() + method in attached scripts will be executed in response to the event. +*/ + +/*! + \qmlsignal Element::elementPathChanged(string elementPath) + + This signal is emitted when the element path property changes. + The new value is provided in the \a elementPath parameter. + + The corresponding handler is \c onElementPathChanged. +*/ + QT_END_NAMESPACE |