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author | Christian Strømme <christian.stromme@qt.io> | 2018-05-23 16:06:33 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2018-05-23 15:14:58 +0000 |
commit | b81bba4795eea06d4dcbf39c99f986de2654077d (patch) | |
tree | 7a1ae164efc44b4cd74344fb88d13fe1158576c4 /src/runtime/api/q3dssceneelement.cpp | |
parent | b7e63b82396abfb25e1c31443ed6c7f9437aa30d (diff) |
Compress the visibility updates of nodes
Just keep the last update state for each object or else we end-up
doing two calls for each object.
Change-Id: I42d98e27513772972c38dbb4dbd36ddc0b84661b
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/runtime/api/q3dssceneelement.cpp')
0 files changed, 0 insertions, 0 deletions