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authorAndy Nichols <andy.nichols@qt.io>2018-01-29 17:09:51 +0100
committerLaszlo Agocs <laszlo.agocs@qt.io>2018-02-01 12:27:38 +0000
commit8d2b1644b4646b5305ba22decff83eaacc33a908 (patch)
tree09fedf3828b0172cfab86d92b1d7145afa85bcab /tests/auto/q3dslancelot/data/cameras/componentCamera.uip
parent45092607887f1ca9b6604cb857443be1083088b0 (diff)
Add test scenes for graphics regression testing
Change-Id: I7405bd602ae13e57736529afccd1c891d87ba0bc Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'tests/auto/q3dslancelot/data/cameras/componentCamera.uip')
-rw-r--r--tests/auto/q3dslancelot/data/cameras/componentCamera.uip92
1 files changed, 92 insertions, 0 deletions
diff --git a/tests/auto/q3dslancelot/data/cameras/componentCamera.uip b/tests/auto/q3dslancelot/data/cameras/componentCamera.uip
new file mode 100644
index 0000000..f8ca4fd
--- /dev/null
+++ b/tests/auto/q3dslancelot/data/cameras/componentCamera.uip
@@ -0,0 +1,92 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<UIP version="3" >
+ <Project >
+ <ProjectSettings author="" company="" presentationWidth="1920" presentationHeight="1080" maintainAspect="False" >
+ <CustomColors count="16" >#ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors>
+ </ProjectSettings>
+ <Graph >
+ <Scene id="Scene" >
+ <Layer id="Layer" >
+ <Camera id="Camera" />
+ <Light id="Light" />
+ <Group id="ArrowUp" >
+ <Model id="Cone" >
+ <Material id="Default" name="Default" />
+ </Model>
+ <Model id="Cylinder" >
+ <Material id="Default_001" name="Default" />
+ </Model>
+ <Camera id="Camera_001" />
+ </Group>
+ <Group id="ArrowForward" >
+ <Model id="Cone_001" >
+ <Material id="Default_002" name="Default" />
+ </Model>
+ <Model id="Cylinder_001" >
+ <Material id="Default_003" name="Default" />
+ </Model>
+ </Group>
+ <Group id="ArrowDown" >
+ <Model id="Cone_002" >
+ <Material id="Default_004" name="Default" />
+ </Model>
+ <Model id="Cylinder_002" >
+ <Material id="Default_005" name="Default" />
+ </Model>
+ </Group>
+ <Group id="ArrowBackwards" >
+ <Model id="Cone_003" >
+ <Material id="Default_006" name="Default" />
+ </Model>
+ <Model id="Cylinder_003" >
+ <Material id="Default_007" name="Default" />
+ </Model>
+ </Group>
+ <Light id="Light2" />
+ <Component id="Component" >
+ <Camera id="Camera_004" />
+ </Component>
+ </Layer>
+ </Scene>
+ </Graph>
+ <Logic >
+ <State name="Master Slide" component="#Scene" >
+ <Add ref="#Layer" />
+ <Add ref="#Camera" name="CameraForward" />
+ <Add ref="#Light" name="Light1" lightambient="0.168627 0.164706 0.160784" lightdiffuse="1 1 0.964706" />
+ <Add ref="#ArrowUp" name="ArrowUp" position="-393.171 121.883 0" />
+ <Add ref="#Cone" name="Cone" position="0 0 0" sourcepath="#Cone" />
+ <Add ref="#Default" diffuse="0 1 0" />
+ <Add ref="#Cylinder" name="Cylinder" position="0 -97.5005 0" scale="0.5 2 0.5" sourcepath="#Cylinder" />
+ <Add ref="#Default_001" diffuse="0 1 0" />
+ <Add ref="#Camera_001" name="ChildCamera" position="0 98.234 0" rotation="26 90 0" />
+ <Add ref="#ArrowForward" name="ArrowForward" position="-138.558 0 0" rotation="90 0 0" />
+ <Add ref="#Cone_001" name="Cone" position="0 0 0" sourcepath="#Cone" />
+ <Add ref="#Default_002" diffuse="1 0 0" />
+ <Add ref="#Cylinder_001" name="Cylinder" position="0 -97.5005 0" scale="0.5 2 0.5" sourcepath="#Cylinder" />
+ <Add ref="#Default_003" diffuse="1 0 0" />
+ <Add ref="#ArrowDown" name="ArrowDown" position="91.1513 0 0" rotation="180 0 0" />
+ <Add ref="#Cone_002" name="Cone" position="0 0 0" sourcepath="#Cone" />
+ <Add ref="#Default_004" diffuse="0.333333 1 1" />
+ <Add ref="#Cylinder_002" name="Cylinder" position="0 -97.5005 0" scale="0.5 2 0.5" sourcepath="#Cylinder" />
+ <Add ref="#Default_005" diffuse="0.333333 1 1" />
+ <Add ref="#ArrowBackwards" name="ArrowBackwards" position="312.117 0 0" rotation="-90 0 0" />
+ <Add ref="#Cone_003" name="Cone" position="0 0 0" sourcepath="#Cone" />
+ <Add ref="#Default_006" />
+ <Add ref="#Cylinder_003" name="Cylinder" position="0 -97.5005 0" scale="0.5 2 0.5" sourcepath="#Cylinder" />
+ <Add ref="#Default_007" />
+ <Add ref="#Light2" name="Light2" lightdiffuse="1 0.988235 0.882353" rotation="180 90 0" />
+ <State id="Scene-ComponentCamera" name="ComponentCamera" playmode="Stop at end" playthroughto="#Scene-ComponentCamera" >
+ <Set ref="#Camera" eyeball="False" />
+ <Set ref="#Camera_001" eyeball="False" />
+ <Add ref="#Component" name="Component" position="12 -3 0" rotation="0 0 0" />
+ </State>
+ </State>
+ <State name="Master Slide" component="#Component" >
+ <State id="Component-Slide1" name="Slide1" >
+ <Add ref="#Camera_004" name="Camera" position="2.3094 -2.3094 2.3094" rotation="12 -291 0" scale="1 1 -0.6" />
+ </State>
+ </State>
+ </Logic>
+ </Project>
+</UIP>