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authorJere Tuliniemi <jere.tuliniemi@qt.io>2018-04-19 15:35:26 +0300
committerLaszlo Agocs <laszlo.agocs@qt.io>2018-04-20 09:30:49 +0000
commit26063241035dbc9a5677ff00788398f381e9a407 (patch)
tree9381774d365833700650f97c3ff3d8c57e9c0132 /tests
parent5b616b9ff79e57f7d8e35660e3f5c7f729ddce74 (diff)
Add roughness map to the standard material
Standard material shaders can now sample a roughness map for specular roughness. Task-number: QT3DS-1445 Change-Id: Ia39eba5c80edb0ee26f2b42b5694b60e9f45debf Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'tests')
-rw-r--r--tests/scenes/barrel/Barrel_roughness.uip60
-rw-r--r--tests/scenes/barrel/maps/OpenfootageNET_Streetautumn-512.pngbin0 -> 393468 bytes
-rw-r--r--tests/scenes/barrel/maps/roughness.pngbin0 -> 9257 bytes
3 files changed, 60 insertions, 0 deletions
diff --git a/tests/scenes/barrel/Barrel_roughness.uip b/tests/scenes/barrel/Barrel_roughness.uip
new file mode 100644
index 0000000..817f7f1
--- /dev/null
+++ b/tests/scenes/barrel/Barrel_roughness.uip
@@ -0,0 +1,60 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<UIP version="3" >
+ <Project >
+ <ProjectSettings author="" company="" presentationWidth="800" presentationHeight="480" maintainAspect="False" >
+ <CustomColors count="16" >#ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff #ffffff</CustomColors>
+ </ProjectSettings>
+ <Graph >
+ <Scene id="Scene" >
+ <Layer id="Layer" >
+ <Camera id="Camera" />
+ <Light id="Light" />
+ <Model id="Barrel" >
+ <Material id="Material" >
+ <Image id="Material_normalmap" />
+ <Image id="Material_emissivemap" />
+ <Image id="Material_diffusemap" />
+ <Image id="Material_roughnessmap" />
+ <Image id="Material_specularmap" />
+ </Material>
+ </Model>
+ <Text id="Text" />
+ <Image id="Layer_lightprobe" />
+ </Layer>
+ </Scene>
+ </Graph>
+ <Logic >
+ <State name="Master Slide" component="#Scene" >
+ <Add ref="#Layer" lightprobe="#Layer_lightprobe" probebright="400" probefov="180" probehorizon="-1" />
+ <Add ref="#Camera" />
+ <Add ref="#Light" rotation="0 0 0" />
+ <Add ref="#Layer_lightprobe" mappingmode="Light Probe" sourcepath="maps/OpenfootageNET_Streetautumn-512.png" />
+ <State id="Scene-Slide1" name="Slide1" playmode="Looping" >
+ <Add ref="#Barrel" name="Barrel" position="0 -42 -483" rotation="90 0 0" scale="100 100 100" sourcepath=".\barrel\meshes\Barrel.mesh#1" >
+ <AnimationTrack property="opacity" type="EaseInOut" />
+ <AnimationTrack property="rotation.x" type="EaseInOut" >0 90 100 100 5 64 100 100 10 90 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.y" type="EaseInOut" >0 0 100 100 5 -302 100 100 10 0 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.z" type="EaseInOut" >0 0 100 100 5 0 100 100 10 0 100 100</AnimationTrack>
+ </Add>
+ <Add ref="#Material" bumpamount="0" diffuse="0 0 0" diffusemap="#Material_diffusemap" emissivemap="#Material_emissivemap" fresnelPower="25" normalmap="#Material_normalmap" roughnessmap="#Material_roughnessmap" specularamount="4" specularmap="#Material_specularmap" specularmodel="Default" specularroughness="1" >
+ <AnimationTrack property="bumpamount" type="EaseInOut" >0 0 100 100 5 1 100 100</AnimationTrack>
+ </Add>
+ <Add ref="#Material_normalmap" sourcepath=".\maps\barrel_barrel_Normal.png" />
+ <Add ref="#Material_emissivemap" sourcepath=".\maps\barrel_barrel_Emissive.png" />
+ <Add ref="#Material_diffusemap" sourcepath="maps/barrel_barrel_Diffuse.png" />
+ <Add ref="#Material_roughnessmap" sourcepath="maps/roughness.png" />
+ <Add ref="#Material_specularmap" sourcepath="maps/barrel_barrel_Specular.png" />
+ <Add ref="#Text" name="Text" font="Arimo-Regular" position="-486.418 297.128 50.5569" textcolor="0 1 0" textstring="Barrel!" tracking="0" >
+ <AnimationTrack property="opacity" type="EaseInOut" >0 100 100 100 5.009 43.75 100 100 10 100 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.x" type="EaseInOut" >0 0 100 100 4.997 0 100 100 5.009 0 100 100 10 0 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.y" type="EaseInOut" >0 0 100 100 4.997 0 100 100 5.009 0 100 100 10 360 100 100</AnimationTrack>
+ <AnimationTrack property="rotation.z" type="EaseInOut" >0 0 100 100 4.997 0 100 100 5.009 0 100 100 10 0 100 100</AnimationTrack>
+ <AnimationTrack property="textcolor.x" type="EaseInOut" >0 0 100 100 5.009 0.501961 100 100 10 0 100 100</AnimationTrack>
+ <AnimationTrack property="textcolor.y" type="EaseInOut" >0 1 100 100 5.009 0.235294 100 100 10 1 100 100</AnimationTrack>
+ <AnimationTrack property="textcolor.z" type="EaseInOut" >0 0 100 100 5.009 0.333333 100 100 10 0 100 100</AnimationTrack>
+ </Add>
+ </State>
+ </State>
+ </Logic>
+ </Project>
+</UIP>
diff --git a/tests/scenes/barrel/maps/OpenfootageNET_Streetautumn-512.png b/tests/scenes/barrel/maps/OpenfootageNET_Streetautumn-512.png
new file mode 100644
index 0000000..f0a6055
--- /dev/null
+++ b/tests/scenes/barrel/maps/OpenfootageNET_Streetautumn-512.png
Binary files differ
diff --git a/tests/scenes/barrel/maps/roughness.png b/tests/scenes/barrel/maps/roughness.png
new file mode 100644
index 0000000..d4ba53f
--- /dev/null
+++ b/tests/scenes/barrel/maps/roughness.png
Binary files differ