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authorLaszlo Agocs <laszlo.agocs@qt.io>2018-04-12 10:55:20 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2018-04-19 10:11:49 +0000
commit601c407a245510ed9ee645d0dafc94c9ff8aaa7b (patch)
tree463cd8e0a611c6a2db4635c069ec814fdfd22886 /tests
parent38a4f07e72e8f8ea0052e3ac085d893e82c41382 (diff)
Temporal AA
Contains an optimization for progressive AA as well: the depth-stencil buffer is not changed for the layer, meaning an unnecessary extra texture (or renderbuffer) is now avoided. Change-Id: I73be742282e66558eee4ab7c83db6544ff047255 Reviewed-by: Christian Stromme <christian.stromme@qt.io>
Diffstat (limited to 'tests')
-rw-r--r--tests/scenes/progaa/tempaa1.uip4
1 files changed, 2 insertions, 2 deletions
diff --git a/tests/scenes/progaa/tempaa1.uip b/tests/scenes/progaa/tempaa1.uip
index 84b677b..3f6c180 100644
--- a/tests/scenes/progaa/tempaa1.uip
+++ b/tests/scenes/progaa/tempaa1.uip
@@ -53,13 +53,13 @@
<AnimationTrack property="position.y" type="EaseInOut" >0 132.791 100 100 15.9 -249.704 100 100</AnimationTrack>
<AnimationTrack property="position.z" type="EaseInOut" >0 0 100 100 15.9 0 100 100</AnimationTrack>
</Add>
- <Add ref="#Material_001" diffuse="0 0 0" />
+ <Add ref="#Material_001" diffuse="0.576471 1 0.603922" />
<Add ref="#Rectangle" name="Rectangle" endtime="18805" position="362.287 155.885 0" scale="2.5 2.10294 1" sourcepath="#Rectangle" >
<AnimationTrack property="rotation.x" type="EaseInOut" >0 0 100 100 15.896 0 100 100</AnimationTrack>
<AnimationTrack property="rotation.y" type="EaseInOut" >0 0 100 100 15.896 0 100 100</AnimationTrack>
<AnimationTrack property="rotation.z" type="EaseInOut" >0 0 100 100 15.896 360 100 100</AnimationTrack>
</Add>
- <Add ref="#Material_002" diffuse="0 0 0" />
+ <Add ref="#Material_002" diffuse="0.176471 0.117647 1" />
</State>
</State>
</Logic>