diff options
Diffstat (limited to 'res/effectlib/customMaterialFragBodyAO.glsllib')
-rw-r--r-- | res/effectlib/customMaterialFragBodyAO.glsllib | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/res/effectlib/customMaterialFragBodyAO.glsllib b/res/effectlib/customMaterialFragBodyAO.glsllib index 4f98e09..4c79d8d 100644 --- a/res/effectlib/customMaterialFragBodyAO.glsllib +++ b/res/effectlib/customMaterialFragBodyAO.glsllib @@ -32,7 +32,7 @@ #define CUSTOM_MATERIAL_FRAG_BODY_AO_GLSLLIB bool twoSided = false; - vec3 materialEmissive = vec3( 0.0f, 0.0f, 0.0f ); + vec3 materialEmissive = vec3( 0.0, 0.0, 0.0 ); float materialIOR = computeIOR(); @@ -42,7 +42,7 @@ } else { - materialIOR = 1.0f / materialIOR; + materialIOR = 1.0 / materialIOR; twoSided = evalTwoSided(); if ( twoSided ) { @@ -51,7 +51,7 @@ } } - vec4 rgba = vec4( materialEmissive, 0.0f ); + vec4 rgba = vec4( materialEmissive, 0.0 ); // compute ambient occlusion float aoFactor = customMaterialAO( ); @@ -77,7 +77,7 @@ computeBackAreaColor( i, arealights[i].diffuse, arealights[i].specular ); } - if ( 0.0f < alpha ) + if ( 0.0 < alpha ) { if (gl_FrontFacing) computeFrontLayerEnvironment( normal, viewDir, aoFactor ); |