| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This commit fixes multiple documentation warnings and problems:
- Add missing documentation for Presentation.
- Add missing 'QT += 3dstudioruntime2' class info by introducing
a \module page.
- Add missing import statements info for QML types by introducing
a \qmlmodule page.
- Make the documented QML import statements follow module
versioning.
- Add missing documentation dependencies.
- Omit internal classes/orphaned doc comments from the build.
- Fix minor language issues.
Change-Id: I854fc0646bfed9282c9a4159890b5fa6f40d46d0
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
|
|
|
|
|
|
|
|
|
|
|
| |
Add variant filtering to loading of presentations.
[ChangeLog][QtStudio3D][Support for variants] Qt 3D Studio runtime now supports loading presentations containing variant tags.
Task-number: QT3DS-2662
Change-Id: Id5637d23f5e9d178b8c40a3bb7c8b8950297548f
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
|
|
|
|
|
|
|
|
|
|
|
|
| |
This API will not make any sense in the future, when there is only one
aspect to choose from. The Dragon render aspect can in the meantime
be enabled by setting the environment variable Q3DS_DRAGON to a non-zero
number (like 1).
Change-Id: I9e95347a1eb9d75bbeaa6f813260ce5e718230b4
Reviewed-by: Svenn-Arne Dragly <svenn-arne.dragly@qt.io>
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|
|
|
|
|
| |
Change-Id: Ibaf7d7917b998ef55fc2cac8ad4771dfb48a0bee
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|
|
|
|
|
|
|
|
|
|
| |
Q3DSViewerSettings gets replaced by Q3DSViewportSettings in the
engine since dependencies to the "old" public API (runtime/api)
are not desirable.
Task-number: QT3DS-1795
Change-Id: I40224ffcf591e69fe36953fa9958513a94bcd207
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|
|
|
|
|
|
|
|
|
| |
The meaning of running and presentationReady or presentationLoaded is
basically the same in 2.0.
Task-number: QT3DS-413
Change-Id: I97bfd585fce673ed9d7d470bda8a5a3d80c0b2f1
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|
|
|
|
|
|
|
|
|
|
|
|
| |
Q3DSEngine has a reference to the Q3DSViewerSettings for usage in
generating the viewport for the main presentation. This is used to make
sure that the scene is rendered with the correct scale mode and matte if
requested on the main presentation.
Adds Menu items for scale modes and matte to Q3DSViewer
Change-Id: I9f468c42fe846be8170dac01fcdf6d692aae19ab
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
|
|
|
|
|
| |
Change-Id: I26abc856bba4c150b918e1800a2eb34b44bc9f81
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Also pull in the property name table (the up-to-dateness of which is
questionable).
The version number in the generated docs should be 2.0, not the
Qt version. Will need to figure out later how to maintain this.
Not everything is documented yet. Less important functions will get
covered later.
Many bits here and there are revised compared to the 1.1 docs.
There are however chunks that have been taken as-is. These need to be
cleaned up later on.
Most importantly, an initial Getting Started page has been added. This,
like the mobile/embedded page needs to be extended signficiantly later on.
A set of unused constructors (the ones taking no presentation) are
removed from Q3DSElement/SceneElement/DataInput. This is because
the QML API does not use them while it is impossible to utilize these
in a meaningful way from C++ (where are require setting the presentation
up-front with no setter afterwards).
There were a few qdoc warnings from the internal implementations due to
useless /*! or backslashes that confused qdoc. These are removed.
Task-number: QT3DS-1606
Change-Id: I141bdc774e5be3e4fed5c1d729cac9b68a02be3b
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
make docs will now generate a Qt3DStudioRuntime2 qch and html pages.
Studio3D and Q3DSWidget have some dummy content to test this.
Template pages for getting started, mobile, and embedded are also present.
We can now move on to moving/adding the API docs in-source.
Change-Id: I470c6832d9f53c53a743f49706050d793acd4a6a
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|
|
|
|
|
|
|
|
|
|
|
| |
Also add a new category for the animation manager.
The behavior does not change (debug prints are enabled). Not sure if we
really want to change this at all (unless it affects performance). But the
option to do so by a single function call is now there.
Change-Id: Idf0973f37c35475c03405b0e56b2f1b6fb63cd84
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|
|
|
|
|
|
|
|
|
| |
The original plan of making it available only for Studio3D is probably not
a good one now that it turns out scale modes are to be implemented in the
engine, not just as a Studio3D-only feature.
Change-Id: I25f95c92e40b6b4048ab3acfbb2c011dc44eac25
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
|
|
|
|
|
|
|
|
|
| |
It is now possible to define QML subpresentation contents in-line inside
a SubPresentationSettings/QmlStream element inside the Studio3D.
Task-number: QT3DS-1487
Change-Id: I31665d939eb0e1c804c7ce54febe7df475e9ccba
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Exposed as DataInput in the QML API.
Also fixes a parsing issue with controlledproperty attributes in the Logic
section. (namely that the attribute as not parsed if it was in an
Add/Set). This involves some reorganizing of how the data is collected
since we now need to accumulate both from the Scene and Logic sections.
Also fixes cloning (Alias node) of controlledproperty data.
Also adds a presentationLoaded() signal to Q3DSWidget and
Q3DSSurfaceViewer because applications may want to act whenever a new
scene is loaded (e.g. call setValue on some Q3DSDataInput object).
Studio3D handles this internally and DataInputs magically just work,
setting the values even when doing a reload or changing the source
filename.
Also adds a command 'datainput' to the console to allow quicker
investigation of data input connections in the scene.
Task-number: QT3DS-1404
Change-Id: Id2436490721e3386ba8604ca29ad4bda785521d2
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
In the viewer profiling is enabled by default and the built-in toggles
(F10, backtick, double double click) or the menu item (when using
widgets) can be used to bring up the UI.
For applications none of these is ideal. Instead, provide a
Q3DSPresentation property that can be used to toggle the UI.
Therefore, an application will typically do profilingEnabled: true on
its Presentation and then set profileUiVisible to true when it wants to.
This way we are not tied to the sometimes not ideal keyboard and mouse
shortcuts in real applications.
Rename Q3DSEngine::profileUiEnabled to autoToggleProfileUi because
that's what it really is. It merely enables or disables the built-in
keyboard and mouse shortcuts for toggling, nothing more.
Change-Id: If49ed7bc2575b7e81c2f6101dba307a639c3c011
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|
|
|
|
|
|
|
|
|
|
|
|
| |
Have a way in the public API to enable the profile UI and to load
presentations with QObject tracking enabled. The private API separates
these two but for simplicity the public API has a single flag for both.
Defaults to disabled which is what applications need in production.
During development one can just do profilingEnabled: true.
Change-Id: I228d7936897b6891bf4727ade126b4dbda72f73f
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|
|
|
|
|
|
|
|
| |
Needs some rework internally since this needs passing around more data
in our internal event struct.
Change-Id: I879f11a279bea424b981358f27115969e5980c55
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Some of the to-be-added APIs involve the silly element path concept which
we cannot avoid now. So move the lookup function to Q3DSEngine and add the
opposite that constructs a Scene.Layer.BlahBlah type of path from an object.
The duplication of overrides for Q3DSPresentationController functions is
now avoided by implemented some of the handleXxxxx functions in the base
class (the ones that just forward to Q3DSEngine).
Change-Id: I67cca6c0f56e545c1ba4dbf040dff26273bf823f
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This is just a way to notify the user application code about something
happening. Hook it up to a signal in Q3DSEngine (for private API users)
and Q3DSPresentation (public API). The node path is omitted since the
concept of 3DS1 horrible absolute paths is not desirable in 2.0 and
there is nothing one can do with it in the public API anyway.
Demonstrate it in the simpleqml example and actionevent.uip.
Change-Id: I3096ffc20ab5a401195a4da4e4f37208e571ab6c
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
|
|
|
|
|
|
|
|
|
| |
This reverts commit fc8176ca6cdd53865116074628158478ba6b061e.
Because Qt 3D reverted the corresponding change.
Change-Id: If79373dc7576bbbc42beed5c184b5ba5aa7960c8
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|
|
|
|
|
|
| |
Task-number: QT3DS-1121
Change-Id: I410fb5ef96bb1c3c4de738a918c082734c85591c
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|
|
|
|
|
| |
Change-Id: I4af8b341fc61e1cc3da2d936e1547b5fce1a7ca5
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|
|
|
|
|
| |
Change-Id: I219eeee97920e65159ab6ad15633e66cbc31b856
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|
|
There is one tiny little issue: for reasons only Qt3D knows it is locked
to 30 FPS (at best, it even flickers when getting busy). Let's revisit this
once the Qt3D renderer fixes are in place.
Task-number: QT3DS-839
Change-Id: I6c315914523106e17a39f2e601a9b51f236fc318
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
|