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path: root/src/runtime/q3dsuippresentation.cpp
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* Fix implicit start/end time for objects on the master slidev2.1.0-rcv2.1.0Christian Strømme2018-09-191-53/+55
* Add fovhorizontal property to camerasMiikka Heikkinen2018-09-121-0/+16
* Look-up change flags when creating animation callbacksChristian Strømme2018-09-111-2/+3
* More const and detached avoidanceChristian Strømme2018-09-111-14/+14
* Mark pivot changes as affecting the transformLaszlo Agocs2018-09-101-1/+2
* Handle Layer.sourcepath changesLaszlo Agocs2018-09-031-0/+2
* Add infrastructure to connect properties from Quick API to the Q3DS APIChristian Strømme2018-08-281-0/+7
* Fix usage of wrong index variable when removing dynamic propertiesChristian Strømme2018-08-281-1/+1
* Fix path resolutionMahmoud Badri2018-08-271-3/+2
* Make ReferencedMaterial more dynamicLaszlo Agocs2018-08-231-0/+10
* Fix new project structure problem with effect and custom material texturesTomi Korpipaa2018-08-231-0/+15
* Fix eyeball changes when changing slidesChristian Strømme2018-08-161-15/+0
* Improve Image sourcepath (re-)resolvingLaszlo Agocs2018-08-161-0/+16
* Add an optional separated engine-view mode to Studio3DLaszlo Agocs2018-08-141-0/+13
* Add support for QImage in Q3DSImageLaszlo Agocs2018-08-071-0/+11
* Model: Avoid leaking when setting a new custom geometryLaszlo Agocs2018-08-061-1/+5
* Add support for changing the custom material source on the flyLaszlo Agocs2018-08-021-55/+75
* Make effects dynamically spawnable, destroyable, and changeableLaszlo Agocs2018-08-021-61/+116
* Allow changing eyeball for effect and behavior via the Q_PROPERTYLaszlo Agocs2018-08-021-0/+10
* Introduce custom geometries in Q3DSModelNodeLaszlo Agocs2018-08-011-3/+34
* Make Q3DSCamera default to 0 0 -600 from C++ tooLaszlo Agocs2018-07-301-0/+1
* Enablers for adding and removing layers to the scene at run timeLaszlo Agocs2018-07-161-8/+0
* Fix premul alpha handling for imagesLaszlo Agocs2018-07-041-0/+8
* Fix not correctly resolving texture source pathsLaszlo Agocs2018-06-251-15/+12
* Part one of the property re-workChristian Strømme2018-06-221-468/+244
* Fix QString warningsChristian Strømme2018-06-221-16/+16
* newObject: reject duplicate ids by returning nullLaszlo Agocs2018-06-201-2/+3
* Move towards enabling dynamically adding and changing modelsLaszlo Agocs2018-06-201-12/+56
* Fix broken logic in post-processing of layers with sub-presentationsChristian Strømme2018-06-121-2/+7
* Avoid text scaling on high dpi screensLaszlo Agocs2018-06-081-0/+11
* Improve visibility updates and add effective visibility trackingv2.0.0-rcChristian Strømme2018-06-011-1/+0
* Add property changes for implicitly set start and end timesChristian Strømme2018-06-011-0/+67
* Fix text rendering!Andy Nichols2018-05-301-1/+5
* Add enabled/disabled state to the graph objectsChristian Strømme2018-05-291-0/+12
* When no part in model mesh with sub-meshes use last instead of firstAndy Nichols2018-05-281-1/+5
* Fix eyeball updates for effectsChristian Strømme2018-05-231-0/+7
* Store the master rollback list directly in the nodeChristian Strømme2018-05-231-3/+1
* Refactor handleSlideChange in the scene managerChristian Strømme2018-05-181-2/+2
* more API docsLaszlo Agocs2018-05-141-2/+2
* Add transparency scan hashMäättä Antti2018-05-091-2/+12
* Add support for vertex colorsJere Tuliniemi2018-05-091-2/+4
* Don't implicitly notify about property changesChristian Strømme2018-05-081-3/+7
* Add adjustment to "almost" zero values in convertToFloatChristian Strømme2018-05-081-0/+4
* Move logging categories to a single central placeLaszlo Agocs2018-05-041-4/+1
* Add support for dynamic key-framesChristian Strømme2018-04-261-4/+8
* Add Q3DSDataInputLaszlo Agocs2018-04-231-0/+1
* Add roughness map to the standard materialJere Tuliniemi2018-04-201-2/+11
* Remove uneeded lambda capturesChristian Stromme2018-04-171-1/+1
* Eyeball for behavior instancesLaszlo Agocs2018-04-101-2/+14
* Fix string depr warnings with gccLaszlo Agocs2018-04-101-2/+2