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* Compress the visibility updates of nodesChristian Strømme2018-05-233-25/+23
* Fix eyeball updates for effectsChristian Strømme2018-05-234-25/+46
* Make sure GL feature checks are not accidentally left trueLaszlo Agocs2018-05-232-23/+19
* Check for GL_EXT_texture_norm16 on GLESLaszlo Agocs2018-05-233-2/+16
* Drop stencil on GLES <= 3.1 like it's done for GLES 2.0Laszlo Agocs2018-05-231-28/+26
* make the gles 3.1 msaa compositor shaders compileLaszlo Agocs2018-05-232-4/+6
* doc: finish up the C++ docsLaszlo Agocs2018-05-236-11/+361
* doc: Clean up the qml api docsLaszlo Agocs2018-05-236-132/+269
* doc: Add a page for profileui and expand the common api oneLaszlo Agocs2018-05-235-5/+187
* doc: Make copyright attributions work againLaszlo Agocs2018-05-231-1/+1
* doc: Remove the two empty pages from the indexLaszlo Agocs2018-05-231-2/+0
* Fix visibility updates of sub-meshsChristian Strømme2018-05-231-8/+12
* Store the master rollback list directly in the nodeChristian Strømme2018-05-233-12/+7
* Rollback the master slide's eyeball propertiesChristian Strømme2018-05-234-34/+26
* Add API functions for behaviors to enable LookAtJere Tuliniemi2018-05-222-40/+81
* Fix custom material specularity with transparencyMäättä Antti2018-05-221-1/+2
* Handle materials shared between models betterLaszlo Agocs2018-05-192-136/+243
* Fix IBL Overrides when there are no light probes set on layerAndy Nichols2018-05-181-6/+13
* Make sure an opacity of 1 is really 1Laszlo Agocs2018-05-181-1/+5
* Clamp opacityLaszlo Agocs2018-05-181-6/+11
* Ensure animated color components are in range [0, 1]Laszlo Agocs2018-05-181-2/+28
* Doc: Fix navigation issues for online docsTopi Reinio2018-05-186-30/+47
* Add material properties to custom material shaders with only mainMäättä Antti2018-05-181-34/+39
* When materials are updated, retag meshes if necessaryAndy Nichols2018-05-181-0/+2
* Refactor handleSlideChange in the scene managerChristian Strømme2018-05-187-81/+66
* Add doc page with OpenGL and related stuffv2.0.0-beta1Laszlo Agocs2018-05-153-0/+117
* Fix wrong word order on the getting started pageLaszlo Agocs2018-05-151-4/+4
* Update the attribute names tableLaszlo Agocs2018-05-152-205/+38
* Force update the running stateChristian Strømme2018-05-151-4/+3
* Properly fix getStartAndEndTimeChristian Strømme2018-05-151-27/+35
* Don't update the slide position value unless it changesChristian Strømme2018-05-151-1/+7
* Always use the slideplayer associated with the slide to update the timeChristian Strømme2018-05-153-11/+7
* Fix misc. component logicChristian Stromme2018-05-153-79/+97
* Don't send EOS when transition from one state to anotherChristian Strømme2018-05-151-1/+1
* enhance getting started page with screenshotsLaszlo Agocs2018-05-155-9/+38
* Fix getStartAndEndTime functionChristian Strømme2018-05-141-0/+10
* Start adding example doc pagesLaszlo Agocs2018-05-141-0/+21
* Make calling Q3DS::surfaceFormat() optional for Studio3DLaszlo Agocs2018-05-143-4/+28
* Attempt to revive QML subpresentations when no packed depth-stencilLaszlo Agocs2018-05-143-32/+62
* more API docsLaszlo Agocs2018-05-1429-31/+2782
* Fix isSlideVisibleChristian Stromme2018-05-111-1/+3
* Fix the timeline data input values used for goToTimeChristian Stromme2018-05-111-4/+13
* Small code clean-upChristian Stromme2018-05-111-5/+5
* Doc setupLaszlo Agocs2018-05-118-0/+45
* Use object opacity in custom materialsJere Tuliniemi2018-05-113-2/+11
* Input Manager: convert mouse event positions to device coordinatesAndy Nichols2018-05-091-3/+3
* Obey the goToTime behavior from 1.0Christian Stromme2018-05-091-0/+3
* Add transparency scan hashMäättä Antti2018-05-093-6/+18
* Add support for vertex colorsJere Tuliniemi2018-05-099-3/+55
* Make sure to re-enable OnDemandRenderer when reloading sceneAndy Nichols2018-05-092-0/+8