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qt3dstudio/qt3d-runtime.git
2.0
2.0.1
2.1
2.2
2.3
2.4
master
Qt 3D Studio Runtime 2.0
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runtime
Commit message (
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Author
Age
Files
Lines
*
Compress the visibility updates of nodes
Christian Strømme
2018-05-23
3
-25
/
+23
*
Fix eyeball updates for effects
Christian Strømme
2018-05-23
4
-25
/
+46
*
Make sure GL feature checks are not accidentally left true
Laszlo Agocs
2018-05-23
2
-23
/
+19
*
Check for GL_EXT_texture_norm16 on GLES
Laszlo Agocs
2018-05-23
3
-2
/
+16
*
Drop stencil on GLES <= 3.1 like it's done for GLES 2.0
Laszlo Agocs
2018-05-23
1
-28
/
+26
*
make the gles 3.1 msaa compositor shaders compile
Laszlo Agocs
2018-05-23
2
-4
/
+6
*
doc: finish up the C++ docs
Laszlo Agocs
2018-05-23
6
-11
/
+361
*
doc: Clean up the qml api docs
Laszlo Agocs
2018-05-23
6
-132
/
+269
*
doc: Add a page for profileui and expand the common api one
Laszlo Agocs
2018-05-23
5
-5
/
+187
*
doc: Make copyright attributions work again
Laszlo Agocs
2018-05-23
1
-1
/
+1
*
doc: Remove the two empty pages from the index
Laszlo Agocs
2018-05-23
1
-2
/
+0
*
Fix visibility updates of sub-meshs
Christian Strømme
2018-05-23
1
-8
/
+12
*
Store the master rollback list directly in the node
Christian Strømme
2018-05-23
3
-12
/
+7
*
Rollback the master slide's eyeball properties
Christian Strømme
2018-05-23
4
-34
/
+26
*
Add API functions for behaviors to enable LookAt
Jere Tuliniemi
2018-05-22
2
-40
/
+81
*
Fix custom material specularity with transparency
Määttä Antti
2018-05-22
1
-1
/
+2
*
Handle materials shared between models better
Laszlo Agocs
2018-05-19
2
-136
/
+243
*
Fix IBL Overrides when there are no light probes set on layer
Andy Nichols
2018-05-18
1
-6
/
+13
*
Make sure an opacity of 1 is really 1
Laszlo Agocs
2018-05-18
1
-1
/
+5
*
Clamp opacity
Laszlo Agocs
2018-05-18
1
-6
/
+11
*
Ensure animated color components are in range [0, 1]
Laszlo Agocs
2018-05-18
1
-2
/
+28
*
Doc: Fix navigation issues for online docs
Topi Reinio
2018-05-18
6
-30
/
+47
*
Add material properties to custom material shaders with only main
Määttä Antti
2018-05-18
1
-34
/
+39
*
When materials are updated, retag meshes if necessary
Andy Nichols
2018-05-18
1
-0
/
+2
*
Refactor handleSlideChange in the scene manager
Christian Strømme
2018-05-18
7
-81
/
+66
*
Add doc page with OpenGL and related stuff
v2.0.0-beta1
Laszlo Agocs
2018-05-15
3
-0
/
+117
*
Fix wrong word order on the getting started page
Laszlo Agocs
2018-05-15
1
-4
/
+4
*
Update the attribute names table
Laszlo Agocs
2018-05-15
2
-205
/
+38
*
Force update the running state
Christian Strømme
2018-05-15
1
-4
/
+3
*
Properly fix getStartAndEndTime
Christian Strømme
2018-05-15
1
-27
/
+35
*
Don't update the slide position value unless it changes
Christian Strømme
2018-05-15
1
-1
/
+7
*
Always use the slideplayer associated with the slide to update the time
Christian Strømme
2018-05-15
3
-11
/
+7
*
Fix misc. component logic
Christian Stromme
2018-05-15
3
-79
/
+97
*
Don't send EOS when transition from one state to another
Christian Strømme
2018-05-15
1
-1
/
+1
*
enhance getting started page with screenshots
Laszlo Agocs
2018-05-15
5
-9
/
+38
*
Fix getStartAndEndTime function
Christian Strømme
2018-05-14
1
-0
/
+10
*
Start adding example doc pages
Laszlo Agocs
2018-05-14
1
-0
/
+21
*
Make calling Q3DS::surfaceFormat() optional for Studio3D
Laszlo Agocs
2018-05-14
3
-4
/
+28
*
Attempt to revive QML subpresentations when no packed depth-stencil
Laszlo Agocs
2018-05-14
3
-32
/
+62
*
more API docs
Laszlo Agocs
2018-05-14
29
-31
/
+2782
*
Fix isSlideVisible
Christian Stromme
2018-05-11
1
-1
/
+3
*
Fix the timeline data input values used for goToTime
Christian Stromme
2018-05-11
1
-4
/
+13
*
Small code clean-up
Christian Stromme
2018-05-11
1
-5
/
+5
*
Doc setup
Laszlo Agocs
2018-05-11
8
-0
/
+45
*
Use object opacity in custom materials
Jere Tuliniemi
2018-05-11
3
-2
/
+11
*
Input Manager: convert mouse event positions to device coordinates
Andy Nichols
2018-05-09
1
-3
/
+3
*
Obey the goToTime behavior from 1.0
Christian Stromme
2018-05-09
1
-0
/
+3
*
Add transparency scan hash
Määttä Antti
2018-05-09
3
-6
/
+18
*
Add support for vertex colors
Jere Tuliniemi
2018-05-09
9
-3
/
+55
*
Make sure to re-enable OnDemandRenderer when reloading scene
Andy Nichols
2018-05-09
2
-0
/
+8
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