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qt3dstudio/qt3d-runtime.git
2.0
2.0.1
2.1
2.2
2.3
2.4
master
Qt 3D Studio Runtime 2.0
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Commit message (
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Author
Age
Files
Lines
*
Support custom materials created from a QByteArray
Jere Tuliniemi
2019-01-15
4
-0
/
+31
*
Enable vertex shaders in custom materials
Jere Tuliniemi
2019-01-15
3
-49
/
+106
*
Make it possible to detect pick failures with Q3DSScenePicker
Miikka Heikkinen
2019-01-14
3
-2
/
+38
*
Add support for dynamically adding/removing object from a slide
Christian Strømme
2019-01-09
4
-25
/
+75
*
Enable horizontal tiling modes on light probe
Janne Kangas
2019-01-09
2
-4
/
+47
*
Change default animation system
Christian Strømme
2019-01-09
1
-3
/
+3
*
Some improvments to the new animation code
Christian Strømme
2019-01-08
5
-235
/
+207
*
Fix the kf class so it works on MSVC2015
Christian Strømme
2019-01-08
2
-11
/
+4
*
Add some more check before processing a slide
Christian Strømme
2019-01-08
1
-1
/
+1
*
Don't set an entity in the attached object when using slideplayerng
Christian Strømme
2019-01-08
1
-10
/
+1
*
Fix typo
Christian Strømme
2019-01-08
1
-3
/
+3
*
Add support for fixed size text areas
Tomi Korpipaa
2019-01-08
5
-21
/
+110
*
Add text renderer getter to scene manager
Määttä Antti
2019-01-07
3
-1
/
+10
*
Merge remote-tracking branch 'origin/2.2'
Laszlo Agocs
2018-12-13
28
-68
/
+73
|
\
|
*
Fix broken link in online docs sidebar
v2.2.0
2.2
Mats Honkamaa
2018-12-10
1
-1
/
+1
|
*
Dragon: Clean up resources properly on shutdown
v2.2.0-rc
v2.2.0-beta3
Svenn-Arne Dragly
2018-12-04
5
-0
/
+42
|
*
Dragon: Remove debug output and add message when Dragon is enabled
Svenn-Arne Dragly
2018-12-04
9
-10
/
+2
|
*
Fix stereoscopic mode changing with subpresentations
Kaj Grönholm
2018-11-30
2
-2
/
+3
|
*
Dragon: Replace public API to enable Dragon with environment variable
Svenn-Arne Dragly
2018-11-27
6
-46
/
+4
|
*
Dragon: Return result of task as const reference instead of copy
Svenn-Arne Dragly
2018-11-27
1
-1
/
+1
|
*
Dragon: Only build render view commands if necessary
Svenn-Arne Dragly
2018-11-27
1
-0
/
+3
|
*
Dragon: Make sure root has worldTransform
Svenn-Arne Dragly
2018-11-27
1
-1
/
+3
|
*
Fix dynamic keyframes
Christian Strømme
2018-11-26
3
-7
/
+8
|
*
Cleanup Q3DSViewerSettings when reloading
v2.2.0-beta2
Kaj Grönholm
2018-11-26
2
-0
/
+6
*
|
Fix excessive memory usage in the new animation system
Christian Strømme
2018-12-13
1
-3
/
+3
*
|
Use vec3 for storing the animation values
Christian Strømme
2018-12-12
3
-36
/
+22
*
|
Add support for dynamic key frames
Christian Strømme
2018-12-12
6
-80
/
+111
*
|
DragonsWings
Christian Strømme
2018-12-10
22
-370
/
+2640
*
|
Add stereoscopic QML example
Kaj Grönholm
2018-12-07
1
-0
/
+1
*
|
Add util functions to get property data
Christian Strømme
2018-12-05
2
-0
/
+65
*
|
Add QML API for stereoscopic settings
Kaj Grönholm
2018-11-29
4
-0
/
+131
*
|
Dragon: Improve performance of calculateBoundingVolumes
Svenn-Arne Dragly
2018-11-19
9
-396
/
+498
|
/
*
Add a way to hook into the private API, with example and docs
v2.2.0-beta1
Laszlo Agocs
2018-11-16
6
-0
/
+271
*
Add shaders to runtime project
Pasi Keränen
2018-11-16
1
-0
/
+4
*
Add support for drop-shadows for text
Tomi Korpipaa
2018-11-16
5
-12
/
+106
*
macOS: Implement CPU usage profiler reporting
Pasi Keränen
2018-11-13
5
-5
/
+218
*
Update UIP version number
Jere Tuliniemi
2018-11-12
1
-1
/
+2
*
Dragon: Optimize and simplify gatherMaterialParameters
Svenn-Arne Dragly
2018-11-09
2
-82
/
+16
*
Dragon: Don't warn when disabling seamless cube maps on ES2
Svenn-Arne Dragly
2018-11-09
1
-2
/
+2
*
Dragon: Add Q3DSV_PRIVATE_EXPORT to BackendNode
Svenn-Arne Dragly
2018-11-09
1
-1
/
+2
*
Dragon: Reduce the number of texture-related includes
Svenn-Arne Dragly
2018-11-09
8
-63
/
+127
*
Dragon: Properly handle state changes
Svenn-Arne Dragly
2018-11-09
7
-77
/
+48
*
Dragon: Derive mipLevels of texture based on texture images
Svenn-Arne Dragly
2018-11-09
1
-1
/
+3
*
Do not share textures in Dragon if they are used for render targets
Svenn-Arne Dragly
2018-11-09
1
-1
/
+13
*
Clean up buffer loading in Dragon render aspect
Svenn-Arne Dragly
2018-11-09
3
-80
/
+25
*
Clean up texture loading in Dragon render aspect
Svenn-Arne Dragly
2018-11-09
7
-126
/
+18
*
Do not load textures or images if nothing changed
Svenn-Arne Dragly
2018-11-09
1
-6
/
+5
*
Reuse existing GLTexture for equal LoadedTexture
Svenn-Arne Dragly
2018-11-09
9
-6
/
+118
*
Make comparison operators of Mutable and Immutable const
Svenn-Arne Dragly
2018-11-09
2
-4
/
+4
*
Do not pass null to addParameter
Laszlo Agocs
2018-11-09
1
-2
/
+2
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