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* Update example UIPs versionsMahmoud Badri2019-05-176-6/+6
* Support alpha channel on color propertiesMahmoud Badri2019-05-022-10/+4
* Fix EOS logic in the animatorChristian Strømme2019-03-201-0/+43
* Update MetaData.xmlv2.3.0-beta2Miikka Heikkinen2019-03-011-1/+1
* Add variant filteringPasi Keränen2019-02-0614-6/+519
* Fix and simplify the visibility updateChristian Strømme2019-01-281-9/+63
* Change default animation systemChristian Strømme2019-01-092-20/+8
* DragonsWingsChristian Strømme2018-12-103-9/+9
* Revert "Improve state handling"Christian Strømme2018-11-062-224/+227
* Improve state handlingChristian Strømme2018-10-292-227/+224
* Support stereoscopic renderingKaj Grönholm2018-10-241-2/+2
* Support Float as a data input typeLaszlo Agocs2018-08-292-1/+9
* Add Object3D tests covering object orderingLaszlo Agocs2018-08-171-0/+104
* Add Object3D infraLaszlo Agocs2018-08-175-1/+374
* Fix effect orderLaszlo Agocs2018-08-101-0/+51
* Add flags to Q3DSEffect and check for ReliesOnTimeLaszlo Agocs2018-08-033-0/+118
* Make effects dynamically spawnable, destroyable, and changeableLaszlo Agocs2018-08-021-2/+2
* Allow changing eyeball for effect and behavior via the Q_PROPERTYLaszlo Agocs2018-08-021-2/+2
* Remove a now-unneeded resolveReferences callLaszlo Agocs2018-07-301-0/+4
* Fix not correctly resolving texture source pathsLaszlo Agocs2018-06-253-0/+118
* Part one of the property re-workChristian Strømme2018-06-222-29/+29
* newObject: reject duplicate ids by returning nullLaszlo Agocs2018-06-201-0/+3
* Move towards enabling dynamically adding and changing modelsLaszlo Agocs2018-06-202-3/+6
* Don't use a slide's time value to update the component playerChristian Strømme2018-06-181-15/+102
* Improve visibility updates and add effective visibility trackingv2.0.0-rcChristian Strømme2018-06-011-40/+40
* When no part in model mesh with sub-meshes use last instead of firstAndy Nichols2018-05-281-1/+1
* Remove negative scale from cameraMäättä Antti2018-05-231-1/+1
* Make calling Q3DS::surfaceFormat() optional for Studio3DLaszlo Agocs2018-05-145-5/+5
* Make ViewerSettings available in all public APIsLaszlo Agocs2018-05-042-0/+2
* Add lancelot tests for alias nodes and scoped lightsAndy Nichols2018-04-273-1/+118
* Add Optional scene grabber for Q3DS1Andy Nichols2018-04-275-4/+224
* Add support for the fuzzy flagAndy Nichols2018-04-271-0/+11
* Add Q3DSDataInputLaszlo Agocs2018-04-232-0/+36
* Fix non-functional checks in surfaceviewer autotestLaszlo Agocs2018-04-101-6/+6
* Shuffle around Q3DSGraphicsLimits usageLaszlo Agocs2018-04-101-16/+6
* Stabilize documents autotestLaszlo Agocs2018-04-031-6/+7
* Disable ANGLE in autotestsLaszlo Agocs2018-04-031-0/+2
* Reenable all autotests by adding a check for crappy OpenGL implsLaszlo Agocs2018-04-0311-52/+107
* Avoid duplication in uipparser test's qrcLaszlo Agocs2018-03-271-1/+0
* Fix regression in how end-of-slide is handledChristian Strømme2018-03-261-2/+2
* Always create the slide animator, even if there's no animation tracksChristian Strømme2018-03-262-2/+28
* Support using Alias NodesAndy Nichols2018-03-263-4/+196
* Completely disable tests that tend to crash due to Qt3DLaszlo Agocs2018-03-263-12/+13
* Skip documents test when no OpenGLLaszlo Agocs2018-03-261-2/+8
* Stabilize some autotests that involve actual Qt3D renderingLaszlo Agocs2018-03-262-9/+9
* Temporarily unblock CI by blacklisting documentsLaszlo Agocs2018-03-261-0/+1
* Temporarily disable behaviors autotestLaszlo Agocs2018-03-261-1/+1
* Implement slideEntered/Exited signals in the public APILaszlo Agocs2018-03-202-26/+26
* Fix component animations when slide initially loadsAdam Treat2018-03-162-7/+36
* Fix the slide duration algorithm to match runtime 1.0 and add testsAdam Treat2018-03-152-0/+17