Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Make calling Q3DS::surfaceFormat() optional for Studio3D | Laszlo Agocs | 2018-05-14 | 1 | -1/+1 |
* | Add lancelot tests for alias nodes and scoped lights | Andy Nichols | 2018-04-27 | 3 | -1/+118 |
* | Add Optional scene grabber for Q3DS1 | Andy Nichols | 2018-04-27 | 5 | -4/+224 |
* | Add support for the fuzzy flag | Andy Nichols | 2018-04-27 | 1 | -0/+11 |
* | Remove Motion Blur from Effects lancelot test | Andy Nichols | 2018-02-14 | 2 | -79/+0 |
* | Add lancelot tests for lightmaps | Andy Nichols | 2018-02-13 | 10 | -0/+383 |
* | Add lancelot test of Image Based Lighting | Andy Nichols | 2018-02-13 | 5 | -0/+347 |
* | Make (almost) everything private | Laszlo Agocs | 2018-02-01 | 1 | -3/+3 |
* | Studio3D: add scenegraph node and renderer object | Laszlo Agocs | 2018-02-01 | 1 | -2/+1 |
* | Add test scenes for graphics regression testing | Andy Nichols | 2018-02-01 | 191 | -0/+14710 |
* | Q3DS Lancelot Graphics Regression test framework | Andy Nichols | 2018-02-01 | 15 | -0/+2597 |