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-rw-r--r--src/Authoring/Qt3DStudio/Palettes/Inspector/MeshChooserModel.cpp67
1 files changed, 67 insertions, 0 deletions
diff --git a/src/Authoring/Qt3DStudio/Palettes/Inspector/MeshChooserModel.cpp b/src/Authoring/Qt3DStudio/Palettes/Inspector/MeshChooserModel.cpp
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+++ b/src/Authoring/Qt3DStudio/Palettes/Inspector/MeshChooserModel.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "MeshChooserModel.h"
+#include "Core.h"
+#include "Doc.h"
+#include "IDocumentBufferCache.h"
+#include "StudioApp.h"
+#include "BasicObjectsModel.h"
+
+MeshChooserModel::MeshChooserModel(QObject *parent)
+ : ChooserModelBase(parent)
+{
+}
+
+MeshChooserModel::~MeshChooserModel()
+{
+
+}
+
+bool MeshChooserModel::isVisible(const QString &path) const
+{
+ return getIconType(path) == OBJTYPE_MODEL;
+}
+
+const QVector<ChooserModelBase::FixedItem> MeshChooserModel::getFixedItems() const
+{
+ static QVector<FixedItem> items;
+
+ if (items.isEmpty()) {
+ auto primitives = BasicObjectsModel::BasicMeshesModel();
+ CDoc *doc = g_StudioApp.GetCore()->GetDoc();
+ for (int i = 0; i < primitives.size(); i++) {
+ auto item = primitives.at(i);
+ const wchar_t *itemName = doc->GetBufferCache().GetPrimitiveName(item.primitiveType());
+ if (itemName[0] == L'#')
+ items.append({ OBJTYPE_MODEL, item.icon(), QString::fromWCharArray(itemName + 1) });
+ }
+ }
+
+ return items;
+}