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-rw-r--r--src/Authoring/Qt3DStudio/Palettes/Inspector/MeshChooserView.cpp148
1 files changed, 148 insertions, 0 deletions
diff --git a/src/Authoring/Qt3DStudio/Palettes/Inspector/MeshChooserView.cpp b/src/Authoring/Qt3DStudio/Palettes/Inspector/MeshChooserView.cpp
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+++ b/src/Authoring/Qt3DStudio/Palettes/Inspector/MeshChooserView.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "MeshChooserView.h"
+#include "MeshChooserModel.h"
+#include "Literals.h"
+#include "StudioUtils.h"
+#include "StudioPreferences.h"
+#include "IDocumentEditor.h"
+#include "Qt3DSDMStudioSystem.h"
+#include "Qt3DSDMValue.h"
+#include "Core.h"
+#include "Doc.h"
+#include "StudioApp.h"
+#include "IDocumentBufferCache.h"
+
+#include <QtCore/qtimer.h>
+#include <QtQml/qqmlcontext.h>
+#include <QtQml/qqmlengine.h>
+
+MeshChooserView::MeshChooserView(QWidget *parent)
+ : QQuickWidget(parent)
+ , m_model(new MeshChooserModel(this))
+{
+ setWindowFlags(Qt::Tool | Qt::FramelessWindowHint);
+ setResizeMode(QQuickWidget::SizeRootObjectToView);
+ QTimer::singleShot(0, this, &MeshChooserView::initialize);
+}
+
+void MeshChooserView::initialize()
+{
+ CStudioPreferences::setQmlContextProperties(rootContext());
+ rootContext()->setContextProperty(QStringLiteral("_resDir"),
+ StudioUtils::resourceImageUrl());
+ rootContext()->setContextProperty(QStringLiteral("_meshChooserView"), this);
+ rootContext()->setContextProperty(QStringLiteral("_meshChooserModel"), m_model);
+
+ engine()->addImportPath(StudioUtils::qmlImportPath());
+ setSource(QUrl(QStringLiteral("qrc:/Palettes/Inspector/MeshChooser.qml")));
+}
+
+int MeshChooserView::numMeshes() const
+{
+ return m_model->rowCount();
+}
+
+void MeshChooserView::setSelectedMeshName(const QString &name)
+{
+ bool resourceName = false;
+ QString meshName = QLatin1Char('#') + name;
+ const wchar_t **files = g_StudioApp.GetCore()->GetDoc()->GetBufferCache().GetPrimitiveNames();
+ for (const wchar_t **item = files; item && *item; ++item) {
+ QString primitive = QString::fromWCharArray(*item);
+ if (primitive == meshName) {
+ resourceName = true;
+ break;
+ }
+ }
+ if (!resourceName)
+ meshName = name;
+
+ Q_EMIT meshSelected(m_handle, m_instance, meshName);
+}
+
+void MeshChooserView::setHandle(int handle)
+{
+ m_handle = handle;
+}
+
+void MeshChooserView::setInstance(int instance)
+{
+ m_instance = instance;
+}
+
+void MeshChooserView::updateSelection()
+{
+ const auto doc = g_StudioApp.GetCore()->GetDoc();
+ const auto propertySystem = doc->GetStudioSystem()->GetPropertySystem();
+
+ qt3dsdm::SValue value;
+ propertySystem->GetInstancePropertyValue(m_instance, m_handle, value);
+
+ QString currentFile;
+ const QString meshValue = qt3dsdm::get<QString>(value);
+ if (meshValue.startsWith(QLatin1Char('#')))
+ currentFile = meshValue.mid(1);
+ else
+ currentFile = QDir::cleanPath(QDir(doc->GetDocumentDirectory()).filePath(meshValue));
+
+ m_model->setCurrentFile(currentFile);
+}
+
+bool MeshChooserView::isFocused() const
+{
+ return hasFocus();
+}
+
+void MeshChooserView::focusInEvent(QFocusEvent *event)
+{
+ QQuickWidget::focusInEvent(event);
+ emit focusChanged();
+}
+
+void MeshChooserView::focusOutEvent(QFocusEvent *event)
+{
+ QQuickWidget::focusOutEvent(event);
+ emit focusChanged();
+ QTimer::singleShot(0, this, &QQuickWidget::close);
+}
+
+void MeshChooserView::keyPressEvent(QKeyEvent *event)
+{
+ if (event->key() == Qt::Key_Escape)
+ QTimer::singleShot(0, this, &MeshChooserView::close);
+
+ QQuickWidget::keyPressEvent(event);
+}
+
+void MeshChooserView::showEvent(QShowEvent *event)
+{
+ updateSelection();
+ QQuickWidget::showEvent(event);
+}