diff options
Diffstat (limited to 'src/Authoring/Qt3DStudio/Palettes/Project/ChooseImagePropertyDlg.cpp')
-rw-r--r-- | src/Authoring/Qt3DStudio/Palettes/Project/ChooseImagePropertyDlg.cpp | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/src/Authoring/Qt3DStudio/Palettes/Project/ChooseImagePropertyDlg.cpp b/src/Authoring/Qt3DStudio/Palettes/Project/ChooseImagePropertyDlg.cpp new file mode 100644 index 00000000..de515ad7 --- /dev/null +++ b/src/Authoring/Qt3DStudio/Palettes/Project/ChooseImagePropertyDlg.cpp @@ -0,0 +1,105 @@ +/**************************************************************************** +** +** Copyright (C) 2018 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL-EXCEPT$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 as published by the Free Software +** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "ChooseImagePropertyDlg.h" +#include "StudioApp.h" +#include "Core.h" +#include "Qt3DSDMDataCore.h" +#include "ui_ChooseImagePropertyDlg.h" + +// This dialog displays all texture properties of an object and allows the user to choose one +ChooseImagePropertyDlg::ChooseImagePropertyDlg(qt3dsdm::Qt3DSDMInstanceHandle inTarget, + bool isRefMaterial, + QWidget *parent) + : QDialog(parent) + , m_instance(inTarget) + , m_ui(new Ui::ChooseImagePropertyDlg) +{ + m_ui->setupUi(this); + + connect(m_ui->listProps, &QListWidget::itemClicked, this, [this](QListWidgetItem *item) { + m_selectedPropHandle = item->isSelected() ? item->data(Qt::UserRole).toInt() : -1; + }); + + connect(m_ui->listProps, &QListWidget::itemDoubleClicked, this, [this](QListWidgetItem *item) { + Q_UNUSED(item) + QDialog::accept(); + }); + + if (!isRefMaterial) + m_ui->cbDetach->setVisible(false); + + fillList(); + + window()->setFixedSize(size()); +} + +ChooseImagePropertyDlg::~ChooseImagePropertyDlg() +{ + delete m_ui; +} + +void ChooseImagePropertyDlg::setTextureTitle() +{ + setWindowTitle(tr("Set texture")); + m_ui->label->setText(tr("Set texture to:")); +} + +bool ChooseImagePropertyDlg::detachMaterial() const +{ + return m_ui->cbDetach->checkState() == Qt::Checked; +} + +// fill the list with all material properties of type image +void ChooseImagePropertyDlg::fillList() +{ + qt3dsdm::IPropertySystem *propertySystem = g_StudioApp.GetCore()->GetDoc()->GetPropertySystem(); + qt3dsdm::TPropertyHandleList props; + propertySystem->GetAggregateInstanceProperties(m_instance, props); + for (auto &p : props) { + auto metaDataType = propertySystem->GetAdditionalMetaDataType(m_instance, p); + if (metaDataType == qt3dsdm::AdditionalMetaDataType::Value::Image) { + QString propName = QString::fromStdWString(propertySystem->GetFormalName(m_instance, p) + .wide_str()); + QListWidgetItem *newItem = new QListWidgetItem(propName); + newItem->setData(Qt::UserRole, QVariant(p)); + m_ui->listProps->addItem(newItem); + } + } + + if (m_ui->listProps->count() > 0) { + // select the first item by default + m_ui->listProps->setCurrentRow(0); + m_selectedPropHandle = m_ui->listProps->currentItem()->data(Qt::UserRole).toInt(); + } +} + +int ChooseImagePropertyDlg::getSelectedPropertyHandle() const +{ + return m_selectedPropHandle; +} |