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+/****************************************************************************
+**
+** Copyright (C) 2008 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//==============================================================================
+// Prefix
+//==============================================================================
+#ifndef PATH_ANCHOR_POINT_TIMELINE_ITEM_BINDING
+#define PATH_ANCHOR_POINT_TIMELINE_ITEM_BINDING
+#pragma once
+
+#include "Qt3DSDMTimelineItemBinding.h"
+#include "Qt3DSDMDataTypes.h"
+
+//==============================================================================
+// Classes
+//==============================================================================
+class CTimelineTranslationManager;
+
+//=============================================================================
+/**
+ * Binding to a DataModel object of Material type
+ */
+class CPathAnchorPointTimelineItemBinding : public Qt3DSDMTimelineItemBinding
+{
+public: // Construction
+ CPathAnchorPointTimelineItemBinding(CTimelineTranslationManager *inMgr,
+ qt3dsdm::Qt3DSDMInstanceHandle inDataHandle);
+
+ bool ShowToggleControls() const override { return false; }
+ bool IsVisible() const override { return true; }
+ void SetVisible(bool) override {}
+ ITimelineTimebar *GetTimebar() override;
+ bool IsLocked() const override { return false; }
+ void SetLocked(bool) override {}
+ bool IsShy() const override { return false; }
+ void SetShy(bool) override {}
+ bool IsVisibilityControlled() const override { return false; }
+ Q3DStudio::CString GetName() const override { return L"Anchor Point"; }
+ void SetName(const Q3DStudio::CString &) override {}
+};
+
+#endif