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diff --git a/src/Authoring/Qt3DStudio/Palettes/Timeline/Bindings/TimelineTranslationManager.cpp b/src/Authoring/Qt3DStudio/Palettes/Timeline/Bindings/TimelineTranslationManager.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2008 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "TimelineTranslationManager.h"
+#include "SlideTimelineItemBinding.h"
+#include "GroupTimelineItemBinding.h"
+#include "BehaviorTimelineItemBinding.h"
+#include "MaterialTimelineItemBinding.h"
+#include "ImageTimelineItemBinding.h"
+#include "PathAnchorPointTimelineItemBinding.h"
+#include "PathTimelineItemBinding.h"
+#include "LayerTimelineItemBinding.h"
+#include "Qt3DSDMStudioSystem.h"
+#include "StudioObjectTypes.h"
+#include "StudioApp.h"
+#include "Core.h"
+#include "Doc.h"
+#include "ClientDataModelBridge.h"
+
+using namespace qt3dsdm;
+
+CTimelineTranslationManager::CTimelineTranslationManager()
+{
+}
+
+CTimelineTranslationManager::~CTimelineTranslationManager()
+{
+ // clean up all bindings
+ Clear();
+}
+
+ITimelineItemBinding *CTimelineTranslationManager::GetOrCreate(Qt3DSDMInstanceHandle inInstance)
+{
+ ITimelineItemBinding *theBinding = GetBinding(inInstance);
+ if (!theBinding) {
+ Qt3DSDMTimelineItemBinding *theReturn = nullptr;
+
+ EStudioObjectType objType = g_StudioApp.GetCore()->GetDoc()->GetStudioSystem()
+ ->GetClientDataModelBridge()->GetObjectType(inInstance);
+
+ if (objType & OBJTYPE_IS_MATERIAL) {
+ theReturn = new CMaterialTimelineItemBinding(this, inInstance);
+ } else if (objType == OBJTYPE_IMAGE) {
+ theReturn = new CImageTimelineItemBinding(this, inInstance);
+ } else if (objType & (OBJTYPE_GROUP | OBJTYPE_COMPONENT)) {
+ theReturn = new CGroupTimelineItemBinding(this, inInstance);
+ } else if (objType == OBJTYPE_BEHAVIOR) {
+ theReturn = new CBehaviorTimelineItemBinding(this, inInstance);
+ } else if (objType == OBJTYPE_SLIDE) {
+ theReturn = new CSlideTimelineItemBinding(this, inInstance);
+ } else if (objType == OBJTYPE_PATHANCHORPOINT) {
+ theReturn = new CPathAnchorPointTimelineItemBinding(this, inInstance);
+ } else if (objType == OBJTYPE_PATH) {
+ theReturn = new CPathTimelineItemBinding(this, inInstance);
+ } else if (objType == OBJTYPE_LAYER) {
+ theReturn = new CLayerTimelineItemBinding(this, inInstance);
+ } else if (objType & (OBJTYPE_MODEL | OBJTYPE_TEXT | OBJTYPE_CAMERA | OBJTYPE_EFFECT
+ | OBJTYPE_LIGHT | OBJTYPE_RENDERPLUGIN | OBJTYPE_ALIAS
+ | OBJTYPE_SUBPATH))
+ theReturn = new Qt3DSDMTimelineItemBinding(this, inInstance);
+ else {
+ // Add support for additional DataModel types here.
+ Q_ASSERT(0);
+ }
+
+ m_InstanceBindingMap.insert({theReturn->GetInstanceHandle(), theReturn});
+ theBinding = theReturn;
+ }
+
+ return theBinding;
+}
+
+/**
+ * Clear all bindings, typically when a presentation is closed.
+ */
+void CTimelineTranslationManager::Clear()
+{
+ // clean up all bindings
+ m_InstanceBindingMap.clear();
+}
+
+/**
+ * @return the Binding object that corresponds to this instance.
+ */
+Qt3DSDMTimelineItemBinding *
+CTimelineTranslationManager::GetBinding(Qt3DSDMInstanceHandle inHandle) const
+{
+ auto it = m_InstanceBindingMap.find(inHandle);
+ if (it != m_InstanceBindingMap.end())
+ return it->second;
+
+ return nullptr;
+}
+
+CDoc *CTimelineTranslationManager::GetDoc() const
+{
+ return dynamic_cast<CDoc *>(g_StudioApp.GetCore()->GetDoc());
+}
+
+CStudioSystem *CTimelineTranslationManager::GetStudioSystem() const
+{
+ return GetDoc()->GetStudioSystem();
+}
+