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Diffstat (limited to 'src/Authoring/Qt3DStudio/Render/StudioRendererImpl.h')
-rw-r--r-- | src/Authoring/Qt3DStudio/Render/StudioRendererImpl.h | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/src/Authoring/Qt3DStudio/Render/StudioRendererImpl.h b/src/Authoring/Qt3DStudio/Render/StudioRendererImpl.h new file mode 100644 index 00000000..530bf384 --- /dev/null +++ b/src/Authoring/Qt3DStudio/Render/StudioRendererImpl.h @@ -0,0 +1,132 @@ +/**************************************************************************** +** +** Copyright (C) 2006 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL-EXCEPT$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 as published by the Free Software +** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#ifndef QT3DS_STUDIO_RENDERER_IMPL_H +#define QT3DS_STUDIO_RENDERER_IMPL_H +#pragma once +#include "IStudioRenderer.h" +#include "WGLRenderContext.h" +#include "Qt3DSDMDataTypes.h" +#include "Qt3DSDMSignals.h" +#include "Qt3DSRenderContextCore.h" +#include "StudioApp.h" +#include "Doc.h" +#include "Qt3DSDMStudioSystem.h" +#include "ClientDataModelBridge.h" +#include "IDocumentReader.h" +#include "Qt3DSFileTools.h" +#include "render/Qt3DSRenderContext.h" +#include "foundation/Qt3DSVec4.h" +#include "DispatchListeners.h" +#include "Dispatch.h" +#include "Core.h" +#include "foundation/Qt3DSInvasiveSet.h" +#include "Qt3DSRenderer.h" +#include "Qt3DSRenderScene.h" +#include "Qt3DSRenderNode.h" +#include "Qt3DSRenderLayer.h" +#include "Qt3DSRenderModel.h" +#include "Qt3DSRenderDefaultMaterial.h" +#include "Qt3DSRenderLight.h" +#include "Qt3DSRenderCamera.h" +#include "Qt3DSRenderImage.h" +#include "Qt3DSRenderPresentation.h" +#include "StudioProjectSettings.h" +#include "Qt3DSRenderUIPSharedTranslation.h" +#include "Qt3DSRenderBufferManager.h" +#include "StudioFullSystem.h" +#include "Qt3DSDMSignals.h" +#include "CoreConst.h" +#include "IDocumentEditor.h" +#include "foundation/Qt3DSPlane.h" +#include "foundation/Qt3DSQuat.h" +#include "Qt3DSTextRenderer.h" +#include "foundation/Qt3DSOption.h" +#include "foundation/Qt3DSMathUtils.h" +#include "Qt3DSRenderEffect.h" +#include "Qt3DSRenderPath.h" +#include "Qt3DSRenderPathSubPath.h" + +namespace qt3ds { +namespace studio { + using Q3DStudio::IDocumentReader; + using Q3DStudio::CUpdateableDocumentEditor; + using Q3DStudio::TIdentifier; + using Q3DStudio::IStudioRenderer; + using qt3ds::foundation::NVScopedRefCounted; + using qt3ds::QT3DSVec3; + using qt3ds::QT3DSQuat; + using qt3ds::QT3DSF32; + using qt3ds::QT3DSMat44; + using qt3ds::QT3DSMat33; + using qt3ds::QT3DSI32; + using qt3ds::QT3DSVec2; + using qt3ds::QT3DSVec4; + using qt3ds::QT3DSU32; + using qt3ds::foundation::Empty; + using qt3ds::foundation::InvasiveSet; + using qt3ds::foundation::nvhash_map; + using qt3ds::foundation::nvvector; + using qt3ds::foundation::rotationArc; + using qt3ds::foundation::Option; + using qt3ds::foundation::Empty; + using qt3ds::render::IQt3DSRenderContext; + using qt3ds::render::SScene; + using qt3ds::render::SLayer; + using qt3ds::render::SNode; + using qt3ds::render::SGraphObject; + using qt3ds::render::SLight; + using qt3ds::render::SCamera; + using qt3ds::render::SDefaultMaterial; + using qt3ds::render::SImage; + using qt3ds::render::SModel; + using qt3ds::render::SText; + using qt3ds::render::GraphObjectTypes; + using qt3ds::render::SRay; + using qt3ds::render::ITextRenderer; + using qt3ds::render::SEffect; + using qt3ds::render::IEffectSystem; + using qt3ds::render::SDynamicObject; + using qt3ds::render::SCustomMaterial; + using qt3ds::render::IDynamicObjectSystem; + using qt3ds::render::ICustomMaterialSystem; + using qt3ds::render::IBufferManager; + using qt3ds::render::IPathManager; + using qt3ds::render::SPath; + using qt3ds::render::SPathSubPath; + using qt3ds::render::SReferencedMaterial; + using qt3ds::render::CRegisteredString; + using qt3ds::render::IStringTable; + using qt3dsdm::SFloat3; + using qt3dsdm::SLong4; + using qt3dsdm::SComposerObjectDefinitions; + using qt3dsdm::Qt3DSDMInstanceHandle; + using qt3dsdm::Qt3DSDMPropertyHandle; +} +} +#endif |