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Diffstat (limited to 'src/Authoring/Qt3DStudio/Utils/ResourceCache.cpp')
-rw-r--r-- | src/Authoring/Qt3DStudio/Utils/ResourceCache.cpp | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/src/Authoring/Qt3DStudio/Utils/ResourceCache.cpp b/src/Authoring/Qt3DStudio/Utils/ResourceCache.cpp new file mode 100644 index 00000000..c51a01f0 --- /dev/null +++ b/src/Authoring/Qt3DStudio/Utils/ResourceCache.cpp @@ -0,0 +1,137 @@ +/**************************************************************************** +** +** Copyright (C) 2002 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL-EXCEPT$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 as published by the Free Software +** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "Qt3DSCommonPrecompile.h" +#include "ResourceCache.h" +#include "MouseCursor.h" +#include "StudioUtils.h" + +#include <QtCore/qurl.h> + +//============================================================================= +/** + * Constructor + */ +CResourceCache::CResourceCache() +{ +} + +//============================================================================= +/** + * Destructor: releases all loaded resources. + */ +CResourceCache::~CResourceCache() +{ + Clear(); +} + +//============================================================================= +/** + * Returns a default instance of the resource cache so that the whole application + * can use the same cache if desired. + * @return Handle to the default instance of the cache + */ +CResourceCache *CResourceCache::GetInstance() +{ + static CResourceCache theCache; + return &theCache; +} + +//============================================================================= +/** + * Retrieves a bitmap image of the specified name. Currently only accepts .png + * files. + * @param inName Name of the bitmap file to be fetched + * @return Pointer to a bitmap object or NULL if the image could not be loaded + */ +QPixmap CResourceCache::GetBitmap(const QString &inName) +{ + QPixmap theImage; + + // If our image name is not empty, then lets get it... + if (!inName.isEmpty()) { + TImageMap::iterator thePos = m_Images.find(inName); + if (thePos != m_Images.end()) { + theImage = thePos->second; + } else { + const QString resPath = QStringLiteral("%1%2").arg(StudioUtils::resourceImagePath(), + inName); + if (theImage.load(resPath)) + m_Images[inName] = theImage; + else + qWarning() << Q_FUNC_INFO << "missing image at path:" << resPath; + } + } + return theImage; +} + +//============================================================================= +/** + * Retrieves the specified cursor resource. The cursor is loaded if necessary + * otherwise a previously loaded cursor of the same ID is returned. + * @param inResourceID ID of the cursor to be loaded (see SCursor.h) + * @return Pointer to the cursor, or NULL if the cursor could not be loaded + */ +QCursor CResourceCache::GetCursor(CMouseCursor::Qt3DSMouseCursor inResourceID) +{ + CMouseCursor *theCursor = NULL; + CMouseCursor::Qt3DSMouseCursor theKey = inResourceID; + + TCursorMap::iterator thePos = m_Cursors.find(theKey); + if (thePos != m_Cursors.end()) { + theCursor = thePos->second; + } else { + theCursor = new CMouseCursor(); + if (theCursor->Load(inResourceID)) + m_Cursors[theKey] = theCursor; + else { + delete theCursor; + theCursor = nullptr; + } + } + + return theCursor ? theCursor->GetHandle() : QCursor(); +} + +//============================================================================= +/** + * Clears all the maps of resources and deletes any associated resources. + * Called by the destructor. + */ +void CResourceCache::Clear() +{ + m_Images.clear(); + + TCursorMap::iterator theCursorPos = m_Cursors.begin(); + for (; theCursorPos != m_Cursors.end(); ++theCursorPos) { + CMouseCursor *theCursor = theCursorPos->second; + delete theCursor; + } + m_Cursors.clear(); +} |