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Diffstat (limited to 'src/Runtime/ogl-runtime/res/effectlib/shadowMappingFragment.glsllib')
m---------src/Runtime/ogl-runtime0
-rw-r--r--src/Runtime/ogl-runtime/res/effectlib/shadowMappingFragment.glsllib10
2 files changed, 0 insertions, 10 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/res/effectlib/shadowMappingFragment.glsllib b/src/Runtime/ogl-runtime/res/effectlib/shadowMappingFragment.glsllib
deleted file mode 100644
index 660d736a..00000000
--- a/src/Runtime/ogl-runtime/res/effectlib/shadowMappingFragment.glsllib
+++ /dev/null
@@ -1,10 +0,0 @@
-#include "depthpass.glsllib"
-float FragmentParaboloidDepth( vec4 inWorldPos, mat4 inMVP, vec2 inCameraProperties )
-{
- if (inWorldPos.w < 0.0)
- discard;
- vec4 projVec = inMVP * vec4( inWorldPos.xyz, 1.0 );
- projVec /= projVec.w;
- projVec.z = depthValueToLinearDistance( 1.0 - projVec.z, inCameraProperties );
- return (projVec.z - inCameraProperties.x) / (inCameraProperties.y - inCameraProperties.x);
-}