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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/api/studio3d/q3dscommandqueue_p.h b/src/Runtime/ogl-runtime/src/api/studio3d/q3dscommandqueue_p.h
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-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef Q3DS_COMMAND_QUEUE_H
-#define Q3DS_COMMAND_QUEUE_H
-
-//
-// W A R N I N G
-// -------------
-//
-// This file is not part of the QtStudio3D API. It exists purely as an
-// implementation detail. This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include "q3dsviewersettings.h"
-
-#include <QtGui/qcolor.h>
-#include <QtCore/qsize.h>
-#include <QtCore/qvector.h>
-#include <QtCore/qurl.h>
-#include <QtCore/qvariant.h>
-
-QT_BEGIN_NAMESPACE
-
-enum CommandType {
- CommandType_Invalid = 0,
- CommandType_SetAttribute,
- CommandType_SetPresentationActive,
- CommandType_GoToSlideByName,
- CommandType_GoToSlide,
- CommandType_GoToSlideRelative,
- CommandType_GoToTime,
- CommandType_FireEvent,
- CommandType_MousePress,
- CommandType_MouseRelease,
- CommandType_MouseMove,
- CommandType_MouseWheel,
- CommandType_KeyPress,
- CommandType_KeyRelease,
- CommandType_SetGlobalAnimationTime,
- CommandType_SetDataInputValue,
- CommandType_CreateElements,
- CommandType_DeleteElements,
- CommandType_CreateMaterials,
- CommandType_DeleteMaterials,
- CommandType_CreateMeshes,
- CommandType_DeleteMeshes,
-
- // Requests
- CommandType_RequestSlideInfo,
- CommandType_RequestDataInputs,
- CommandType_PreloadSlide,
- CommandType_UnloadSlide,
- CommandType_RequestDataOutputs
-};
-
-class Q_STUDIO3D_EXPORT ElementCommand
-{
-public:
- ElementCommand();
-
- CommandType m_commandType;
- QString m_elementPath;
- QString m_stringValue;
- QVariant m_variantValue;
- void *m_data = nullptr; // Data is owned by the queue and is deleted once command is handled
- union {
- bool m_boolValue;
- float m_floatValue;
- int m_intValues[4];
- qint64 m_int64Value;
- };
-
- QString toString() const;
-};
-
-typedef QVector<ElementCommand> CommandList;
-
-class Q_STUDIO3D_EXPORT CommandQueue
-{
-public:
- CommandQueue();
-
- ElementCommand &queueCommand(const QString &elementPath, CommandType commandType,
- const QString &attributeName, const QVariant &value);
- ElementCommand &queueCommand(const QString &elementPath, CommandType commandType,
- const QString &attributeName, const QVariant &value,
- int intValue);
- ElementCommand &queueCommand(const QString &elementPath, CommandType commandType,
- const QString &value);
- ElementCommand &queueCommand(const QString &elementPath, CommandType commandType,
- bool value);
- ElementCommand &queueCommand(const QString &elementPath, CommandType commandType,
- float value);
- ElementCommand &queueCommand(const QString &elementPath, CommandType commandType,
- int value0, int value1 = 0,
- int value2 = 0, int value3 = 0);
- ElementCommand &queueCommand(const QString &elementPath, CommandType commandType,
- const QString &stringValue, void *commandData);
- ElementCommand &queueCommand(CommandType commandType, void *commandData);
- ElementCommand &queueCommand(const QString &elementPath, CommandType commandType);
- ElementCommand &queueCommand(const QString &elementPath, CommandType commandType,
- void *commandData);
-
- void copyCommands(CommandQueue &fromQueue);
-
- bool m_visibleChanged;
- bool m_scaleModeChanged;
- bool m_shadeModeChanged;
- bool m_showRenderStatsChanged;
- bool m_matteColorChanged;
- bool m_sourceChanged;
- bool m_variantListChanged;
- bool m_globalAnimationTimeChanged;
- bool m_delayedLoadingChanged;
-
- bool m_visible;
- Q3DSViewerSettings::ScaleMode m_scaleMode;
- Q3DSViewerSettings::ShadeMode m_shadeMode;
- bool m_showRenderStats;
- QColor m_matteColor;
- QUrl m_source;
- QStringList m_variantList;
- qint64 m_globalAnimationTime;
- bool m_delayedLoading;
-
- void clear(bool deleteCommandData);
- int size() const { return m_size; }
- const ElementCommand &constCommandAt(int index) const { return m_elementCommands.at(index); }
- ElementCommand &commandAt(int index) { return m_elementCommands[index]; }
-
-private:
- ElementCommand &nextFreeCommand();
-
- CommandList m_elementCommands;
- int m_size;
-};
-
-QT_END_NAMESPACE
-
-Q_DECLARE_METATYPE(CommandType)
-
-#endif // Q3DS_COMMAND_QUEUE_H