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m---------src/Runtime/ogl-runtime0
-rw-r--r--src/Runtime/ogl-runtime/src/dm/Qt3DSDMPrefix.h81
2 files changed, 0 insertions, 81 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/dm/Qt3DSDMPrefix.h b/src/Runtime/ogl-runtime/src/dm/Qt3DSDMPrefix.h
deleted file mode 100644
index 4164d646..00000000
--- a/src/Runtime/ogl-runtime/src/dm/Qt3DSDMPrefix.h
+++ /dev/null
@@ -1,81 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifdef __cplusplus
-#pragma once
-
-#ifndef _WIN32_WINNT // Allow use of features specific to Windows XP or later.
-#define _WIN32_WINNT \
- 0x0501 // Change this to the appropriate value to target other versions of Windows.
-#endif
-
-#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
-
-// TODO: reference additional headers your program requires here
-#if defined(WIN32) && defined(MSVC)
-#pragma warning(push)
-#pragma warning(disable : 4100)
-#pragma warning(disable : 4512)
-#pragma warning(disable : 4702)
-#pragma warning(disable : 4996)
-#endif
-
-// std includes
-#include <map>
-#include <vector>
-#include <string>
-#include <exception>
-#include <set>
-#include <iostream>
-#include <sstream>
-#include <fstream>
-#include <memory>
-#include <functional>
-
-// Project includes
-#include "StandardExtensions.h"
-
-namespace qt3dsdm {
-using std::ref;
-using std::get;
-using std::bind;
-using std::tuple;
-using std::static_pointer_cast;
-using std::make_pair;
-using std::equal_to;
-using std::vector;
-using std::make_tuple;
-using std::function;
-using std::shared_ptr;
-using std::make_shared;
-}
-#if defined(WIN32) && defined(MSVC)
-#pragma warning(pop)
-#endif
-#endif