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Diffstat (limited to 'src/Runtime/ogl-runtime/src/dm/systems/Qt3DSDMMetaDataTypes.h')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/dm/systems/Qt3DSDMMetaDataTypes.h | 350 |
2 files changed, 0 insertions, 350 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 2025912174c4cf99270b7439ec3b021e1d089ae diff --git a/src/Runtime/ogl-runtime/src/dm/systems/Qt3DSDMMetaDataTypes.h b/src/Runtime/ogl-runtime/src/dm/systems/Qt3DSDMMetaDataTypes.h deleted file mode 100644 index 5532e0a5..00000000 --- a/src/Runtime/ogl-runtime/src/dm/systems/Qt3DSDMMetaDataTypes.h +++ /dev/null @@ -1,350 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2008 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL-EXCEPT$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 as published by the Free Software -** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ -#pragma once -#include "Qt3DSDMMetaDataValue.h" - -namespace qt3ds { -namespace render { - namespace dynamic { - struct SCommand; - struct SPropertyDeclaration; - struct SPropertyDefinition; - } -} -} - -namespace qt3dsdm { - -struct HandlerArgumentType { - - enum Value { - None, - Property, // Property reference. Load the Properties of the Target Object. - Dependent, // Property type depends on another property. - Slide, // Slide reference. Load the list of slides of the Target Object if - // applicable. - Event, // Event reference. Load the applicable Events of the Target Object. - Object, // Object reference. Used for dynamic actions with object referenced - // property. - Signal, // Signal reference. Used for emiting signals fired from the trigger - // object. - }; - - Q_ENUM(Value) - Q_GADGET -}; - -struct CompleteMetaDataType -{ - enum Enum { - Unknown = 0, - StringList, - FloatRange, - LongRange, - Float, - Long, - Float2, - Vector, - Scale, - Rotation, - Color, - Boolean, - Slide, - Font, - FontSize, - String, - MultiLineString, - ObjectRef, - Image, - Mesh, - Import, - Texture, - Guid, - StringListOrInt, - Renderable, - Image2D, - Buffer, - PathBuffer, - ShadowMapResolution, - }; - - // Functions defined in UICDMMetaData.cpp - static DataModelDataType::Value ToDataType(Enum inCompleteType); - static AdditionalMetaDataType::Value ToAdditionalType(Enum inCompleteType); - static CompleteMetaDataType::Enum ToCompleteType(DataModelDataType::Value inDataType, - AdditionalMetaDataType::Value inAdditionalType); - Q_ENUM(Enum) - Q_GADGET -}; - -typedef std::pair<DataModelDataType::Value, AdditionalMetaDataType::Value> TDataTypePair; - -inline bool Equals(const TMetaDataData &lhs, const TMetaDataData &rhs) -{ - return rhs == lhs; -} - -inline AdditionalMetaDataType::Value GetMetaDataValueType(const TMetaDataData &inValue) -{ - return inValue.getType(); -} - -// Base class shared between property info -// and handler arguments. -struct SMetaPropertyBase -{ - TCharStr m_Name; - TCharStr m_FormalName; - TCharStr m_Usage; - TCharStr m_Description; - CompleteMetaDataType::Enum m_CompleteType; - TMetaDataData m_MetaDataData; - SValue m_DefaultValue; - - SMetaPropertyBase() - : m_CompleteType(CompleteMetaDataType::Float) - { - } - bool operator==(const SMetaPropertyBase &inOther) const - { - return m_Name == inOther.m_Name && m_FormalName == inOther.m_FormalName - && m_Usage == inOther.m_Usage && m_Description == inOther.m_Description - && m_CompleteType == inOther.m_CompleteType - && Equals(m_DefaultValue.toOldSkool(), inOther.m_DefaultValue.toOldSkool()) - && Equals(m_MetaDataData, inOther.m_MetaDataData); - } - DataModelDataType::Value GetDataType() const - { - return CompleteMetaDataType::ToDataType(m_CompleteType); - } - AdditionalMetaDataType::Value GetAdditionalType() const - { - return CompleteMetaDataType::ToAdditionalType(m_CompleteType); - } -}; - -struct SMetaDataPropertyInfo : SMetaPropertyBase -{ - Qt3DSDMInstanceHandle m_Instance; - Qt3DSDMPropertyHandle m_Property; - bool m_Controllable = false; // Can this property be controlled via data input (default no) - bool m_IsHidden = false; // Is this property hidden in the inspector (default no) - bool m_Animatable = true; // Is this property animatable (default yes) - // Note: all animatables are controllable - - TCharStr m_GroupName; // Name of the group this property belongs to or "default" - - SMetaDataPropertyInfo(Qt3DSDMInstanceHandle inInstance) - : m_Instance(inInstance) - { - } - SMetaDataPropertyInfo() {} - - bool operator==(const SMetaDataPropertyInfo &inOther) const - { - return m_Instance == inOther.m_Instance && m_Property == inOther.m_Property - && m_IsHidden == inOther.m_IsHidden && m_Animatable == inOther.m_Animatable - && m_GroupName == inOther.m_GroupName - && m_Controllable == inOther.m_Controllable - && SMetaPropertyBase::operator==(inOther); - } - - bool operator!=(const SMetaDataPropertyInfo &inOther) const { return !(*this == inOther); } -}; - -struct SMetaDataHandlerArgumentInfo : SMetaPropertyBase -{ - Qt3DSDMHandlerHandle m_Handler; - HandlerArgumentType::Value m_ArgType; - SMetaDataHandlerArgumentInfo(Qt3DSDMHandlerHandle inHandler = Qt3DSDMHandlerHandle()) - : m_Handler(inHandler) - , m_ArgType(HandlerArgumentType::None) - { - } -}; - -struct SCategoryInfo -{ - TCharStr m_Name; - TCharStr m_Description; - TCharStr m_Icon; - TCharStr m_HighlightIcon; - bool m_Canonical; - - SCategoryInfo() - : m_Canonical(false) - { - } - SCategoryInfo(TCharStr inName) - : m_Name(inName) - , m_Canonical(false) - { - } -}; - -struct SEventInfo -{ - bool operator!=(const SEventInfo &inEvent) const - { - return (m_Name != inEvent.m_Name || m_FormalName != inEvent.m_FormalName - || m_Category != inEvent.m_Category || m_Description != inEvent.m_Description); - } - - TCharStr m_Name; - TCharStr m_FormalName; - TCharStr m_Category; - TCharStr m_Description; -}; - -struct SHandlerInfo -{ - TCharStr m_Name; - TCharStr m_FormalName; - TCharStr m_Category; - TCharStr m_Description; - - bool operator!=(const SHandlerInfo &inHandler) const - { - return (m_Name != inHandler.m_Name || m_FormalName != inHandler.m_FormalName - || m_Category != inHandler.m_Category || m_Description != inHandler.m_Description); - } -}; - -struct PropertyFilterTypes -{ - enum Enum { - Unknown, - ShowIfEqual, - HideIfEqual, - }; -}; - -struct SPropertyFilterInfo -{ - PropertyFilterTypes::Enum m_FilterType; - Qt3DSDMPropertyHandle m_FilterProperty; - SValue m_Value; - SPropertyFilterInfo() - : m_FilterType(PropertyFilterTypes::Unknown) - { - } - SPropertyFilterInfo(PropertyFilterTypes::Enum inFilterType, Qt3DSDMPropertyHandle inProp, - const SValue &inValue) - : m_FilterType(inFilterType) - , m_FilterProperty(inProp) - , m_Value(inValue) - { - } -}; -struct SMetaDataShader -{ - TCharStr m_Name; - TCharStr m_Type; ///< shader type (GLSL or HLSL) - TCharStr m_Version; ///< shader version (e.g. 330 vor GLSL) - // Code contains both the vertex and fragment portions separated by #define's. - //#define VERTEX_SHADER, #define FRAGMENT_SHADER - TCharStr m_Code; - bool m_HasGeomShader; - bool m_IsComputeShader; - SMetaDataShader() - : m_HasGeomShader(false) - , m_IsComputeShader(false) - { - } - SMetaDataShader(const TCharStr &inName, const TCharStr &inType, const TCharStr &inVersion, - const TCharStr &inCode, bool hasGeom, bool isCompute) - : m_Name(inName) - , m_Type(inType) - , m_Version(inVersion) - , m_Code(inCode) - , m_HasGeomShader(hasGeom) - , m_IsComputeShader(isCompute) - { - } -}; - -struct SMetaDataDynamicObject -{ - TCharStr m_Name; - qt3ds::foundation::NVConstDataRef<SMetaDataShader> m_Shaders; - qt3ds::foundation::NVConstDataRef<qt3ds::render::dynamic::SPropertyDefinition> m_Properties; - SMetaDataDynamicObject() {} - SMetaDataDynamicObject( - const TCharStr &inName, qt3ds::foundation::NVConstDataRef<SMetaDataShader> inShaders, - qt3ds::foundation::NVConstDataRef<qt3ds::render::dynamic::SPropertyDefinition> inProperties) - : m_Name(inName) - , m_Shaders(inShaders) - , m_Properties(inProperties) - { - } -}; - -struct SMetaDataEffect : public SMetaDataDynamicObject -{ - qt3ds::foundation::NVConstDataRef<qt3ds::render::dynamic::SCommand *> m_EffectCommands; - SMetaDataEffect() {} - SMetaDataEffect( - const TCharStr &inName, qt3ds::foundation::NVConstDataRef<SMetaDataShader> inShaders, - qt3ds::foundation::NVConstDataRef<qt3ds::render::dynamic::SPropertyDefinition> inProperties, - qt3ds::foundation::NVConstDataRef<qt3ds::render::dynamic::SCommand *> inEffectCommands) - : SMetaDataDynamicObject(inName, inShaders, inProperties) - , m_EffectCommands(inEffectCommands) - { - } -}; - -struct SMetaDataCustomMaterial : public SMetaDataDynamicObject -{ - qt3ds::foundation::NVConstDataRef<qt3ds::render::dynamic::SCommand *> m_CustomMaterialCommands; - bool m_HasTransparency; - bool m_HasRefraction; - bool m_AlwaysDirty; - unsigned int m_ShaderKey; - unsigned int m_LayerCount; - SMetaDataCustomMaterial() {} - SMetaDataCustomMaterial( - const TCharStr &inName, qt3ds::foundation::NVConstDataRef<SMetaDataShader> inShaders, - qt3ds::foundation::NVConstDataRef<qt3ds::render::dynamic::SPropertyDefinition> inProperties, - qt3ds::foundation::NVConstDataRef<qt3ds::render::dynamic::SCommand *> inCustomMaterialCommands, - bool inHasTransparency, bool inHasRefraction, bool inIsAlwaysDirty, - unsigned int inShaderKey, unsigned int inLayerCount) - : SMetaDataDynamicObject(inName, inShaders, inProperties) - , m_CustomMaterialCommands(inCustomMaterialCommands) - , m_HasTransparency(inHasTransparency) - , m_HasRefraction(inHasRefraction) - , m_AlwaysDirty(inIsAlwaysDirty) - , m_ShaderKey(inShaderKey) - , m_LayerCount(inLayerCount) - { - } -}; -} - -Q_DECLARE_METATYPE(qt3dsdm::HandlerArgumentType::Value) - |