diff options
Diffstat (limited to 'src/Runtime/ogl-runtime/src/engine/Qt3DSTegraInputEngine.cpp')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/engine/Qt3DSTegraInputEngine.cpp | 124 |
2 files changed, 0 insertions, 124 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 2025912174c4cf99270b7439ec3b021e1d089ae diff --git a/src/Runtime/ogl-runtime/src/engine/Qt3DSTegraInputEngine.cpp b/src/Runtime/ogl-runtime/src/engine/Qt3DSTegraInputEngine.cpp deleted file mode 100644 index bb9a7f95..00000000 --- a/src/Runtime/ogl-runtime/src/engine/Qt3DSTegraInputEngine.cpp +++ /dev/null @@ -1,124 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 1993-2009 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "EnginePrefix.h" -#include "Qt3DSTegraInputEngine.h" - -//============================================================================== -// Namespace -//============================================================================== -namespace Q3DStudio { - -//============================================================================== -/** - * XXX - */ -CTegraInputEngine::CTegraInputEngine() -{ -} - -//============================================================================== -/** - * XXX - */ -CTegraInputEngine::~CTegraInputEngine() -{ -} - -//============================================================================== -/** - * Returns the structure that contains the input information for the current frame. - */ -SInputFrame &CTegraInputEngine::GetInputFrame() -{ - return m_InputFrame; -} - -//============================================================================== -/** - * Handles the input message. - */ -void CTegraInputEngine::HandleMessage(const QEvent *inEvent, - ITegraApplicationRenderEngine &inRenderEngine, - CPresentation *inPresentation) -{ - static bool s_PointerWasDown = false; - - if (NULL == inPresentation) - return; - - switch (inEvent->type()) { - - case QEvent::MouseButtonPress: - case QEvent::MouseButtonRelease: - { - const QMouseEvent *event = static_cast<const QMouseEvent *>(inEvent); - - QPointF pos = event->localPos(); - FLOAT x = pos.x(); - FLOAT y = pos.y(); - - const bool pressed = inEvent->type() == QEvent::MouseButtonPress; - - if (inRenderEngine.IsPickValid(x, y, *inPresentation)) { - // printf( "INPUT x %ld y %ld\n", (int)x, (int)y ); - SetPickInput(x, y, (pressed || s_PointerWasDown) ? true : false); - - if (pressed) { - if (s_PointerWasDown) - SetPickFlags(LMOUSE_DOWN); - else - SetPickFlags(LMOUSE_PRESSED); - - s_PointerWasDown = true; - } else { - if (s_PointerWasDown) - SetPickFlags(LMOUSE_RELEASED); - else - SetPickFlags(LMOUSE_UP); - - s_PointerWasDown = false; - } - } else { - if (s_PointerWasDown) - SetPickFlags(LMOUSE_RELEASED); - else - SetPickFlags(LMOUSE_UP); - - s_PointerWasDown = false; - } - } - break; - default: - break; - } -} - -} // namespace Q3DStudio |