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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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diff --git a/src/Runtime/ogl-runtime/src/foundation/IOStreams.h b/src/Runtime/ogl-runtime/src/foundation/IOStreams.h
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-/****************************************************************************
-**
-** Copyright (C) 1993-2009 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#pragma once
-#ifndef QT3DS_FOUNDATION_IO_STREAMS_H
-#define QT3DS_FOUNDATION_IO_STREAMS_H
-
-#include "EABase/eabase.h"
-#include "foundation/Qt3DSDataRef.h"
-#include "foundation/Qt3DSAssert.h"
-#include "foundation/Qt3DSIntrinsics.h"
-#include "foundation/TrackingAllocator.h"
-#include "foundation/Qt3DSMath.h"
-#include "foundation/Qt3DSFlags.h"
-#include "foundation/Utils.h"
-#include "foundation/Qt3DSRefCounted.h"
-
-#include <QFile>
-#include <QString>
-
-namespace qt3ds {
-class NVFoundationBase;
-
-namespace foundation {
-
- class IOutStream
- {
- protected:
- virtual ~IOutStream() {}
- public:
- virtual bool Write(NVConstDataRef<QT3DSU8> data) = 0;
- void WriteWithLen(NVConstDataRef<QT3DSU8> data)
- {
- Write(data.size());
- Write(data);
- }
- template <typename TDataType>
- void Write(const TDataType &type)
- {
- Write(toU8ConstDataRef(type));
- }
- template <typename TDataType>
- void Write(const TDataType *data, QT3DSU32 numItems)
- {
- Write(toU8ConstDataRef(data, numItems));
- }
- void Write(const wchar_t *data)
- {
- if (data == NULL)
- data = L"";
- // Write the null character at the end of the string.
- // This just makes reading and debugging a lot less error prone.
- // at the expense of 2 bytes.
- Write(data, (QT3DSU32)StrLen(data) + 1);
- }
- template <typename TDataType>
- void WriteWithLen(const TDataType *data, QT3DSU32 numItems)
- {
- WriteWithLen(toU8ConstDataRef(data, numItems));
- }
- };
-
- class IInStream
- {
- protected:
- virtual ~IInStream() {}
- public:
- // Semantics are precisely that you return the amount read
- virtual QT3DSU32 Read(NVDataRef<QT3DSU8> data) = 0;
-
- QT3DSU32 SafeRead(NVDataRef<QT3DSU8> data)
- {
- QT3DSU32 amountRead = Read(data);
- QT3DS_ASSERT(amountRead == data.size());
- if (amountRead < data.size())
- intrinsics::memZero(data.begin() + amountRead, data.size() - amountRead);
- return amountRead;
- }
- QT3DSU32 ReadWithLen(NVDataRef<QT3DSU8> data)
- {
- QT3DSU32 len = 0;
- Read(len);
- return SafeRead(toDataRef(data.begin(), len));
- }
- template <typename TDataType>
- QT3DSU32 Read(TDataType &type)
- {
- return SafeRead(toU8DataRef(type));
- }
- template <typename TDataType>
- QT3DSU32 Read(TDataType *data, QT3DSU32 numItems)
- {
- return SafeRead(toU8DataRef(data, numItems));
- }
- };
-
- struct SeekPosition
- {
- enum Enum {
- Unknown,
- Begin,
- Current,
- End,
- };
- };
-
- class ISeekable
- {
- protected:
- virtual ~ISeekable() {}
- public:
- virtual void SetPosition(QT3DSI64 inOffset, SeekPosition::Enum inEnum) = 0;
- virtual QT3DSI64 GetPosition() const = 0;
- virtual QT3DSI64 GetLength() const
- {
- ISeekable &seekable(const_cast<ISeekable &>(*this));
- QT3DSI64 currentPos(GetPosition());
- seekable.SetPosition(0, SeekPosition::End);
- QT3DSI64 retval(GetPosition());
- seekable.SetPosition(currentPos, SeekPosition::Begin);
- return retval;
- }
- };
-
- class ISeekableIOStream : public IInStream, public IOutStream, public ISeekable
- {
- };
-
- struct FileOpenFlagValues
- {
- enum Enum {
- Open = 1, // Without this flag, function fails if file exists
- Truncate = 1 << 1, // Truncate the file so an immediate close will empty it.
- Create = 1 << 2,
- Write = 1 << 3,
- };
- };
-
- typedef NVFlags<FileOpenFlagValues::Enum, int> FileOpenFlags;
-
- static inline FileOpenFlags FileReadFlags() { return FileOpenFlags(FileOpenFlagValues::Open); }
-
- static inline FileOpenFlags FileWriteFlags()
- {
- return FileOpenFlags(FileOpenFlagValues::Create | FileOpenFlagValues::Open
- | FileOpenFlagValues::Write | FileOpenFlagValues::Truncate);
- }
- static inline FileOpenFlags FileAppendFlags()
- {
- return FileOpenFlags(FileOpenFlagValues::Create | FileOpenFlagValues::Open
- | FileOpenFlagValues::Write);
- }
-
- class CFileSeekableIOStream : public ISeekableIOStream
- {
- protected:
- QFile m_File;
-
- public:
- // Enabling append also enables reading from the file while being able to
- // write to it.
- CFileSeekableIOStream(const char *inFile, FileOpenFlags inFlags);
-#ifdef WIDE_IS_DIFFERENT_TYPE_THAN_CHAR16_T
- CFileSeekableIOStream(const wchar_t *inFile, FileOpenFlags inFlags);
-#endif
-
- CFileSeekableIOStream(const char16_t *inFile, FileOpenFlags inFlags);
- CFileSeekableIOStream(const QString &inFIle, FileOpenFlags inFlags);
- virtual ~CFileSeekableIOStream();
- virtual bool IsOpen();
- void SetPosition(QT3DSI64 inOffset, SeekPosition::Enum inEnum) override;
- QT3DSI64 GetPosition() const override;
- QT3DSU32 Read(NVDataRef<QT3DSU8> data) override;
- bool Write(NVConstDataRef<QT3DSU8> data) override;
-
- private:
- void openFile(const QString &path, FileOpenFlags inFlags);
- };
-
- class CMemorySeekableIOStream : public ISeekableIOStream
- {
- protected:
- NVAllocatorCallback &m_Allocator;
- const char *m_AllocationName;
- QT3DSU8 *m_Data;
- QT3DSU32 m_Size;
- QT3DSU32 m_Offset;
- QT3DSU32 m_Capacity;
-
- public:
- CMemorySeekableIOStream(NVAllocatorCallback &inAlloc, const char *inAllocName);
- virtual ~CMemorySeekableIOStream();
- void SetPosition(QT3DSI64 inOffset, SeekPosition::Enum inEnum) override;
- QT3DSI64 GetPosition() const override { return m_Offset; }
- QT3DSI64 GetLength() const override { return m_Size; }
- QT3DSU32 Read(NVDataRef<QT3DSU8> data) override;
- bool Write(NVConstDataRef<QT3DSU8> data) override;
-
- // Add in the standard container functions
- QT3DSU8 *begin() { return m_Data; }
- QT3DSU8 *end() { return m_Data + m_Size; }
- const QT3DSU8 *begin() const { return m_Data; }
- const QT3DSU8 *end() const { return m_Data + m_Size; }
- void clear()
- {
- m_Offset = 0;
- m_Size = 0;
- }
- QT3DSU32 size() const { return m_Size; }
- void reserve(QT3DSU32 inNewSize);
- void resize(QT3DSU32 inNewSize)
- {
- reserve(inNewSize);
- m_Size = inNewSize;
- }
- };
-
- // Simple, one way input stream.
- struct SMemoryInStream : public IInStream
- {
- const QT3DSU8 *m_Begin;
- const QT3DSU8 *m_End;
- SMemoryInStream(const QT3DSU8 *b, const QT3DSU8 *e)
- : m_Begin(b)
- , m_End(e)
- {
- }
-
- QT3DSU32 Read(NVDataRef<QT3DSU8> data) override
- {
- size_t available = m_End - m_Begin;
- size_t requested = data.size();
- size_t amount = NVMin(available, requested);
- qt3ds::intrinsics::memCopy(data.mData, m_Begin, (QT3DSU32)amount);
- m_Begin += amount;
- return (QT3DSU32)amount;
- }
- };
-
- class WriteBufferedOutStream : public IOutStream, public NVRefCounted
- {
- public:
- virtual IOutStream &wrappedStream() = 0;
- virtual void flush() = 0;
-
- static NVScopedRefCounted<WriteBufferedOutStream>
- Create(NVFoundationBase &fnd, IOutStream &stream, QT3DSU32 totalBufferSize = 128 * 1024);
- };
-}
-}
-
-#endif