summaryrefslogtreecommitdiffstats
path: root/src/Runtime/ogl-runtime/src/foundation/Qt3DSAllocator.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/Runtime/ogl-runtime/src/foundation/Qt3DSAllocator.h')
m---------src/Runtime/ogl-runtime0
-rw-r--r--src/Runtime/ogl-runtime/src/foundation/Qt3DSAllocator.h195
2 files changed, 0 insertions, 195 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/foundation/Qt3DSAllocator.h b/src/Runtime/ogl-runtime/src/foundation/Qt3DSAllocator.h
deleted file mode 100644
index cdbbe5f9..00000000
--- a/src/Runtime/ogl-runtime/src/foundation/Qt3DSAllocator.h
+++ /dev/null
@@ -1,195 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3DS_FOUNDATION_PSALLOCATOR_H
-#define QT3DS_FOUNDATION_PSALLOCATOR_H
-
-#include "foundation/Qt3DSAllocatorCallback.h"
-#include "foundation/Qt3DS.h"
-#include "foundation/Qt3DSAssert.h"
-
-#if (defined(QT3DS_WINDOWS) | defined(QT3DS_X360))
-#include <typeinfo.h>
-#endif
-#if (defined(QT3DS_APPLE))
-#include <typeinfo>
-#endif
-
-#include <new>
-
-// Allocation macros going through user allocator
-#define QT3DS_ALLOC(alloc, n, name) alloc.allocate(n, name, __FILE__, __LINE__)
-#define QT3DS_ALLOC_TEMP(alloc, n, name) QT3DS_ALLOC(n, name)
-#define QT3DS_FREE(alloc, x) alloc.deallocate(x)
-#define QT3DS_FREE_AND_RESET(x) \
-{ \
- QT3DS_FREE(x); \
- x = 0; \
- }
-
-// The following macros support plain-old-types and classes derived from UserAllocated.
-#define QT3DS_NEW(alloc, T) new (QT3DS_ALLOC(alloc, sizeof(T), #T)) T
-#define QT3DS_NEW_TEMP(alloc, T) QT3DS_NEW(alloc, T)
-#define QT3DS_DELETE_POD(x) \
-{ \
- QT3DS_FREE(x); \
- x = 0; \
- }
-
-namespace qt3ds {
-namespace foundation {
-template <typename TObjType>
-inline void NVDelete(NVAllocatorCallback &alloc, TObjType *item)
-{
- if (item) {
- item->~TObjType();
- alloc.deallocate(item);
- }
-}
-}
-}
-
-//! placement new macro to make it easy to spot bad use of 'new'
-#define QT3DS_PLACEMENT_NEW(p, T) new (p) T
-
-// Don't use inline for alloca !!!
-#ifdef QT3DS_WINDOWS
-#include <malloc.h>
-#define NVAlloca(x) _alloca(x)
-#elif defined(QT3DS_LINUX) || defined(QT3DS_ANDROID) || defined(QT3DS_QNX)
-#if defined(__INTEGRITY)
-#include <alloca.h>
-#else
-#include <malloc.h>
-#endif
-#define NVAlloca(x) alloca(x)
-#elif defined(QT3DS_PSP2)
-#include <alloca.h>
-#define NVAlloca(x) alloca(x)
-#elif defined(QT3DS_APPLE)
-#include <stdlib.h>
-#include <alloca.h>
-#define NVAlloca(x) alloca(x)
-#elif defined(QT3DS_PS3)
-#include <alloca.h>
-#define NVAlloca(x) alloca(x)
-#elif defined(QT3DS_X360)
-#include <malloc.h>
-#define NVAlloca(x) _alloca(x)
-#elif defined(QT3DS_WII)
-#include <alloca.h>
-#define NVAlloca(x) alloca(x)
-#endif
-
-namespace qt3ds {
-namespace foundation {
-/*
- * Bootstrap allocator using malloc/free.
- * Don't use unless your objects get allocated before foundation is initialized.
- */
-class RawAllocator
-{
-public:
- RawAllocator(const char * = 0) {}
- void *allocate(size_t size, const char *, int)
- {
-#if defined(QT3DS_APPLE)
- // malloc returns valid pointer for size==0, no need to check
- return malloc(size);
-#else
- // malloc returns valid pointer for size==0, no need to check
- return ::malloc(size);
-#endif
- }
- void deallocate(void *ptr)
- {
-#if defined(QT3DS_APPLE)
- free(ptr);
-#else
- // free(0) is guaranteed to have no side effect, no need to check
- ::free(ptr);
-#endif
- }
-};
-
-struct ForwardingAllocator
-{
- NVAllocatorCallback *mAllocator;
- const char *mTypeName;
- ForwardingAllocator(const char *typeName)
- : mTypeName(typeName)
- {
- }
- ForwardingAllocator(NVAllocatorCallback &alloc, const char *typeName)
- : mAllocator(&alloc)
- , mTypeName(typeName)
- {
- }
- ForwardingAllocator(NVAllocatorCallback *alloc = NULL)
- : mAllocator(alloc)
- , mTypeName("__error__")
- {
- QT3DS_ASSERT(false);
- }
- ForwardingAllocator(const ForwardingAllocator &other)
- : mAllocator(other.mAllocator)
- , mTypeName(other.mTypeName)
- {
- }
- ForwardingAllocator &operator=(const ForwardingAllocator &other)
- {
- mAllocator = other.mAllocator;
- mTypeName = other.mTypeName;
- return *this;
- }
- bool operator==(const ForwardingAllocator &other) const
- {
- return mAllocator == other.mAllocator;
- }
- NVAllocatorCallback &getAllocator() { return *mAllocator; }
- // flags are unused
- void *allocate(size_t size, const char *filename, int line, int flags = 0)
- {
- return getAllocator().allocate(size, mTypeName, filename, line, flags);
- }
- void *allocate(size_t size, const char *filename, int line, size_t alignment,
- size_t alignmentOffset)
- {
- return getAllocator().allocate(size, mTypeName, filename, line, alignment,
- alignmentOffset);
- }
- void deallocate(void *ptr, size_t) { getAllocator().deallocate(ptr); }
- void deallocate(void *ptr) { getAllocator().deallocate(ptr); }
-};
-
-} // namespace foundation
-} // namespace qt3ds
-
-#endif