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m---------src/Runtime/ogl-runtime0
-rw-r--r--src/Runtime/ogl-runtime/src/foundation/Qt3DSAssert.h62
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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/foundation/Qt3DSAssert.h b/src/Runtime/ogl-runtime/src/foundation/Qt3DSAssert.h
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--- a/src/Runtime/ogl-runtime/src/foundation/Qt3DSAssert.h
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@@ -1,62 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#pragma once
-#ifndef QT3DS_ASSERT_H
-#define QT3DS_ASSERT_H
-#include "foundation/Qt3DSPreprocessor.h"
-
-// Force the user to define the Qt3DSAssert function
-namespace qt3ds {
-void Qt3DSAssert(const char *exp, const char *file, int line, bool *ignore);
-}
-
-#ifdef __CUDACC__
-#define QT3DS_ASSERT(exp) ((void)0)
-#define QT3DS_ALWAYS_ASSERT_MESSAGE(exp) ((void)0)
-#else // __CUDACC__
-#ifndef NDEBUG
-#define QT3DS_ASSERT(exp) \
- { \
- static bool ignore = false; \
- (void)((!!(exp)) || (qt3ds::Qt3DSAssert(#exp, __FILE__, __LINE__, &ignore), false)); \
- }
-#else // NDEBUG
-#define QT3DS_ASSERT(exp) ((void)0)
-#endif // NDEBUG
-#define QT3DS_ALWAYS_ASSERT_MESSAGE(exp) \
- { \
- static bool ignore = false; \
- (void)((qt3ds::Qt3DSAssert(exp, __FILE__, __LINE__, &ignore), false)); \
- }
-#endif // __CUDACC__
-
-#define QT3DS_ALWAYS_ASSERT() QT3DS_ASSERT(0)
-
-#endif