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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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diff --git a/src/Runtime/ogl-runtime/src/foundation/Qt3DSFastIPC.h b/src/Runtime/ogl-runtime/src/foundation/Qt3DSFastIPC.h
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-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3DS_FAST_IPC_H
-#define QT3DS_FAST_IPC_H
-
-#include "foundation/Qt3DSSimpleTypes.h"
-#include "foundation/Qt3DSIPC.h"
-
-namespace qt3ds {
-namespace foundation {
-
- NVIPC *createFastIPC(
- NVIPC::ErrorCode &errorCode, // error code return if creation fails
- NVIPC::ConnectionType connectionType =
- NVIPC::CT_CLIENT_OR_SERVER, // how to establish the connection
- const char *mappingObject = "Global\\FastIPC", // Name of communications channel
- QT3DSU32 serverRingBufferSize = 1024 * 4, // buffer size for outgoing server messages.
- QT3DSU32 clientRingBufferSize = 1024 * 4, // buffer size for incoming client messages.
- bool allowLongMessages = true,
- bool bufferSends = false,
- QT3DSU32 maxBufferSendSize = 1024 * 8); // True if we want to buffer sends, if true, then
- // pumpSendBuffers should be called by the send thread.
-
- void releaseFastIPC(NVIPC *f);
-
-}; // end of namespace
-}; // end of namespace
-
-#endif