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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/foundation/Qt3DSFoundation.h b/src/Runtime/ogl-runtime/src/foundation/Qt3DSFoundation.h
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-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3DS_FOUNDATION_QT3DS_FOUNDATION_H
-#define QT3DS_FOUNDATION_QT3DS_FOUNDATION_H
-
-/** \addtogroup foundation
- @{
-*/
-
-#include <stdarg.h>
-#include "foundation/Qt3DSAllocator.h"
-#include "foundation/Qt3DSVersionNumber.h"
-#include "foundation/Qt3DSLogging.h"
-
-#ifndef QT3DS_DOXYGEN
-namespace qt3ds {
-#endif
-
-class NVAllocatorCallback;
-class NVProfilingZone;
-class NVBroadcastingAllocator;
-
-class NVFoundationBase
-{
-public:
- /**
- retrieves the current allocator.
- */
- virtual NVBroadcastingAllocator &getAllocator() const = 0;
-};
-
-namespace foundation {
-template <typename TObjType>
-inline void NVDelete(NVFoundationBase &alloc, TObjType *item)
-{
- NVDelete(alloc.getAllocator(), item);
-}
-}
-
-/**
-\brief Foundation SDK singleton class.
-
-You need to have an instance of this class to instance the higher level SDKs.
-*/
-class QT3DS_FOUNDATION_API NVFoundation : public NVFoundationBase
-{
-public:
- virtual void addRef() = 0;
- /**
- \brief Destroys the instance it is called on.
-
- The operation will fail, if there are still modules referencing the foundation object. Release
- all dependent modules prior
- to calling this method.
-
- @see NVCreateFoundation()
- */
- virtual void release() = 0;
-
- /**
- Retrieves the allocator this object was created with.
- */
- virtual NVAllocatorCallback &getAllocatorCallback() const = 0;
-
-protected:
- virtual ~NVFoundation() {}
-};
-
-#ifndef QT3DS_DOXYGEN
-} // namespace qt3ds
-#endif
-
-/**
-\brief Creates an instance of the foundation class
-
-\param version Version number we are expecting (should be QT3DS_FOUNDATION_VERSION)
-\param allocator User supplied interface for allocating memory(see #NVAllocatorCallback)
-\return Foundation instance on success, NULL if operation failed
-
-@see NVFoundation
-*/
-
-#ifdef QT3DS_FOUNDATION_NO_EXPORTS
-QT3DS_AUTOTEST_EXPORT
-#else
-QT3DS_FOUNDATION_API
-#endif
-qt3ds::NVFoundation *QT3DS_CALL_CONV NVCreateFoundation(
- qt3ds::QT3DSU32 version, qt3ds::NVAllocatorCallback &allocator);
-
-/** @} */
-#endif // QT3DS_FOUNDATION_QT3DS_FOUNDATION_H