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-rw-r--r--src/Runtime/ogl-runtime/src/foundation/Qt3DSPlane.h134
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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/foundation/Qt3DSPlane.h b/src/Runtime/ogl-runtime/src/foundation/Qt3DSPlane.h
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-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3DS_FOUNDATION_QT3DS_PLANE_H
-#define QT3DS_FOUNDATION_QT3DS_PLANE_H
-
-/** \addtogroup foundation
-@{
-*/
-
-#include "foundation/Qt3DSMath.h"
-#include "foundation/Qt3DSVec3.h"
-
-#ifndef QT3DS_DOXYGEN
-namespace qt3ds {
-#endif
-
-/**
-\brief Representation of a plane.
-
- Plane equation used: n.dot(v) + d = 0
-*/
-class NVPlane
-{
-public:
- /**
- \brief Constructor
- */
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE NVPlane() {}
-
- /**
- \brief Constructor from a normal and a distance
- */
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE NVPlane(NVReal nx, NVReal ny, NVReal nz, NVReal distance)
- : n(nx, ny, nz)
- , d(distance)
- {
- }
-
- /**
- \brief Constructor from a normal and a distance
- */
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE NVPlane(const QT3DSVec3 &normal, NVReal distance)
- : n(normal)
- , d(distance)
- {
- }
-
- /**
- \brief Constructor from a point on the plane and a normal
- */
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE NVPlane(const QT3DSVec3 &point, const QT3DSVec3 &normal)
- : n(normal)
- , d(-point.dot(n)) // p satisfies normal.dot(p) + d = 0
- {
- }
-
- /**
- \brief Constructor from three points
- */
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE NVPlane(const QT3DSVec3 &p0, const QT3DSVec3 &p1, const QT3DSVec3 &p2)
- {
- n = (p1 - p0).cross(p2 - p0).getNormalized();
- d = -p0.dot(n);
- }
-
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE NVReal distance(const QT3DSVec3 &p) const { return p.dot(n) + d; }
-
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE bool contains(const QT3DSVec3 &p) const
- {
- return NVAbs(distance(p)) < (1.0e-7f);
- }
-
- /**
- \brief projects p into the plane
- */
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE QT3DSVec3 project(const QT3DSVec3 &p) const
- {
- return p - n * distance(p);
- }
-
- /**
- \brief find an arbitrary point in the plane
- */
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE QT3DSVec3 pointInPlane() const { return -n * d; }
-
- /**
- \brief equivalent plane with unit normal
- */
-
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE void normalize()
- {
- NVReal denom = 1.0f / n.magnitude();
- n *= denom;
- d *= denom;
- }
-
- QT3DSVec3 n; //!< The normal to the plane
- NVReal d; //!< The distance from the origin
-};
-
-#ifndef QT3DS_DOXYGEN
-} // namespace qt3ds
-#endif
-
-/** @} */
-#endif