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-rw-r--r--src/Runtime/ogl-runtime/src/foundation/Qt3DSVersionNumber.h67
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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/foundation/Qt3DSVersionNumber.h b/src/Runtime/ogl-runtime/src/foundation/Qt3DSVersionNumber.h
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--- a/src/Runtime/ogl-runtime/src/foundation/Qt3DSVersionNumber.h
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@@ -1,67 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-/*
-VersionNumbers: The combination of these
-numbers uniquely identifies the API, and should
-be incremented when the SDK API changes. This may
-include changes to file formats.
-
-This header is included in the main SDK header files
-so that the entire SDK and everything that builds on it
-is completely rebuilt when this file changes. Thus,
-this file is not to include a frequently changing
-build number. See BuildNumber.h for that.
-
-Each of these three values should stay below 255 because
-sometimes they are stored in a byte.
-*/
-/** \addtogroup foundation
- @{
-*/
-#ifndef QT3DS_FOUNDATION_QT3DS_VERSION_NUMBER_H
-#define QT3DS_FOUNDATION_QT3DS_VERSION_NUMBER_H
-
-#define QT3DS_FOUNDATION_VERSION_MAJOR 3
-#define QT3DS_FOUNDATION_VERSION_MINOR 3
-#define QT3DS_FOUNDATION_VERSION_BUGFIX 0
-
-/**
-The constant QT3DS_FOUNDATION_VERSION is used when creating certain PhysX module objects.
-This is to ensure that the application is using the same header version as the library was built
-with.
-*/
-#define QT3DS_FOUNDATION_VERSION \
- ((QT3DS_FOUNDATION_VERSION_MAJOR << 24) + (QT3DS_FOUNDATION_VERSION_MINOR << 16) \
- + (QT3DS_FOUNDATION_VERSION_BUGFIX << 8) + 0)
-
-#endif // QT3DS_FOUNDATION_QT3DS_VERSION_NUMBER_H
-
-/** @} */