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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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diff --git a/src/Runtime/ogl-runtime/src/foundation/linux/Qt3DSLinuxIntrinsics.h b/src/Runtime/ogl-runtime/src/foundation/linux/Qt3DSLinuxIntrinsics.h
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-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3DS_FOUNDATION_QT3DS_LINUX_INTRINSICS_H
-#define QT3DS_FOUNDATION_QT3DS_LINUX_INTRINSICS_H
-
-#include "foundation/Qt3DS.h"
-#include "foundation/Qt3DSAssert.h"
-
-#if !(defined QT3DS_LINUX || defined QT3DS_ANDROID || defined QT3DS_APPLE || defined QT3DS_QNX)
-#error "This file should only be included by Linux builds!!"
-#endif
-
-#include <cmath>
-#include <math.h>
-#include <float.h>
-#include <string.h>
-
-namespace qt3ds {
-namespace intrinsics {
- //! \brief platform-specific absolute value
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE float abs(float a) { return ::fabs(a); }
-
- //! \brief platform-specific select float
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE float fsel(float a, float b, float c)
- {
- return (a >= 0.0f) ? b : c;
- }
-
- //! \brief platform-specific sign
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE float sign(float a) { return (a >= 0.0f) ? 1.0f : -1.0f; }
-
- //! \brief platform-specific reciprocal
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE float recip(float a) { return 1.0f / a; }
-
- //! \brief platform-specific reciprocal estimate
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE float recipFast(float a) { return 1.0f / a; }
-
- //! \brief platform-specific square root
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE float sqrt(float a) { return ::sqrtf(a); }
-
- //! \brief platform-specific reciprocal square root
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE float recipSqrt(float a) { return 1.0f / ::sqrtf(a); }
-
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE float recipSqrtFast(float a) { return 1.0f / ::sqrtf(a); }
-
- //! \brief platform-specific sine
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE float sin(float a) { return ::sinf(a); }
-
- //! \brief platform-specific cosine
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE float cos(float a) { return ::cosf(a); }
-
- //! \brief platform-specific minimum
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE float selectMin(float a, float b) { return a < b ? a : b; }
-
- //! \brief platform-specific maximum
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE float selectMax(float a, float b) { return a > b ? a : b; }
-
- //! \brief platform-specific finiteness check (not INF or NAN)
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE bool isFinite(float a) { return std::isfinite(a); }
-
- //! \brief platform-specific finiteness check (not INF or NAN)
- QT3DS_CUDA_CALLABLE QT3DS_FORCE_INLINE bool isFinite(double a) { return std::isfinite(a); }
- QT3DS_FORCE_INLINE void memoryBarrier()
- {
-#if 0 //!defined (QT3DS_ARM)
- smp_mb();
-#endif
- }
-
- /*!
- Return the index of the highest set bit. Undefined for zero arg.
- */
- QT3DS_INLINE QT3DSU32 highestSetBitUnsafe(QT3DSU32 v)
- {
-
- // http://graphics.stanford.edu/~seander/bithacks.html
- static const QT3DSU32 MultiplyDeBruijnBitPosition[32] = { 0, 9, 1, 10, 13, 21, 2, 29,
- 11, 14, 16, 18, 22, 25, 3, 30,
- 8, 12, 20, 28, 15, 17, 24, 7,
- 19, 27, 23, 6, 26, 5, 4, 31 };
-
- v |= v >> 1; // first round up to one less than a power of 2
- v |= v >> 2;
- v |= v >> 4;
- v |= v >> 8;
- v |= v >> 16;
-
- return MultiplyDeBruijnBitPosition[(QT3DSU32)(v * 0x07C4ACDDU) >> 27];
- }
-
- /*!
- Return the index of the highest set bit. Undefined for zero arg.
- */
- QT3DS_INLINE QT3DSI32 lowestSetBitUnsafe(QT3DSU32 v)
- {
- // http://graphics.stanford.edu/~seander/bithacks.html
- static const QT3DSU32 MultiplyDeBruijnBitPosition[32] = { 0, 1, 28, 2, 29, 14, 24, 3,
- 30, 22, 20, 15, 25, 17, 4, 8,
- 31, 27, 13, 23, 21, 19, 16, 7,
- 26, 12, 18, 6, 11, 5, 10, 9 };
- QT3DSI32 w = v;
- return MultiplyDeBruijnBitPosition[(QT3DSU32)((w & -w) * 0x077CB531U) >> 27];
- }
-
- /*!
- Returns the index of the highest set bit. Undefined for zero arg.
- */
- QT3DS_INLINE QT3DSU32 countLeadingZeros(QT3DSU32 v)
- {
- QT3DSI32 result = 0;
-#ifdef _INTEGRITYPLATFORM
- QT3DSU32 testBit = (1U << 31);
-#else
- QT3DSU32 testBit = (1 << 31);
-#endif
- while ((v & testBit) == 0 && testBit != 0)
- result++, testBit >>= 1;
- return result;
- }
-
- /*!
- Sets \c count bytes starting at \c dst to zero.
- */
- QT3DS_FORCE_INLINE void *memZero(void *QT3DS_RESTRICT dest, QT3DSU32 count)
- {
- return memset(dest, 0, count);
- }
-
- /*!
- Sets \c count bytes starting at \c dst to \c c.
- */
- QT3DS_FORCE_INLINE void *memSet(void *QT3DS_RESTRICT dest, QT3DSI32 c, QT3DSU32 count)
- {
- return memset(dest, c, count);
- }
-
- /*!
- Copies \c count bytes from \c src to \c dst. User memMove if regions overlap.
- */
- QT3DS_FORCE_INLINE void *memCopy(void *QT3DS_RESTRICT dest, const void *QT3DS_RESTRICT src, QT3DSU32 count)
- {
- return memcpy(dest, src, count);
- }
-
- /*!
- Copies \c count bytes from \c src to \c dst. Supports overlapping regions.
- */
- QT3DS_FORCE_INLINE void *memMove(void *QT3DS_RESTRICT dest, const void *QT3DS_RESTRICT src, QT3DSU32 count)
- {
- return memmove(dest, src, count);
- }
-
- /*!
- Set 128B to zero starting at \c dst+offset. Must be aligned.
- */
- QT3DS_FORCE_INLINE void memZero128(void *QT3DS_RESTRICT dest, QT3DSU32 offset = 0)
- {
- QT3DS_ASSERT(((size_t(dest) + offset) & 0x7f) == 0);
- memSet((char *QT3DS_RESTRICT)dest + offset, 0, 128);
- }
-
- /*!
- Prefetch aligned 128B around \c ptr+offset.
- */
- QT3DS_FORCE_INLINE void prefetch128(const void *, QT3DSU32 = 0) {}
-
- /*!
- Prefetch \c count bytes starting at \c ptr.
- */
- QT3DS_FORCE_INLINE void prefetch(const void *ptr, QT3DSU32 count = 0)
- {
- for (QT3DSU32 i = 0; i <= count; i += 128)
- prefetch128(ptr, i);
- }
-
- //! \brief platform-specific floor
- QT3DS_FORCE_INLINE float floatFloor(float x) { return ::floorf(x); }
-} // namespace intrinsics
-} // namespace qt3ds
-
-#endif