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Diffstat (limited to 'src/Runtime/ogl-runtime/src/foundation/windows/Qt3DSWindowsAoS.h')
m---------src/Runtime/ogl-runtime0
-rw-r--r--src/Runtime/ogl-runtime/src/foundation/windows/Qt3DSWindowsAoS.h126
2 files changed, 0 insertions, 126 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/foundation/windows/Qt3DSWindowsAoS.h b/src/Runtime/ogl-runtime/src/foundation/windows/Qt3DSWindowsAoS.h
deleted file mode 100644
index c654ec79..00000000
--- a/src/Runtime/ogl-runtime/src/foundation/windows/Qt3DSWindowsAoS.h
+++ /dev/null
@@ -1,126 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3DS_WINDOWS_AOS_H
-#define QT3DS_WINDOWS_AOS_H
-
-// no includes here! this file should be included from NVcVecMath.h only!!!
-
-#if !COMPILE_VECTOR_INTRINSICS
-#error Vector intrinsics should not be included when using scalar implementation.
-#endif
-
-typedef __m128 FloatV;
-typedef __m128 Vec3V;
-typedef __m128 Vec4V;
-typedef __m128 BoolV;
-typedef __m128 VecU32V;
-typedef __m128 VecI32V;
-typedef __m128 VecU16V;
-typedef __m128 VecI16V;
-typedef __m128 VecU8V;
-typedef __m128 QuatV;
-
-#define FloatVArg FloatV &
-#define Vec3VArg Vec3V &
-#define Vec4VArg Vec4V &
-#define BoolVArg BoolV &
-#define VecU32VArg VecU32V &
-#define VecI32VArg VecI32V &
-#define VecU16VArg VecU16V &
-#define VecI16VArg VecI16V &
-#define VecU8VArg VecU8V &
-#define QuatVArg QuatV &
-
-QT3DS_ALIGN_PREFIX(16)
-struct Mat33V
-{
- Mat33V() {}
- Mat33V(const Vec3V &c0, const Vec3V &c1, const Vec3V &c2)
- : col0(c0)
- , col1(c1)
- , col2(c2)
- {
- }
- Vec3V QT3DS_ALIGN(16, col0);
- Vec3V QT3DS_ALIGN(16, col1);
- Vec3V QT3DS_ALIGN(16, col2);
-} QT3DS_ALIGN_SUFFIX(16);
-
-QT3DS_ALIGN_PREFIX(16)
-struct Mat34V
-{
- Mat34V() {}
- Mat34V(const Vec3V &c0, const Vec3V &c1, const Vec3V &c2, const Vec3V &c3)
- : col0(c0)
- , col1(c1)
- , col2(c2)
- , col3(c3)
- {
- }
- Vec3V QT3DS_ALIGN(16, col0);
- Vec3V QT3DS_ALIGN(16, col1);
- Vec3V QT3DS_ALIGN(16, col2);
- Vec3V QT3DS_ALIGN(16, col3);
-} QT3DS_ALIGN_SUFFIX(16);
-
-QT3DS_ALIGN_PREFIX(16)
-struct Mat43V
-{
- Mat43V() {}
- Mat43V(const Vec4V &c0, const Vec4V &c1, const Vec4V &c2)
- : col0(c0)
- , col1(c1)
- , col2(c2)
- {
- }
- Vec4V QT3DS_ALIGN(16, col0);
- Vec4V QT3DS_ALIGN(16, col1);
- Vec4V QT3DS_ALIGN(16, col2);
-} QT3DS_ALIGN_SUFFIX(16);
-
-QT3DS_ALIGN_PREFIX(16)
-struct Mat44V
-{
- Mat44V() {}
- Mat44V(const Vec4V &c0, const Vec4V &c1, const Vec4V &c2, const Vec4V &c3)
- : col0(c0)
- , col1(c1)
- , col2(c2)
- , col3(c3)
- {
- }
- Vec4V QT3DS_ALIGN(16, col0);
- Vec4V QT3DS_ALIGN(16, col1);
- Vec4V QT3DS_ALIGN(16, col2);
- Vec4V QT3DS_ALIGN(16, col3);
-} QT3DS_ALIGN_SUFFIX(16);
-
-#endif // QT3DS_WINDOWS_AOS_H