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-rw-r--r--src/Runtime/ogl-runtime/src/hdr/CUDABSDFMipmap.h77
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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/hdr/CUDABSDFMipmap.h b/src/Runtime/ogl-runtime/src/hdr/CUDABSDFMipmap.h
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--- a/src/Runtime/ogl-runtime/src/hdr/CUDABSDFMipmap.h
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-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef CUDABSDfMIPMAP_H
-#define CUDABSDFMIPMAP_H
-#include "foundation/Qt3DSVec3.h"
-#include "foundation/Qt3DSSimpleTypes.h"
-#include "foundation/Qt3DSPerfTimer.h"
-#include "foundation/Qt3DSAtomic.h"
-#include "render/Qt3DSRenderBaseTypes.h"
-#include "render/backends/Qt3DSRenderBackend.h"
-#include "MipmapBSDF.h"
-
-#include "Qt3DSRenderLoadedTexture.h"
-
-#include "Qt3DSTypes.h"
-struct cudaGraphicsResource;
-#ifdef _LINUXPLATFORM
-#define __declspec(dllexport)
-#define __cdecl
-
-#endif
-using namespace qt3ds::render;
-
-class CUDABSDFMipMap : public BSDFMipMap
-{
-public:
- CUDABSDFMipMap(NVRenderContext *inNVRenderContext, int inWidth, int inHeight,
- NVRenderTexture2D &inTexture, NVRenderTextureFormats::Enum inDestFormat,
- qt3ds::NVFoundationBase &inFnd);
- ~CUDABSDFMipMap();
- void Build(void *inTextureData, int inTextureDataSize,
- NVRenderBackend::NVRenderBackendTextureObject inTextureHandle,
- NVRenderTextureFormats::Enum inFormat);
- QT3DS_IMPLEMENT_REF_COUNT_ADDREF_RELEASE(m_Foundation);
-
-private:
- void CreateBsdfMipMaps(qt3ds::render::SLoadedTexture &inLoadedImage, void **result, int width,
- int height); //, qt3ds::foundation::IPerfTimer& inPerfTimer);
-
- void BindTexture();
- void TransferTexture();
-
- cudaGraphicsResource *m_CudaMipMapResource;
- void **md_MipMapsData;
- size_t *m_Pitches;
- NVRenderBackend::NVRenderBackendTextureObject m_TextureHandle;
- bool m_TextureBinded;
-};
-
-#endif