diff options
Diffstat (limited to 'src/Runtime/ogl-runtime/src/platformspecific/linux/libs/nv_color.h')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/platformspecific/linux/libs/nv_color.h | 107 |
2 files changed, 0 insertions, 107 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 2025912174c4cf99270b7439ec3b021e1d089ae diff --git a/src/Runtime/ogl-runtime/src/platformspecific/linux/libs/nv_color.h b/src/Runtime/ogl-runtime/src/platformspecific/linux/libs/nv_color.h deleted file mode 100644 index b9347529..00000000 --- a/src/Runtime/ogl-runtime/src/platformspecific/linux/libs/nv_color.h +++ /dev/null @@ -1,107 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2007-2008 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef _QT3DS_COLOR_H -#define _QT3DS_COLOR_H - -/** @file nv_color.h - Simple abstraction for RGBA colors as parameters to various libraries/functions. -*/ - -/** Base type for a single color channel (8-bit unsigned). */ -typedef unsigned char NvPCColor8; - -//#define NV_COLOR_BREAKOLD -#ifdef NV_COLOR_BREAKOLD // uses a struct to break backwards-compat and accidental uses - -typedef struct -{ - NvPCColor8 r; - NvPCColor8 g; - NvPCColor8 b; - NvPCColor8 a; -} NvPackedColor; - -static const NvPackedColor gnvpcwhite = { 255, 255, 255, 255 }; -static const NvPackedColor gnvpcblack = { 0, 0, 0, 255 }; - -#define NV_PACKED_COLOR(r, g, b, a) \ - { \ - (NvPCColor8)(r), (NvPCColor8)(g), (NvPCColor8)(b), (NvPCColor8)(a) \ - } - -#define NV_PC_PREDEF_WHITE gnvpcwhite -#define NV_PC_PREDEF_BLACK gnvpcblack - -#define NV_PC_RED(c) (c.r) -#define NV_PC_GREEN(c) (c.g) -#define NV_PC_BLUE(c) (c.b) -#define NV_PC_ALPHA(c) (c.a) - -#define NV_PC_PACK_UINT(c) (*(unsigned int *)(&(c))) - -#define NV_PC_EQUAL(x, y) ((x).r == (y).r && (x).g == (y).g && (x).b == (y).b && (x).a == (y).a) - -#else /* code that doesn't break old pass-as-uint stuff */ - -/** Main type declaration for a packed 4-color construct. */ -typedef unsigned int NvPackedColor; - -/** A macro to build a packed color, passing in RGBA as four 8-bit integer values. */ -#define NV_PACKED_COLOR(r, g, b, a) \ - ((NvPackedColor)(((((int)(a)) & 0xFF) << 24) | ((((int)(b)) & 0xFF) << 16) \ - | ((((int)(g)) & 0xFF) << 8) | ((((int)(r)) & 0xFF)))) - -/** A predefined constant for WHITE. */ -#define NV_PC_PREDEF_WHITE NV_PACKED_COLOR(0xFF, 0xFF, 0xFF, 0xFF) -/** A predefined constant for BLACK. */ -#define NV_PC_PREDEF_BLACK NV_PACKED_COLOR(0x00, 0x00, 0x00, 0xFF) - -/** A macro for 'extracting' the red value from an NvPackedColor. */ -#define NV_PC_RED(c) ((c >> 0) & 0xff) -/** A macro for 'extracting' the green value from an NvPackedColor. */ -#define NV_PC_GREEN(c) ((c >> 8) & 0xff) -/** A macro for 'extracting' the blue value from an NvPackedColor. */ -#define NV_PC_BLUE(c) ((c >> 16) & 0xff) -/** A macro for 'extracting' the alpha value from an NvPackedColor. */ -#define NV_PC_ALPHA(c) ((c >> 24) & 0xff) - -/** A macro requesting the packed color repacked into a 32-bit unsigned int. - This is a no-op for the color-as-uint approach. -*/ -#define NV_PC_PACK_UINT(c) (c) -/** A macro for testing the equality of two NvPackedColors. */ -#define NV_PC_EQUAL(x, y) (x == y) -#endif - -/** A macro for mapping a single packed color channel into its floating point [0,1] rep. */ -#define NV_PC_TO_FLOAT(c) (c / 255.0f) - -#endif /*_QT3DS_COLOR_H*/ |