diff options
Diffstat (limited to 'src/Runtime/ogl-runtime/src/render/Qt3DSRenderDrawIndirectBuffer.cpp')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/render/Qt3DSRenderDrawIndirectBuffer.cpp | 104 |
2 files changed, 0 insertions, 104 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 2025912174c4cf99270b7439ec3b021e1d089ae diff --git a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderDrawIndirectBuffer.cpp b/src/Runtime/ogl-runtime/src/render/Qt3DSRenderDrawIndirectBuffer.cpp deleted file mode 100644 index 9940003f..00000000 --- a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderDrawIndirectBuffer.cpp +++ /dev/null @@ -1,104 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2008-2012 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "render/Qt3DSRenderDrawIndirectBuffer.h" -#include "render/Qt3DSRenderContext.h" -#include "render/Qt3DSRenderShaderProgram.h" - -namespace qt3ds { -namespace render { - - NVRenderDrawIndirectBuffer::NVRenderDrawIndirectBuffer(NVRenderContextImpl &context, - size_t size, - NVRenderBufferUsageType::Enum usageType, - NVDataRef<QT3DSU8> data) - : NVRenderDataBuffer(context, context.GetFoundation(), size, - NVRenderBufferBindValues::Draw_Indirect, usageType, data) - , m_Dirty(true) - { - } - - NVRenderDrawIndirectBuffer::~NVRenderDrawIndirectBuffer() { m_Context.BufferDestroyed(*this); } - - void NVRenderDrawIndirectBuffer::Bind() - { - if (m_Mapped) { - qCCritical(INVALID_OPERATION, "Attempting to Bind a locked buffer"); - QT3DS_ASSERT(false); - } - - m_Backend->BindBuffer(m_BufferHandle, m_BindFlags); - } - - void NVRenderDrawIndirectBuffer::Update() - { - // we only update the buffer if it is dirty and we actually have some data - if (m_Dirty && m_BufferData.size()) { - m_Backend->UpdateBuffer(m_BufferHandle, m_BindFlags, m_BufferData.size(), m_UsageType, - m_BufferData.begin()); - m_Dirty = false; - } - } - - void NVRenderDrawIndirectBuffer::UpdateData(QT3DSI32 offset, NVDataRef<QT3DSU8> data) - { - // we only update the buffer if we something - if (data.size()) - m_Backend->UpdateBuffer(m_BufferHandle, m_BindFlags, data.size(), m_UsageType, - data.begin() + offset); - } - - NVRenderDrawIndirectBuffer * - NVRenderDrawIndirectBuffer::Create(NVRenderContextImpl &context, - NVRenderBufferUsageType::Enum usageType, size_t size, - NVConstDataRef<QT3DSU8> bufferData) - { - NVFoundationBase &fnd(context.GetFoundation()); - NVRenderDrawIndirectBuffer *retval = NULL; - - // these are the context flags which do not support this drawing mode - NVRenderContextType noDrawIndirectSupported( - NVRenderContextValues::GL2 | NVRenderContextValues::GLES2 | NVRenderContextValues::GL3 - | NVRenderContextValues::GLES3); - NVRenderContextType ctxType = context.GetRenderContextType(); - - if (!(ctxType & noDrawIndirectSupported)) { - QT3DSU32 bufSize = sizeof(NVRenderDrawIndirectBuffer); - QT3DSU8 *newMem = (QT3DSU8 *)QT3DS_ALLOC(fnd.getAllocator(), bufSize, "DrawIndirectBuffer"); - retval = new (newMem) NVRenderDrawIndirectBuffer( - context, size, usageType, - toDataRef(const_cast<QT3DSU8 *>(bufferData.begin()), bufferData.size())); - } else { - QT3DS_ASSERT(false); - } - return retval; - } -} -} |