diff options
Diffstat (limited to 'src/Runtime/ogl-runtime/src/render/Qt3DSRenderSync.cpp')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/render/Qt3DSRenderSync.cpp | 87 |
2 files changed, 0 insertions, 87 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 2025912174c4cf99270b7439ec3b021e1d089ae diff --git a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderSync.cpp b/src/Runtime/ogl-runtime/src/render/Qt3DSRenderSync.cpp deleted file mode 100644 index 02d153a6..00000000 --- a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderSync.cpp +++ /dev/null @@ -1,87 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2008-2012 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "render/Qt3DSRenderContext.h" -#include "render/Qt3DSRenderSync.h" -#include "render/Qt3DSRenderBaseTypes.h" -#include "foundation/Qt3DSFoundation.h" - -namespace qt3ds { -namespace render { - - NVRenderSync::NVRenderSync(NVRenderContextImpl &context, NVFoundationBase &fnd) - : m_Context(context) - , m_Foundation(fnd) - , mRefCount(0) - , m_Backend(context.GetBackend()) - , m_SyncHandle(NULL) - { - } - - NVRenderSync::~NVRenderSync() - { - if (m_SyncHandle) - m_Backend->ReleaseSync(m_SyncHandle); - } - - void NVRenderSync::Sync() - { - // On every sync call we need to create a new sync object - // A sync object can only be used once - - // First delete the old object - // We can safely do this because it is actually not deleted until - // it is unused - if (m_SyncHandle) - m_Backend->ReleaseSync(m_SyncHandle); - - m_SyncHandle = - m_Backend->CreateSync(NVRenderSyncType::GpuCommandsComplete, NVRenderSyncFlags()); - } - - void NVRenderSync::Wait() - { - // wait until the sync object is signaled or a timeout happens - if (m_SyncHandle) - m_Backend->WaitSync(m_SyncHandle, NVRenderCommandFlushFlags(), 0); - } - - NVRenderSync *NVRenderSync::Create(NVRenderContextImpl &context) - { - if (!context.IsCommandSyncSupported()) - return NULL; - - NVRenderSync *retval = QT3DS_NEW(context.GetFoundation().getAllocator(), - NVRenderSync)(context, context.GetFoundation()); - - return retval; - } -} -} |