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Diffstat (limited to 'src/Runtime/ogl-runtime/src/render/Qt3DSRenderVertexBuffer.h')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/render/Qt3DSRenderVertexBuffer.h | 124 |
2 files changed, 0 insertions, 124 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 2025912174c4cf99270b7439ec3b021e1d089ae diff --git a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderVertexBuffer.h b/src/Runtime/ogl-runtime/src/render/Qt3DSRenderVertexBuffer.h deleted file mode 100644 index 914afe27..00000000 --- a/src/Runtime/ogl-runtime/src/render/Qt3DSRenderVertexBuffer.h +++ /dev/null @@ -1,124 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2008-2012 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ -#pragma once -#ifndef QT3DS_RENDER_QT3DS_RENDER_VERTEX_BUFFER_H -#define QT3DS_RENDER_QT3DS_RENDER_VERTEX_BUFFER_H -#include "foundation/Qt3DSOption.h" -#include "foundation/Utils.h" -#include "render/Qt3DSRenderDrawable.h" -#include "render/Qt3DSRenderDataBuffer.h" - -namespace qt3ds { -namespace render { - - // forward declaration - class NVRenderContextImpl; - - ///< Vertex buffer representation - class NVRenderVertexBuffer : public NVRenderDataBuffer - { - public: - /** - * @brief constructor - * - * @param[in] context Pointer to context - * @param[in] entries Vertex buffer attribute layout entries - * @param[in] size Size of the buffer - * @param[in] bindFlags Where to binf this buffer (e.g. vertex, index, ...) - * For OpenGL this should be a single - *value - * @param[in] usage Usage of the buffer (e.g. static, dynamic...) - * @param[in] data A pointer to the buffer data that is allocated by the - *application. - * - * @return No return. - */ - NVRenderVertexBuffer(NVRenderContextImpl &context, size_t size, QT3DSU32 stride, - NVRenderBufferBindFlags bindFlags, - NVRenderBufferUsageType::Enum usageType, NVDataRef<QT3DSU8> data); - - ///< destructor - virtual ~NVRenderVertexBuffer(); - - /** - * @brief return vertex data stride - * - * @return data stride. - */ - virtual QT3DSU32 GetStride() const { return m_Stride; } - - /** - * @brief get vertex count - * - * @return vertex count - */ - virtual QT3DSU32 GetNumVertexes() const - { - QT3DS_ASSERT((m_BufferCapacity % m_Stride) == 0); - return m_BufferCapacity / m_Stride; - } - - /** - * @brief bind the buffer bypasses the context state - * - * @return no return. - */ - void Bind() override; - - /** - * @brief get the backend object handle - * - * @return the backend object handle. - */ - NVRenderBackend::NVRenderBackendBufferObject GetBuffertHandle() const override - { - return m_BufferHandle; - } - - // this will be obsolete - const void *GetImplementationHandle() const override - { - return reinterpret_cast<void *>(m_BufferHandle); - } - - // No stride means that stride is calculated from the size of last entry found via entry - // offset - // Leaves this buffer temporarily bound. - static NVRenderVertexBuffer *Create(NVRenderContextImpl &context, - NVRenderBufferUsageType::Enum usageType, size_t size, - QT3DSU32 stride, NVConstDataRef<QT3DSU8> bufferData); - - private: - QT3DSU32 m_Stride; ///< veretex data stride - }; -} -} - -#endif |