diff options
Diffstat (limited to 'src/Runtime/ogl-runtime/src/render/backends/software/Qt3DSRenderBackendNULL.cpp')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/render/backends/software/Qt3DSRenderBackendNULL.cpp | 588 |
2 files changed, 0 insertions, 588 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 2025912174c4cf99270b7439ec3b021e1d089ae diff --git a/src/Runtime/ogl-runtime/src/render/backends/software/Qt3DSRenderBackendNULL.cpp b/src/Runtime/ogl-runtime/src/render/backends/software/Qt3DSRenderBackendNULL.cpp deleted file mode 100644 index af93e928..00000000 --- a/src/Runtime/ogl-runtime/src/render/backends/software/Qt3DSRenderBackendNULL.cpp +++ /dev/null @@ -1,588 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2008-2012 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ -#include "render/backends/software/Qt3DSRenderBackendNULL.h" -#include "foundation/Qt3DSFoundation.h" -#include "foundation/Qt3DSBroadcastingAllocator.h" -#include "foundation/Qt3DSAtomic.h" - -#include <QSurfaceFormat> - -using namespace qt3ds::render; -using namespace qt3ds::foundation; -using namespace qt3ds; - -namespace { -struct SNullBackend : public NVRenderBackend -{ - NVFoundationBase &m_Foundation; - QT3DSI32 mRefCount; - - SNullBackend(NVFoundationBase &fnd) - : m_Foundation(fnd) - , mRefCount(0) - { - } - - QT3DS_IMPLEMENT_REF_COUNT_ADDREF_RELEASE_OVERRIDE(m_Foundation.getAllocator()) - - /// backend interface - - NVRenderContextType GetRenderContextType() const override - { - return NVRenderContextValues::NullContext; - } - const char *GetShadingLanguageVersion() override { return ""; } - QT3DSU32 GetMaxCombinedTextureUnits() override { return 32; } - bool GetRenderBackendCap(NVRenderBackendCaps::Enum) const override { return false; } - void GetRenderBackendValue(NVRenderBackendQuery::Enum inQuery, QT3DSI32 *params) const override - { - if (params) { - switch (inQuery) { - case NVRenderBackendQuery::MaxTextureSize: - *params = 4096; - break; - case NVRenderBackendQuery::MaxTextureArrayLayers: - *params = 0; - break; - default: - QT3DS_ASSERT(false); - *params = 0; - break; - } - } - } - QT3DSU32 GetDepthBits() const override { return 16; } - QT3DSU32 GetStencilBits() const override { return 0; } - void SetRenderState(bool, const NVRenderState::Enum) override {} - bool GetRenderState(const NVRenderState::Enum) override { return false; } - virtual NVRenderBackendDepthStencilStateObject - CreateDepthStencilState(bool, bool, NVRenderBoolOp::Enum, bool, - NVRenderStencilFunctionArgument &, NVRenderStencilFunctionArgument &, - NVRenderStencilOperationArgument &, NVRenderStencilOperationArgument &) override - { - return NVRenderBackendDepthStencilStateObject(1); - } - void ReleaseDepthStencilState(NVRenderBackendDepthStencilStateObject) override {} - NVRenderBackendRasterizerStateObject CreateRasterizerState(QT3DSF32, QT3DSF32, - NVRenderFaces::Enum) override - { - return NVRenderBackendRasterizerStateObject(1); - } - void ReleaseRasterizerState(NVRenderBackendRasterizerStateObject) override {} - void SetDepthStencilState(NVRenderBackendDepthStencilStateObject) override {} - void SetRasterizerState(NVRenderBackendRasterizerStateObject) override {} - NVRenderBoolOp::Enum GetDepthFunc() override { return NVRenderBoolOp::Equal; } - void SetDepthFunc(const NVRenderBoolOp::Enum) override {} - bool GetDepthWrite() override { return false; } - - void SetDepthWrite(bool) override {} - void SetColorWrites(bool, bool, bool, bool) override {} - void SetMultisample(bool) override {} - void GetBlendFunc(NVRenderBlendFunctionArgument *) override {} - void SetBlendFunc(const NVRenderBlendFunctionArgument &) override {} - void SetBlendEquation(const NVRenderBlendEquationArgument &) override {} - void SetBlendBarrier(void) override {} - void GetScissorRect(NVRenderRect *) override {} - void SetScissorRect(const NVRenderRect &) override {} - void GetViewportRect(NVRenderRect *) override {} - void SetViewportRect(const NVRenderRect &) override {} - void SetClearColor(const QT3DSVec4 *) override {} - void Clear(NVRenderClearFlags) override {} - NVRenderBackendBufferObject CreateBuffer(size_t, NVRenderBufferBindFlags, - NVRenderBufferUsageType::Enum, const void *) override - { - return NVRenderBackendBufferObject(1); - } - void BindBuffer(NVRenderBackendBufferObject, NVRenderBufferBindFlags) override {} - void ReleaseBuffer(NVRenderBackendBufferObject) override {} - - void UpdateBuffer(NVRenderBackendBufferObject, NVRenderBufferBindFlags, size_t, - NVRenderBufferUsageType::Enum, const void *) override - { - } - void UpdateBufferRange(NVRenderBackendBufferObject, NVRenderBufferBindFlags, size_t, size_t, - const void *) override - { - } - void *MapBuffer(NVRenderBackendBufferObject, NVRenderBufferBindFlags, size_t, size_t, - NVRenderBufferAccessFlags) override - { - return NULL; - } - bool UnmapBuffer(NVRenderBackendBufferObject, NVRenderBufferBindFlags) override { return true; } - void SetMemoryBarrier(NVRenderBufferBarrierFlags) override {} - NVRenderBackendQueryObject CreateQuery() override { return NVRenderBackendQueryObject(1); } - void ReleaseQuery(NVRenderBackendQueryObject) override {} - void BeginQuery(NVRenderBackendQueryObject, NVRenderQueryType::Enum) override {} - void EndQuery(NVRenderBackendQueryObject, NVRenderQueryType::Enum) override {} - void GetQueryResult(NVRenderBackendQueryObject, NVRenderQueryResultType::Enum, - QT3DSU32 *) override {} - void GetQueryResult(NVRenderBackendQueryObject, NVRenderQueryResultType::Enum, - QT3DSU64 *) override {} - void SetQueryTimer(NVRenderBackendQueryObject) override {} - NVRenderBackendSyncObject CreateSync(NVRenderSyncType::Enum, NVRenderSyncFlags) override - { - return NVRenderBackendSyncObject(1); - }; - void ReleaseSync(NVRenderBackendSyncObject) override {} - void WaitSync(NVRenderBackendSyncObject, NVRenderCommandFlushFlags, QT3DSU64) override {} - NVRenderBackendRenderTargetObject CreateRenderTarget() override - { - return NVRenderBackendRenderTargetObject(1); - } - void ReleaseRenderTarget(NVRenderBackendRenderTargetObject) override {} - void RenderTargetAttach(NVRenderBackendRenderTargetObject, - NVRenderFrameBufferAttachments::Enum, - NVRenderBackendRenderbufferObject) override - { - } - void RenderTargetAttach(NVRenderBackendRenderTargetObject, - NVRenderFrameBufferAttachments::Enum, - NVRenderBackendTextureObject, NVRenderTextureTargetType::Enum) override - { - } - void RenderTargetAttach(NVRenderBackendRenderTargetObject, - NVRenderFrameBufferAttachments::Enum, - NVRenderBackendTextureObject, QT3DSI32, QT3DSI32) override - { - } - void SetRenderTarget(NVRenderBackendRenderTargetObject) override {} - bool RenderTargetIsValid(NVRenderBackendRenderTargetObject) override { return false; } - void SetReadTarget(NVRenderBackendRenderTargetObject) override {} - void SetDrawBuffers(NVRenderBackendRenderTargetObject, NVConstDataRef<QT3DSI32>) override {} - void SetReadBuffer(NVRenderBackendRenderTargetObject, NVReadFaces::Enum) override {} - - void BlitFramebuffer(QT3DSI32, QT3DSI32, QT3DSI32, QT3DSI32, QT3DSI32, QT3DSI32, QT3DSI32, QT3DSI32, - NVRenderClearFlags, NVRenderTextureMagnifyingOp::Enum) override - { - } - NVRenderBackendRenderbufferObject CreateRenderbuffer(NVRenderRenderBufferFormats::Enum, - size_t, size_t) override - { - return NVRenderBackendRenderbufferObject(1); - } - void ReleaseRenderbuffer(NVRenderBackendRenderbufferObject) override {} - - bool ResizeRenderbuffer(NVRenderBackendRenderbufferObject, - NVRenderRenderBufferFormats::Enum, size_t, size_t) override - { - return false; - } - NVRenderBackendTextureObject CreateTexture() override { return NVRenderBackendTextureObject(1); } - - void SetTextureData2D(NVRenderBackendTextureObject, NVRenderTextureTargetType::Enum, - QT3DSU32, NVRenderTextureFormats::Enum, size_t, size_t, QT3DSI32, - NVRenderTextureFormats::Enum, const void *) override - { - } - void SetTextureDataCubeFace(NVRenderBackendTextureObject, - NVRenderTextureTargetType::Enum, QT3DSU32, - NVRenderTextureFormats::Enum, size_t, size_t, QT3DSI32, - NVRenderTextureFormats::Enum, const void *) override - { - } - void CreateTextureStorage2D(NVRenderBackendTextureObject, - NVRenderTextureTargetType::Enum, QT3DSU32, - NVRenderTextureFormats::Enum, size_t, size_t) override - { - } - void SetTextureSubData2D(NVRenderBackendTextureObject, NVRenderTextureTargetType::Enum, - QT3DSU32, QT3DSI32, QT3DSI32, size_t, size_t, - NVRenderTextureFormats::Enum, const void *) override - { - } - void SetCompressedTextureData2D(NVRenderBackendTextureObject, - NVRenderTextureTargetType::Enum, QT3DSU32, - NVRenderTextureFormats::Enum, size_t, size_t, QT3DSI32, - size_t, const void *) override - { - } - void SetCompressedTextureDataCubeFace(NVRenderBackendTextureObject, - NVRenderTextureTargetType::Enum, QT3DSU32, - NVRenderTextureFormats::Enum, size_t, size_t, - QT3DSI32, size_t, const void *) override - { - } - void SetCompressedTextureSubData2D(NVRenderBackendTextureObject, - NVRenderTextureTargetType::Enum, QT3DSU32, QT3DSI32, QT3DSI32, - size_t, size_t, NVRenderTextureFormats::Enum, size_t, - const void *) override - { - } - void SetMultisampledTextureData2D(NVRenderBackendTextureObject, - NVRenderTextureTargetType::Enum, size_t, - NVRenderTextureFormats::Enum, size_t, size_t, bool) override - { - } - void SetTextureData3D(NVRenderBackendTextureObject, NVRenderTextureTargetType::Enum, - QT3DSU32, NVRenderTextureFormats::Enum, size_t, size_t, size_t, - QT3DSI32, NVRenderTextureFormats::Enum, const void *) override - { - } - void GenerateMipMaps(NVRenderBackendTextureObject, NVRenderTextureTargetType::Enum, - NVRenderHint::Enum) override - { - } - void BindTexture(NVRenderBackendTextureObject, NVRenderTextureTargetType::Enum, QT3DSU32) override - { - } - void BindImageTexture(NVRenderBackendTextureObject, QT3DSU32, QT3DSI32, bool, QT3DSI32, - NVRenderImageAccessType::Enum, NVRenderTextureFormats::Enum) override - { - } - void ReleaseTexture(NVRenderBackendTextureObject) override {} - - virtual NVRenderTextureSwizzleMode::Enum - GetTextureSwizzleMode(const NVRenderTextureFormats::Enum) const override - { - return NVRenderTextureSwizzleMode::NoSwizzle; - } - - virtual NVRenderBackendSamplerObject - CreateSampler(NVRenderTextureMinifyingOp::Enum, NVRenderTextureMagnifyingOp::Enum, - NVRenderTextureCoordOp::Enum, NVRenderTextureCoordOp::Enum, - NVRenderTextureCoordOp::Enum, QT3DSI32, QT3DSI32, QT3DSF32, - NVRenderTextureCompareMode::Enum, NVRenderTextureCompareOp::Enum, QT3DSF32, QT3DSF32 *) override - { - return NVRenderBackendSamplerObject(1); - } - - void UpdateSampler(NVRenderBackendSamplerObject, NVRenderTextureTargetType::Enum, - NVRenderTextureMinifyingOp::Enum, NVRenderTextureMagnifyingOp::Enum, - NVRenderTextureCoordOp::Enum, NVRenderTextureCoordOp::Enum, - NVRenderTextureCoordOp::Enum, QT3DSF32, QT3DSF32, QT3DSF32, - NVRenderTextureCompareMode::Enum, NVRenderTextureCompareOp::Enum, - QT3DSF32, QT3DSF32 *) override - { - } - - void UpdateTextureObject(NVRenderBackendTextureObject, NVRenderTextureTargetType::Enum, - QT3DSI32, QT3DSI32) override - { - } - - void UpdateTextureSwizzle(NVRenderBackendTextureObject, NVRenderTextureTargetType::Enum, - NVRenderTextureSwizzleMode::Enum) override - { - } - - void ReleaseSampler(NVRenderBackendSamplerObject) override {} - - virtual NVRenderBackendAttribLayoutObject - CreateAttribLayout(NVConstDataRef<NVRenderVertexBufferEntry>) override - { - return NVRenderBackendAttribLayoutObject(1); - } - - void ReleaseAttribLayout(NVRenderBackendAttribLayoutObject) override {} - - NVRenderBackendInputAssemblerObject CreateInputAssembler( - NVRenderBackendAttribLayoutObject, NVConstDataRef<NVRenderBackendBufferObject>, - const NVRenderBackendBufferObject, NVConstDataRef<QT3DSU32>, NVConstDataRef<QT3DSU32>, QT3DSU32) override - { - return NVRenderBackendInputAssemblerObject(1); - } - void ReleaseInputAssembler(NVRenderBackendInputAssemblerObject) override {} - bool SetInputAssembler(NVRenderBackendInputAssemblerObject, - NVRenderBackendShaderProgramObject) override - { - return false; - } - void SetPatchVertexCount(NVRenderBackendInputAssemblerObject, QT3DSU32) override {} - NVRenderBackendVertexShaderObject CreateVertexShader(NVConstDataRef<QT3DSI8>, - eastl::string &, bool) override - { - return NVRenderBackendVertexShaderObject(1); - } - void ReleaseVertexShader(NVRenderBackendVertexShaderObject) override {} - NVRenderBackendFragmentShaderObject CreateFragmentShader(NVConstDataRef<QT3DSI8>, - eastl::string &, bool) override - { - return NVRenderBackendFragmentShaderObject(1); - } - void ReleaseFragmentShader(NVRenderBackendFragmentShaderObject) override {} - NVRenderBackendTessControlShaderObject CreateTessControlShader(NVConstDataRef<QT3DSI8>, - eastl::string &, bool) override - { - return NVRenderBackendTessControlShaderObject(1); - } - void ReleaseTessControlShader(NVRenderBackendTessControlShaderObject) override {} - virtual NVRenderBackendTessEvaluationShaderObject - CreateTessEvaluationShader(NVConstDataRef<QT3DSI8>, eastl::string &, bool) override - { - return NVRenderBackendTessEvaluationShaderObject(1); - } - void ReleaseTessEvaluationShader(NVRenderBackendTessEvaluationShaderObject) override {} - NVRenderBackendGeometryShaderObject CreateGeometryShader(NVConstDataRef<QT3DSI8>, - eastl::string &, bool) override - { - return NVRenderBackendGeometryShaderObject(1); - } - void ReleaseGeometryShader(NVRenderBackendGeometryShaderObject) override {} - NVRenderBackendComputeShaderObject CreateComputeShader(NVConstDataRef<QT3DSI8>, - eastl::string &, bool) override - { - return NVRenderBackendComputeShaderObject(1); - } - void ReleaseComputeShader(NVRenderBackendComputeShaderObject) override {} - void AttachShader(NVRenderBackendShaderProgramObject, NVRenderBackendVertexShaderObject) override - { - } - void AttachShader(NVRenderBackendShaderProgramObject, - NVRenderBackendFragmentShaderObject) override - { - } - void AttachShader(NVRenderBackendShaderProgramObject, - NVRenderBackendTessControlShaderObject) override - { - } - void AttachShader(NVRenderBackendShaderProgramObject, - NVRenderBackendTessEvaluationShaderObject) override - { - } - void AttachShader(NVRenderBackendShaderProgramObject, - NVRenderBackendGeometryShaderObject) override - { - } - void AttachShader(NVRenderBackendShaderProgramObject, - NVRenderBackendComputeShaderObject) override - { - } - void DetachShader(NVRenderBackendShaderProgramObject, NVRenderBackendVertexShaderObject) override - { - } - void DetachShader(NVRenderBackendShaderProgramObject, - NVRenderBackendFragmentShaderObject) override - { - } - void DetachShader(NVRenderBackendShaderProgramObject, - NVRenderBackendTessControlShaderObject) override - { - } - void DetachShader(NVRenderBackendShaderProgramObject, - NVRenderBackendTessEvaluationShaderObject) override - { - } - void DetachShader(NVRenderBackendShaderProgramObject, - NVRenderBackendGeometryShaderObject) override - { - } - void DetachShader(NVRenderBackendShaderProgramObject, - NVRenderBackendComputeShaderObject) override - { - } - NVRenderBackendShaderProgramObject CreateShaderProgram(bool) override - { - return NVRenderBackendShaderProgramObject(1); - } - void ReleaseShaderProgram(NVRenderBackendShaderProgramObject) override {} - NVRenderBackendProgramPipeline CreateProgramPipeline() override - { - return NVRenderBackendProgramPipeline(1); - } - void ReleaseProgramPipeline(NVRenderBackendProgramPipeline) override {} - - bool LinkProgram(NVRenderBackendShaderProgramObject, eastl::string &) override { return false; } - void SetActiveProgram(NVRenderBackendShaderProgramObject) override {} - void SetActiveProgramPipeline(NVRenderBackendProgramPipeline) override {} - void SetProgramStages(NVRenderBackendProgramPipeline, NVRenderShaderTypeFlags, - NVRenderBackendShaderProgramObject) override {} - void DispatchCompute(NVRenderBackendShaderProgramObject, QT3DSU32, QT3DSU32, QT3DSU32) override {} - QT3DSI32 GetConstantCount(NVRenderBackendShaderProgramObject) override { return 0; } - QT3DSI32 GetConstantBufferCount(NVRenderBackendShaderProgramObject) override { return 0; } - QT3DSI32 GetConstantInfoByID(NVRenderBackendShaderProgramObject, QT3DSU32, QT3DSU32, QT3DSI32 *, - NVRenderShaderDataTypes::Enum *, QT3DSI32 *, char *) override - { - return 0; - } - - QT3DSI32 GetConstantBufferInfoByID(NVRenderBackendShaderProgramObject, QT3DSU32, QT3DSU32, - QT3DSI32 *, QT3DSI32 *, QT3DSI32 *, char *) override - { - return 0; - } - - void GetConstantBufferParamIndices(NVRenderBackendShaderProgramObject, QT3DSU32, QT3DSI32 *) override - { - } - void GetConstantBufferParamInfoByIndices(NVRenderBackendShaderProgramObject, QT3DSU32, - QT3DSU32 *, QT3DSI32 *, QT3DSI32 *, QT3DSI32 *) override {} - void ProgramSetConstantBlock(NVRenderBackendShaderProgramObject, QT3DSU32, QT3DSU32) override {} - void ProgramSetConstantBuffer(QT3DSU32, NVRenderBackendBufferObject) override {} - - QT3DSI32 GetStorageBufferCount(NVRenderBackendShaderProgramObject) override { return 0; }; - QT3DSI32 GetStorageBufferInfoByID(NVRenderBackendShaderProgramObject, QT3DSU32, QT3DSU32, - QT3DSI32 *, QT3DSI32 *, QT3DSI32 *, char *) override - { - return -1; - } - void ProgramSetStorageBuffer(QT3DSU32, NVRenderBackendBufferObject) override {} - - QT3DSI32 GetAtomicCounterBufferCount(NVRenderBackendShaderProgramObject) override { return 0; } - QT3DSI32 GetAtomicCounterBufferInfoByID(NVRenderBackendShaderProgramObject, QT3DSU32, QT3DSU32, - QT3DSI32 *, QT3DSI32 *, QT3DSI32 *, char *) override - { - return -1; - }; - void ProgramSetAtomicCounterBuffer(QT3DSU32, NVRenderBackendBufferObject) override {} - - void SetConstantValue(NVRenderBackendShaderProgramObject, QT3DSU32, - NVRenderShaderDataTypes::Enum, QT3DSI32, const void *, bool) override - { - } - - void Draw(NVRenderDrawMode::Enum, QT3DSU32, QT3DSU32) override {} - void DrawIndirect(NVRenderDrawMode::Enum, const void *) override {} - - void DrawIndexed(NVRenderDrawMode::Enum, QT3DSU32, NVRenderComponentTypes::Enum, - const void *) override - { - } - void DrawIndexedIndirect(NVRenderDrawMode::Enum, NVRenderComponentTypes::Enum, - const void *) override - { - } - - void ReadPixel(NVRenderBackendRenderTargetObject, QT3DSI32, QT3DSI32, QT3DSI32, QT3DSI32, - NVRenderReadPixelFormats::Enum, void *) override - { - } - - NVRenderBackendPathObject CreatePathNVObject(size_t) override - { - return NVRenderBackendPathObject(1); - }; - void SetPathSpecification(NVRenderBackendPathObject, NVConstDataRef<QT3DSU8>, - NVConstDataRef<QT3DSF32>) override - { - } - - ///< Bounds of the fill and stroke - NVBounds3 GetPathObjectBoundingBox(NVRenderBackendPathObject /*inPathObject*/) override - { - return NVBounds3(); - } - NVBounds3 GetPathObjectFillBox(NVRenderBackendPathObject /*inPathObject*/) override - { - return NVBounds3(); - } - NVBounds3 GetPathObjectStrokeBox(NVRenderBackendPathObject /*inPathObject*/) override - { - return NVBounds3(); - } - - /** - * Defaults to 0 if unset. - */ - void SetStrokeWidth(NVRenderBackendPathObject /*inPathObject*/, QT3DSF32) override {} - void SetPathProjectionMatrix(const QT3DSMat44 /*inPathProjection*/) override {} - void SetPathModelViewMatrix(const QT3DSMat44 /*inPathModelview*/) override {} - - void SetPathStencilDepthOffset(QT3DSF32 /*inSlope*/, QT3DSF32 /*inBias*/) override {} - void SetPathCoverDepthFunc(NVRenderBoolOp::Enum /*inDepthFunction*/) override {} - void StencilStrokePath(NVRenderBackendPathObject /*inPathObject*/) override {} - void StencilFillPath(NVRenderBackendPathObject /*inPathObject*/) override {} - void ReleasePathNVObject(NVRenderBackendPathObject, size_t) override {} - - void LoadPathGlyphs(NVRenderBackendPathObject, NVRenderPathFontTarget::Enum, - const void *, NVRenderPathFontStyleFlags, size_t, - NVRenderPathFormatType::Enum, const void *, - NVRenderPathMissingGlyphs::Enum, NVRenderBackendPathObject, QT3DSF32) override - { - } - virtual NVRenderPathReturnValues::Enum - LoadPathGlyphsIndexed(NVRenderBackendPathObject, NVRenderPathFontTarget::Enum, const void *, - NVRenderPathFontStyleFlags, QT3DSU32, size_t, NVRenderBackendPathObject, - QT3DSF32) override - { - return NVRenderPathReturnValues::FontUnavailable; - } - NVRenderBackendPathObject LoadPathGlyphsIndexedRange(NVRenderPathFontTarget::Enum, - const void *, - NVRenderPathFontStyleFlags, - NVRenderBackendPathObject, QT3DSF32, - QT3DSU32 *) override - { - return NVRenderBackendPathObject(1); - } - void LoadPathGlyphRange(NVRenderBackendPathObject, NVRenderPathFontTarget::Enum, - const void *, NVRenderPathFontStyleFlags, QT3DSU32, size_t, - NVRenderPathMissingGlyphs::Enum, NVRenderBackendPathObject, - QT3DSF32) override - { - } - void GetPathMetrics(NVRenderBackendPathObject, size_t, NVRenderPathGlyphFontMetricFlags, - NVRenderPathFormatType::Enum, const void *, size_t, QT3DSF32 *) override - { - } - void GetPathMetricsRange(NVRenderBackendPathObject, size_t, - NVRenderPathGlyphFontMetricFlags, size_t, QT3DSF32 *) override - { - } - void GetPathSpacing(NVRenderBackendPathObject, size_t, NVRenderPathListMode::Enum, - NVRenderPathFormatType::Enum, const void *, QT3DSF32, QT3DSF32, - NVRenderPathTransformType::Enum, QT3DSF32 *) override - { - } - - void StencilFillPathInstanced(NVRenderBackendPathObject, size_t, - NVRenderPathFormatType::Enum, const void *, - NVRenderPathFillMode::Enum, QT3DSU32, - NVRenderPathTransformType::Enum, const QT3DSF32 *) override - { - } - void StencilStrokePathInstancedN(NVRenderBackendPathObject, size_t, - NVRenderPathFormatType::Enum, const void *, QT3DSI32, - QT3DSU32, NVRenderPathTransformType::Enum, const QT3DSF32 *) override - { - } - void CoverFillPathInstanced(NVRenderBackendPathObject, size_t, - NVRenderPathFormatType::Enum, const void *, - NVRenderPathCoverMode::Enum, - NVRenderPathTransformType::Enum, const QT3DSF32 *) override - { - } - void CoverStrokePathInstanced(NVRenderBackendPathObject, size_t, - NVRenderPathFormatType::Enum, const void *, - NVRenderPathCoverMode::Enum, - NVRenderPathTransformType::Enum, const QT3DSF32 *) override - { - } - QSurfaceFormat format() const override - { - return QSurfaceFormat(); - } -}; -} - -NVRenderBackend &NVRenderBackendNULL::CreateBackend(NVFoundationBase &foundation) -{ - return *QT3DS_NEW(foundation.getAllocator(), SNullBackend)(foundation); -} |