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Diffstat (limited to 'src/Runtime/ogl-runtime/src/runtime/Qt3DSActivationManager.h')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/runtime/Qt3DSActivationManager.h | 157 |
2 files changed, 0 insertions, 157 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 2025912174c4cf99270b7439ec3b021e1d089ae diff --git a/src/Runtime/ogl-runtime/src/runtime/Qt3DSActivationManager.h b/src/Runtime/ogl-runtime/src/runtime/Qt3DSActivationManager.h deleted file mode 100644 index f343ac9b..00000000 --- a/src/Runtime/ogl-runtime/src/runtime/Qt3DSActivationManager.h +++ /dev/null @@ -1,157 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2013 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ -#pragma once -#ifndef QT3DS_ACTIVATION_MANAGER_H -#define QT3DS_ACTIVATION_MANAGER_H -#include "foundation/Qt3DSRefCounted.h" -#include "EASTL/string.h" -#include "foundation/Qt3DSAllocator.h" -#include "foundation/Utils.h" -#include "Qt3DSKernelTypes.h" -#include "Qt3DSMetadata.h" -#include "foundation/Qt3DSDataRef.h" -#include "foundation/Qt3DSFoundation.h" -#include "Qt3DSTimePolicy.h" - -namespace Q3DStudio { -struct IComponentTimeOverrideFinishedCallback; -struct SComponentTimePolicyOverride; -class CPresentation; -} - -namespace qt3ds { -namespace foundation { - class IPerfTimer; -} -} - -namespace qt3ds { -namespace render { - class IThreadPool; -} -} - -namespace qt3ds { -namespace runtime { - using namespace qt3ds::foundation; - using namespace qt3ds; - using Q3DStudio::CTimePolicy; - using Q3DStudio::SComponentTimePolicyOverride; - using Q3DStudio::IComponentTimeOverrideFinishedCallback; - using Q3DStudio::CPresentation; - using Q3DStudio::TTimeUnit; - using qt3ds::render::IThreadPool; - - class IActivationManager; - - typedef element::SElement &TActivityItem; - typedef element::SElement *TActivityItemPtr; - - typedef eastl::pair<element::SElement *, QT3DSU32> TElementAndSortKey; - - typedef NVConstDataRef<TElementAndSortKey> TActivityItemBuffer; - - // Items can have user active and time active. Time active is controlled by this object - // but user active can be set. An item is only active if it both actives are true. - // Inactive items have completely inactive children. - class IActivityZone - { - protected: - virtual ~IActivityZone() {} - public: - virtual Q3DStudio::CPresentation &GetPresentation() = 0; - - // Items activated this cycle - virtual TActivityItemBuffer GetActivatedItems() = 0; - // Items deactivated this cycle - virtual TActivityItemBuffer GetDeactivatedItems() = 0; - // All active items that are script enabled. - virtual TActivityItemBuffer GetScriptItems() = 0; - - // Inactive zones don't update their item lists when the manager updates. - virtual void SetZoneActive(bool inActive) = 0; - virtual bool IsZoneActive() = 0; - - virtual void AddActivityItems(TActivityItem root) = 0; - - // Get the time policy that is owned by this element. - virtual CTimePolicy *GetOwnedTimePolicy(TActivityItem item) = 0; - // Get the local time for this element. This is the time the animation system should see - virtual TTimeUnit GetItemLocalTime(TActivityItem item) = 0; - // Get the local time if this isn't independent, else get the time context time for the - // component. - virtual TTimeUnit GetItemComponentTime(TActivityItem item) = 0; - - virtual SComponentTimePolicyOverride * - GetOrCreateItemComponentOverride(TActivityItem item, float inMultiplier, - TTimeUnit inEndTime, - IComponentTimeOverrideFinishedCallback *inCallback) = 0; - - // If this item is independent, return this item. - // else get time parent of my parent. - virtual TActivityItemPtr GetItemTimeParent(TActivityItem item) = 0; - - bool IsIndependent(TActivityItem item) { return GetOwnedTimePolicy(item) != NULL; } - - // Any time the item has script flag changes after its initial creation. - // Note that this flag cannot change due to slide changes, it can only change due - // to something that had a script error and thus is disabled. - virtual void UpdateItemScriptStatus(TActivityItem item) = 0; - - // If the start, end, or explicit active flags change *outside* of a slide change. - virtual void UpdateItemInfo(TActivityItem item) = 0; - virtual bool GetItemUserActive(TActivityItem item) = 0; - - // Callback when the slide changes, the time context needs to be rebuilt in this case. - virtual void OnSlideChange(TActivityItem item) = 0; - - virtual bool GetItemTimeActive(TActivityItem item) = 0; - - virtual void BeginUpdate(QT3DSI64 inGlobalTime, IPerfTimer &inPerfTimer, - IThreadPool &inThreadPool) = 0; - virtual bool IsUpdating() = 0; - virtual void EndUpdate() = 0; - - virtual void GoToTime(TActivityItem item, TTimeUnit inTime) = 0; - }; - - class IActivityZoneManager : public NVRefCounted - { - protected: - virtual ~IActivityZoneManager() {} - public: - virtual IActivityZone &CreateActivityZone(Q3DStudio::CPresentation &inPresentation) = 0; - - static IActivityZoneManager &CreateActivityZoneManager(NVFoundationBase &inFoundation, - IStringTable &inStrTable); - }; -} -} -#endif |